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Omni-Mobs

Omni-Mobs

Adds some random and powerful mobs into Minecraft.

5,300
10
Mobs
AboutGalleryChangelogVersions

Omni-Mobs 0.3.2.1

by Flashfur on Jun 23, 2025
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  • Made it so Metapotent Flashfur's Omni-Erasure move erases regular entities, and not just LivingEntitys.
  • Made it so Metapotent Flashfur can target entities that are partially dead.

Omni-Mobs 0.3.2

by Flashfur on Jun 22, 2025
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  • Made Metapotent Flashfur able to kill creative mode players. (Only if you hit him, so it isn’t annoying for mob battles.)
  • Made Flashfur’s anti-invulnerability erasure attack slightly more powerful.
  • Fixed Boss entity TP command immunity not working, and also possibly affecting other mods’ mobs.
  • Removed random leftover debug print statements.

Omni-Mobs 0.3.1.1

by Flashfur on Jun 10, 2025
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  • Fixed bugs with the despawn immunity upgrade from the last update.
  • Rewrote the entity force remove code.

Omni-Mobs 0.3.1

by Flashfur on Jun 6, 2025
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  • Updated coremod to not remove the ClassFileTransformer.
  • Made it harder to inject code into Omni-Mobs classes with Mixins.
  • Made it so Metapotent Flashfur will sometimes walk around when not attacking anything.
  • Increased despawn immunity of Boss entities, to a similar level to 0.2.6 Metapotent Flashfur.
  • Gave all Boss entities setPos and setPosRaw immunity (before, only Flashfur had them).
  • Gave Iron Golem setDeltaMovement resistance.
  • Gave all Boss entities /tp immunity.
  • Reverted the change in 0.3.0 that made it harder to target Omni-Mobs entities by getting the registry name, as it caused lag problems.

Omni-Mobs 0.3.0.2

by Flashfur on May 20, 2025
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  • Hopefully prevented crash when the game loads.
  • Added a config to disable the coremod.

Omni-Mobs 0.3.0.1

by Flashfur on May 20, 2025
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  • Attempted to fix Metapotent Flashfur's fallback mode.

Omni-Mobs 0.3.0

by Flashfur on May 20, 2025
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  • Reworked Metapotent Flashfur.
    • Substantially increased Metapotent Flashfur’s defence, as he doesn’t rely on the event bus anymore.
    • Quadrupled Metapotent Flashfur’s size.
    • Changed Metapotent Flashfur’s colours (light rays, lines, beam, etc) from pink and blue to purple and ice-blue.
    • Added secondary moving ice-blue lines on Metapotent Flashfur, that move in the opposite direction to the purple ones.
    • Reduced the intensity of the lines.
    • Added a star visual effect around Metapotent Flashfur, in his light rays.
    • Updated flash of white for Meta-Erasure. (It is smoother.)
    • Renamed Meta-Erasure to Omni-Erasure.
    • Updated the positioning of the bossbar.
    • Updated the colour of the “Flashfur” text on the bossbar.
    • Added “Metapotent” on the bossbar.
    • Added Totality Boom move.
    • Quadrupled the reach of Meta-Swipe (as he is quadruple size).
    • Changed the minimum teleport range from 15 blocks to 60 blocks.
    • Renamed Teleport to Meta-Teleportation.
    • Made Metapotent Flashfur attack all living entities, instead of just monster entities.
    • Added flash of white when you spawn Metapotent Flashfur in.
    • Added camera shake when you spawn Metapotent Flashfur in.
    • Added a sound when you spawn Metapotent Flashfur in.
    • Added Event Bus Override.
    • Replaced Metapotent Flashfur’s music.
      • Old Song: Frantic Fast Forward by Nicholas Panek from Pixabay.
    • Added Meta-Explode move.
    • Made Metapotent Flashfur teleport 2.5x more often.
  • Upgraded Boss entity defence.
  • Made it harder to target Omni-Mobs entities by getting the registry name. It was done to prevent Mindustry Units from kicking players with Metapotent Flashfur in the world. I could have also banned /kick while Metapotent Flashfur was in the world, but it didn’t work as well.
  • Made Flashfur’s anti-invulnerability stronger.
  • Made it so the Entity Remover toggles the die() method on shift right click.
  • Updated Entity Remover text.

Omni-Mobs 0.2.9

by Flashfur on Apr 26, 2025
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  • Increased Flashfur’s Swipe damage from 5% + 75 to 10% + 75.
  • Upgraded Boss entity defence.
  • Added healing ban and erasure to Flashfur’s attacks.
  • Added caching to immunity bypassing, so it doesn’t have to search through all the fields/methods every single time, hopefully increasing performance.
  • Increased chance of Silverlight using Lightning Bolt Projection if further away.
  • Made Silverlight use Lightning Shockwave to jump towards far away targets.
  • Added various minor immunities to Boss entities.
  • Increased Silverlight’s movement speed from 0.35 to 0.45.

Omni-Mobs 0.2.8.1

by Flashfur on Apr 5, 2025
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  • Reverted change to Boss entity immunity bypassing.

