Changelog | 2.7.4
- Made it so whenever a player doesn't have enough hearts to give, you just get the remainder. Before, they would just keep getting the amount expected even if player didn't have enough. EX: Player has 1 heart but killer is expecting 2 hearts, the player will lose all his hearts and the killer will only get 1 heart. Before, the killer would get 2 hearts still.
Changelog | 2.7.4
- Made it so whenever a player doesn't have enough hearts to give, you just get the remainder. Before, they would just keep getting the amount expected even if player didn't have enough. EX: Player has 1 heart but killer is expecting 2 hearts, the player will lose all his hearts and the killer will only get 1 heart. Before, the killer would get 2 hearts still.
1.19.2 Specific Changes
Updated to Forge 43.1.3
Changelog | 2.7.3
Changed some text in "minimumheart" option to be more clear. Fixed a MAJOR bug impacting killing another player saying how they don't have enough hearts
Changelog | 2.7.3
Changed some text in "minimumheart" option to be more clear. Fixed a MAJOR bug impacting killing another player saying how they don't have enough hearts
1.19.2 Specific Changes
Updated to 43.1.2
Changelog | 2.7.0
Added Lifesteal Enchantment. There are 3 levels to this enchantment that increase the amount of health you get when you damage a player. This is also applied AFTER the final damage value (meaning if the attacked player had armor, you would get less health back). The formula applied to the levels is Health = (damage * ( (level/maxlevel) * 0.5) ). You would get the "Health" variable added to your Health.
Can be disabled via configurations
THIS 1.16.5 VERSION MAY HAVE BUGS. The mod was tested but there were things I could've missed, I also didn't test every single configuration option because there's too many for me to test. If you find a bug, please report it to the issue tracker.
Changelog | Release 2.6.0 (Not a mod update, just a MC version downport)
Downported to 1.16.5 One thing that wasn't able to be ported from the mod is the xp from Heart Ore. (Couldn't figure out how to do it in this version and I didn't wanna spend all day figuring it out. This may be fixed in a later patch)
THIS 1.18.2 VERSION MAY HAVE BUGS. The mod was tested but there were things I could've missed, I also didn't test every single configuration option because there's too many for me to test. If you find a bug, please report it to the issue tracker.
Changelog | Release 2.6.2 (Not a mod update, just a MC version downport)
Downported to 1.18.2
THIS 1.17.1 VERSION MAY HAVE BUGS. The mod was tested but there were things I could've missed, I also didn't test every single configuration option because there's too many for me to test. If you find a bug, please report it to the issue tracker.
Changelog | Release 2.6.1 (Not a mod update, just a MC version downport)
Downported to 1.17.1
First version upload to Modrinth
Changelog | Release 2.6.0
Totem of Undying in the heart crystal recipe was switched to 1 diamond block. Heart Crystals give 1 max heart only now. All commands have been fixed to work on the console now.