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AmbientSounds

AmbientSounds

#listentonature

9.22M
4,225
Decoration
AboutChangelogVersions

5.3.8

by creativemd on Jan 24, 2024
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  • Fixed biome check ignoring location namespace

5.3.7

by creativemd on Jan 23, 2024
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5.3.7

by creativemd on Jan 23, 2024
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  • Fixed not detecting rain when standing inside half slab

5.3.6

by creativemd on Jan 23, 2024
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5.3.6

by creativemd on Jan 23, 2024
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  • Fixed creativecore dependency not working properly for forge
  • Fixed playing seagulls at night
  • Fixed not playing desert sounds in gravel desert (from terralith)
  • Fixed playing storm.close even if not being close to rain
  • Lowered sound volume of cicadas-desert2

5.3.5

by creativemd on Dec 27, 2023
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5.3.5

by creativemd on Dec 27, 2023
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5.3.5

by creativemd on Nov 21, 2023
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5.3.5

by creativemd on Nov 21, 2023
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  • Stopped playing ambience in alexcaves
  • Fixed bad-biomes property applies biome volume

5.3.4

by creativemd on Nov 18, 2023
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  • Added property random-offset (boolean, default: true)

5.3.3

by creativemd on Nov 18, 2023
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5.3.3

by creativemd on Nov 18, 2023
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  • Fixed mute-resistant not being considered correctly

5.3.2

by creativemd on Nov 17, 2023
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5.3.2

by creativemd on Nov 17, 2023
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  • Fixed looping sound with random offset
  • Added property mute-resistant (boolean, default: false)

5.3.1

by creativemd on Nov 10, 2023
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  • Fixed not invalid refmap for forge

5.3.0

by creativemd on Nov 9, 2023
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5.3.0

by creativemd on Nov 9, 2023
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  • Added sounds for mushroom fields
  • Added new condition "entity" (which allows to define rules based on entities in the world)
  • Added new cricket variant
  • Added second cicadas-desert variant
  • Added new feature to play sound files with a random offset (also has a config option)
  • Added sound for when warden is around (will make all other sounds get quieter)
  • Reworked volume calculation to differentiate between condition and setting volume
  • Fixed forest sounds even in cold regions
  • Fixed issue related to cold, highland and very_cold playing at the same time
  • Fixed underwater sound not properly muting all other sounds
  • Fixed mute value of sounds being dependent of user volume configuration
  • Fixed missing mute property inheritance
  • Fixed not detecting snow correctly
  • Fixed playing sounds even though the game is paused

5.2.24

by creativemd on Oct 24, 2023
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5.2.24

by creativemd on Oct 24, 2023
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  • Replaced rain sound with two new ones which should solve the claim issue on youtube

5.2.23

by creativemd on Oct 2, 2023
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Fixed fabric dependency

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