- Fixed glass panes not being considered as a solid block
- Fixed biome check ignoring location namespace
- Fixed not detecting rain when standing inside half slab
- Fixed creativecore dependency not working properly for forge
- Fixed playing seagulls at night
- Fixed not playing desert sounds in gravel desert (from terralith)
- Fixed playing storm.close even if not being close to rain
- Lowered sound volume of cicadas-desert2
- Stopped playing ambience in alexcaves
- Fixed bad-biomes property applies biome volume
- Added property random-offset (boolean, default: true)
- Fixed mute-resistant not being considered correctly
- Fixed looping sound with random offset
- Added property mute-resistant (boolean, default: false)
- Fixed not invalid refmap for forge