Omni-Mobs 0.2.8

by Flashfur on Apr 1, 2025
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  • Added moving text to Metapotent Flashfur’s Spawn Egg’s name.
  • Added Silverlight. (I wanted to give him more moves, but I ran out of ideas.)
  • Improved explosion visual effect.
  • Added note under the spawn eggs of the Dragionn’s Stuff versions of Alarm and Silverlight, if Dragionn’s Stuff is installed, saying that they are the Dragionn’s Stuff versions, and not the Omni-Mobs versions.
  • Fixed boss health not saving when reloading the world, respawning, or unloading and reloading the entity.
  • Removed random leftover print statement I forgot about, from quite a few updates ago.
  • Increased Boss entity immunity bypassing power slightly.
  • Fixed some bugs when playing with the mod in a LAN world. (Metapotent Flashfur still doesn’t work in multiplayer, but the other mobs should.)
  • Upgraded Metapotent Flashfur’s defence.

Omni-Mobs 0.2.7

by Flashfur on Mar 19, 2025
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  • Substantially increased Metapotent Flashfur’s defence.
  • Updated Metapotent Flashfur’s bossbar.
  • Increased the power of Metapotent Flashfur’s erasure attacks, and the Entity Remover.
  • Added setPos immunity to Flashfur.
  • Updated Entity Remover’s tooltip to be more informative, and it doesn’t have rainbow colours anymore.

Omni-Mobs 0.2.6

by Flashfur on Feb 27, 2025
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  • Fixed bug with Metapotent Flashfur’s anti-heal damage.
  • Fixed ModernFix incompatibility. (Thanks K.K Gaming for bringing it to my attention)
  • Hopefully fixed Metapotent Flashfur targeting entities just outside of render distance, and then teleporting to them.

Omni-Mobs 0.2.5

by Flashfur on Feb 18, 2025
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  • Fixed an issue with Metapotent Flashfur’s music.
  • Added back custom attack targeting to Metapotent Flashfur, like in older versions of the mod, but the code is a bit better, and it has an infinite range. This means he can now target invulnerable entities. (Still has the issue of targeting entities underground though)
  • Added anti-regeneration damage to Metapotent Flashfur’s Meta-Swipe and Meta-Beam.
  • Added a config file, which lets you enable and disable music, and camera shake.
  • Improved Metapotent Flashfur’s erasure immunity (now immune to Pig2 v2.2).
  • A few other changes, but I forgot what they were.

Omni-Mobs 0.2.4

by Flashfur on Feb 7, 2025
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  • Removed isAlive checks in despawn attacks.
  • Changed isAlive and isDeadOrDying for Boss entities.
  • Removed leftover print statements that I forgot to remove in the last update.

Omni-Mobs 0.2.3

by Flashfur on Feb 7, 2025
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  • Added setRemoved immunity to Flashfur, Iron Golem, and Alarm. (Similar to 0.1.0, but not as buggy)
  • Added EntityManager-based erasure to Metapotent Flashfur and Entity Remover.
  • Improved Boss entity defence.
  • Redid setHealth method in the Boss entity class. (Same functionality as the old one, just better code)

Omni-Mobs 0.2.2

by Flashfur on Feb 1, 2025
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  • Upgraded Immunity Bypassing of Boss damage.
  • Upgraded Boss entity defence. (Protects better against reflection-based attacks)
  • Fixed crash in playHurtSound method where the death sound may have been null. (hopefully)
  • Cleaned up code a bit.
  • Changed Alarm sword attack code to also include hitboxes when checking if he is close enough to attack, and set the reach down to 3, meaning the reach is the same as a regular player now.
  • Fixed UOM bypassing Boss entity defences. (I’m not exactly sure how they bypassed the defences this time, but I fixed it)
  • Upgraded the literally ancient music system (that looked straight out of MCreator), to a new one.
  • Fixed a healing bug of Boss entities.

Omni-Mobs 0.2.1

by Flashfur on Jan 30, 2025
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  • Fixed problem where one of Metapotent Flashfur’s methods was using a regular getHealth call.
  • Fixed some knockback and movement not working on players. (Player movement is controlled on the client, so I synced movement between client and server)
  • Fixed damage sounds not being played when players are hit by a Boss entity.
  • Made it so shields work against Boss entity damage.
  • Fixed calls to getHealth when a Boss entity is hurt. (Caused problems when getHealth was altered)
  • Fixed isAlive and isDeadOrDying injection. (TUOM now doesn’t bypass Boss entity defences at the time of releasing this. My last fix, for getHealth injection, was bypassed soon after releasing)
  • Upgraded Immunity Bypassing of Boss entity damage. (Will be upgraded further in the next update)

Omni-Mobs 0.2.0

by Flashfur on Jan 25, 2025
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  • Improved Flashfur’s, Metapotent Flashfur’s, Iron Golem’s, and Alarm’s immunity bypassing.
  • Made Flashfur, Metapotent Flashfur, Iron Golem, and Alarm immune to getHealth code injection. If the getHealth is altered, health bar mods will display a different value (altered value) to the bossbar. The bossbar number is the actual health value.

Omni-Mobs 0.1.9

by Flashfur on Jan 12, 2025
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  • Added /data remove immunity to Flashfur and Metapotent Flashfur. (forgot in last update)
  • Fixed Flashfur’s speed visual rendering weird sometimes. (it rendered a speed visual in the wrong spot sometimes, as I wasn’t iterating through the lists properly)
  • Reduced cooldown for Flashfur’s Ground Slam move.
  • Fixed Flashfur sometimes not becoming invisible when using the Super-Speed-Slashes move.

Omni-Mobs 0.1.8

by Flashfur on Jan 11, 2025
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  • Added /data merge and /data modify immunity to Flashfur and Metapotent Flashfur.
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