Changelog
- Added sounds for mushroom fields
- Added new condition "entity" (which allows to define rules based on entities in the world)
- Added new cricket variant
- Added second cicadas-desert variant
- Added new feature to play sound files with a random offset (also has a config option)
- Added sound for when warden is around (will make all other sounds get quieter)
- Reworked volume calculation to differentiate between condition and setting volume
- Fixed forest sounds even in cold regions
- Fixed issue related to cold, highland and very_cold playing at the same time
- Fixed underwater sound not properly muting all other sounds
- Fixed mute value of sounds being dependent of user volume configuration
- Fixed missing mute property inheritance
- Fixed not detecting snow correctly
- Fixed playing sounds even though the game is paused
Dependencies
Files
AmbientSounds_FORGE_v5.3.0_mc1.20.1.jar(80.42 MiB) Primary
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Release channel
ReleaseVersion number
5.3.0Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
295Publication date
November 9, 2023 at 9:38 PMPublisher
creativemd
Owner