- Doubled Flashfur’s resistance.
- Added an explosion visual when Meta-Lightning strikes.
- Made Metapotent Flashfur’s erasure stronger (for all moves with erasure).
- Synced Metapotent Flashfur and Entity Remover, despawning entities. (fixes ghost entities when erasing a
setRemoved
immune mob) - Made it so bosses will not hurt entities on the same team. (now you can put Flashfur and Metapotent Flashfur up against an Ultra Modded Raid, without the villager dying, but sometimes they will kill the villager before you can put them on the same team, so you should spawn the villager after, and have a repeating command block set the villager’s team)
- Made it so Flashfur and Metapotent Flashfur can sit down when not attacking anything, like in older versions of the mod.
- Improved boss health sync and damage flash sync.
- Removed attack where Flashfur created an explosion when running towards a target. (I decided I didn’t like it)
- Changed texture for the animation on Metapotent Flashfur’s spawn egg.
- Brought back swing sound for Flashfur and Metapotent Flashfur, like in older versions of the mod.
- Some other stuff I changed, and then probably forgot.
- Rewrote the Iron Golem
- Made it so the Iron Golem sometimes punches twice in a row.
- Added Arm Bashing to the Iron Golem
- Added Stomp to the Iron Golem
- Fixed a crash to do with Flashfur’s speed visual. (hopefully)
- Fixed some mobs (from other mods) bypassing boss damage caps.
- Fixed issue where there was no damage flash, when bosses attacked mobs.
- Added custom bossbars to Flashfur, Metapotent Flashfur, Iron Golem, and Alarm.
- Some other stuff I probably changed, and then forgot about.
- Made it so Metapotent Flashfur cannot be teleported by the TP command.
- Made it so you cannot give Metapotent Flashfur effects.
- Made it so you cannot send Metapotent Flashfur to a different dimension.
- Made it so Metapotent Flashfur is immune to Pehkui scaling.
- Made it so Metapotent Flashfur always has AI.
- Made it so Metapotent Flashfur always has gravity.
- Removed custom entity targeting from Flashfur and Metapotent Flashfur. (they now hopefully won’t be attacking mobs in caves when they are on the surface)
- Added Fast targeting and Extra vertical follow range to Flashfur, Metapotent Flashfur, Iron Golem, and Alarm.
- Made Iron Golem use vanilla texture. (works with resource packs)
- Fixed Metapotent Flashfur’s Meta-Beam not rendering properly with clouds off.
- Upgraded the visual appearance of Flashfur’s speed trail.
- Fixed crash when removing the Vll r (from Salmon32767’s Vll r Mystery mod), with the Entity Remover.
- Increased Flashfur’s, and Metapotent Flashfur’s swipe speed. (twice as fast)
- Made Flashfur use his Supernatural Speed more often (twice as much), and use it when he is 3 or more blocks away, instead of 10 or more blocks away.
- Redid the slash visual effect, and made it look much nicer. (doesn’t use Photon anymore)
- Made my own explosion visual effect for the explosion attacks.
- Added Light Rays to Metapotent Flashfur.
- Added
setDeltaMovement
immunity to Flashfur and Metapotent Flashfur. - Made knockback resistance work on Flashfur’s attacks. (before, some attacks just ignored knockback resistance)
- The mod doesn’t require Photon anymore.
- Some other stuff I forgot. (as usual)
- Rewrote most of Flashfur. (I think Alarm is still better)
- Added dodge animations.
- Redid Shockwave attack.
- Redid Swipe attack.
- Added Super-Speed-Slashes attack.
- Made Flashfur’s spawn egg text blue instead of pink.
- Rewrote most of Metapotent Flashfur.
- Redid Meta-Swipe.
- Redid Meta-Lightning and changed it a bit.
- Added Meta-Beam to Metapotent Flashfur. (renders weirdly if clouds are turned off, for some reason. I am not that great at rendering right now)
- Made Metapotent Flashfur immune to removalReason. (he now doesn’t save when leaving the world for some reason, but it’s probably okay for now)
- Made it so the Mob Enrager works on Flashfur and Metapotent Flashfur.
- Some other stuff I forgot.
- Redid Flashfur’s moves. (will probably be redone again in the next update)
- Removed Rapid Slashes
- Removed Air Slash
- Made Slash faster.
- Made Shockwave Generation faster.
- Added Supernatural Slashes move.
- Added Small Explosion move.
- Made Flashfur’s and Iron Golem’s Weak Damage Negation scale with their max health, like their damage caps.
- Made boss health display support numbers larger than 2147483647 (for when I start making cosmic beings like Multiversal Dragon).
- Removed
setRemoved
immunity for all Boss Entities except for Metapotent Flashfur, as it is buggy (changed to normalremove
immunity). - Added Alarm.
- Increased Metapotent Flashfur’s size from 1.5 times normal Flashfur, to 2 times.
- Attempted to remove the teleport lerp effect for Flashfur and Metapotent Flashfur, to make them feel faster. (didn't work that well)
- Changed rainbow text animation to a much better looking one (and the code is better too).
- Made Metapotent Flashfur and the Entity Remover delete Dragionn’s Stuff mobs (Greylight, Dragionn, etc).
- Added protection enchantment, resistance, and absorption calculations to boss damage.
- Changed some other things in the code, but I forgot what they were.
- Added Flashfur (used to be Blackflash from Dragionn's Stuff)
- Added Metapotent Flashfur
- Added Iron Golem