2.2.0-Beta1 --- 14.02.2022 18:50 UTC
- Import old custom structures on startup too
- Fix import of old custom structures (#38)
- Use default structure config, if no config is present in old config for that structure
3.0.0-Beta14 --- 13.02.2022 20:35 UTC
- Fix warning 'Potentially Dangerous alternative prefix shrines for name trader_house, expected minecraft. This could be a intended override, but in most cases indicates a broken mod.'
2.1.0 --- 13.02.2022 13:43 UTC
- Import structure configurations from 1.8.1 or below to 2.1.0+
2.0.1 --- 06.02.2022 15:50 UTC
- Fixed watchtower destroys ground one level under it (structure void issue)
3.0.0-Beta13 --- 06.02.2022 15:26 UTC
- Improved structure generation in the end (check 4 edge points in radius of 20 blocks for spawn height)
- Fixed watchtower destroys ground one level under it (structure void issue)
3.0.0-Beta12 --- 04.02.2022 16:40 UTC
- Added End Temple's novel
- Fixed dimensions whitelist UI
- Improved legacy 1.8.1 structure configuration import
- require start pool to be set to allow generation
2.0.0 --- 03.02.2022 20:49 UTC
Changes
- Added Structures: Watchtower, Trader House, Shrine of Savanna
- Improved structures: Bees, Harbour, Player House
- Changed structure configuration
- Changed custom structure configuration
- Removed '/shrines-structures' command
- Added Structure Novels
- Added Structure Configuration GUI
- Added new config option 'structure min. distance', 'banned_block' and 'banned_entities'
- Reworked config UI
- Added spanish and traditional chinese translations
Bees
- Changes loot-table -> new items in chests
- Entirely new building now
Harbour
- Use 'jigsaw system' now -> Modularised and randomised structure placement. Comparable with Minecraft's villages
- Spawns on oceans now
- New loot-table -> new items in chests
- New elements (e.g. new ways)
Player House
- New loot-table -> new items in chests
New Structure config & custom structure config & Structure Config UI
- Structures are bundled in packages
- Shrine brings 'Included Structures' Package with default configuration of structures
- Structure Configurations are saved per package in a structures.nbt file
- Config UI allows editing these packages
- Config UI can be opened in worlds with cheats enabled or on server by all players with op level 2 or higher
- Config UI (aka 'Admin Mode') access is hidden in extended Novels UI (see below)
- Structure Config now includes 'Templates' and 'Template Pools' (aka 'Pools'). Both are required for structures using the 'jigsaw system'
- Removed structure config option 'Needs Ground' and 'Spawn Villager'
- Added structure config options 'Transform Land'
Structure Novels & Structure Novels UI
- Structure Novels belongs to a structure
- Structure Novels can be changed and added via structure configuration
- You'll find an excerpt of the novel every time you enter a structure
- Press 'key.customStructuresScreen' (Defaults to k) to open the Novels UI
- Press the arrow which is pointing down to extend bar on the Top to scale images and open 'Admin Mode' (aka 'Structure Config UI')
'structure min. distance'
- new Config Option
- Additional spawn criteria for shrine's structures
- Minimum distance to the next structure measured in chunks
'banned_blocks' and 'banned_entities'
- Structure placement post processor
- Removes all blocks/entities in the list from the structures at placement -> Can for example remove all dragon heads from the harbour
Config UI vs Structure Config UI vs Structure Novels UI
- Config UI is accessible through Mod-list's 'Config' button
- Structure Config UI is accessible through Structure Novels UI
- Structure Novels UI is accessible in world and opens on Keybind press (defaulted to k)
- Config controls settings that apply to all structure or aren't related to structure themselves
- Structure Config controls settings related to structure and their generation
- Novels don't control anything and are only an additional gameplay addition
Credits
- pea_sh0ter
- S1fy
- MEME Man77
- Forscher09 & XENZE2011
See Full Changelog here: https://github.com/Silverminer007/Shrines/blob/v2.0.0/changelog-2.x.x.txt
3.0.0-Beta11 --- 03.02.2022 17:30 UTC
- Fixed error message when import of legacy packages failed because of an IOError while reading structures.txt
- Fixed crash in case specified start pool doesn't exist
- Changed legacy 1.8.1 load conditions: 'shrines-saves' must exist and either 'structures.txt' or 'shrines-server.toml' in config directory
- Improved legacy 1.8.1 load: Load included structure's config too
The project has been updated to Shrines-1.18.1-3.0.0-Beta10. No changelog was specified.
3.0.0-Beta9 --- 24.01.2022 15:35 UTC
- Added Novels:
- Player House
- Small Temple
- Mineral Temple
- Water Shrine
- Fixed crash when opening structure insights screen, but you've found the structure more often then there are parts of the novel