Changelog
- Upgraded Immunity Bypassing of Boss damage.
- Upgraded Boss entity defence. (Protects better against reflection-based attacks)
- Fixed crash in
playHurtSound
method where the death sound may have been null. (hopefully) - Cleaned up code a bit.
- Changed Alarm sword attack code to also include hitboxes when checking if he is close enough to attack, and set the reach down to 3, meaning the reach is the same as a regular player now.
- Fixed UOM bypassing Boss entity defences. (I’m not exactly sure how they bypassed the defences this time, but I fixed it)
- Upgraded the literally ancient music system (that looked straight out of MCreator), to a new one.
- Fixed a healing bug of Boss entities.
Files
omnimobs-0.2.2.jar(14.16 MiB) Primary
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Release channel
AlphaVersion number
0.2.2Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
7Publication date
February 1, 2025 at 2:43 AMPublisher
Flashfur
Member