Vinery 1.4.14
- Fixed mirrored FermentationBarrel Voxelshape
- Fixed FermentationBarrel cullface
- Fixed Cherry Drawer/Cabinet Recipes
- Fixed StoragePot VoxelShape
- Removed missing tag entries
- Reworked all Grape Textures
Vinery 1.4.13
- Fixed a NPE when coming close to a SavannaGrapeBush
Vinery 1.4.12-1
- Fixed a NetherVinery combatibility Issue
Vinery 1.4.12
- Updated DoAPI to 1.2.9
- Fixed Cherry Plank Texture
- Fixed CompostableRegistry - you can now properly compost Vinery Items
- Reworked Apple Press
- Reworked FermentationBarrel
- Increased FermentationBarrel intRange (config) to 100’000
- Added french translation
- Added a config (experimental) for enabling and disabling taiga bush damage
Vinery 1.4.11 - 1.20.1
- Fixed a few minor tag issues
- Fixed a few minor model issues
- Added all Lattices to the #climbable tag
Vinery 1.4.10
- Fixed a Duplication Issue
- Fixed Cabinet and Drawer Container Name
- Fixed Translation Entries
- Fixed a Data Entries such as: 
Mineable, Loottables,
- Changed Bags Sound Type
Vinery 1.4.9 Â - 1.20.1
- Fixed Winemaker Set Bonus
- Fixed Basket loottable
- Fixed Basket recipe
- Fixed Bushy Leaves Texture Pack
- Added an Additional Blockstate Check for Windows
- Added Spanish translation (illustietor)
Vinery 1.4.8 - 1.20.1
- Slightly Changed following Textures: Cherry Floorboard, Cherry Planks, Cherry Pressure Plates, Cherry Fence, Bags, Loam
- You can ride now Mules
- Added Cherry Hanging Sign
- Added a config option for the fermentation time (thanks to clivet268)
- ObjectRegistry got rewritten - EveryCompat will now detect our Wood as well
- Reduced Apple and Cherry spawn rate
- Baskets cant be crafted anymore. Instead you can trade them with Winemaker Villagers. They act like mini shulker boxes.
- Changed ingredients for Cherry Planks from CherryLog item to CherryLog tag
- Calendar has now different Pictures - each of them representing a Season. Change them by Right-Clicking
- Removed the sun / coarse dirt requirements from all Grape Types
- Removed color tint index from apple leaves
- Reworked Lattice (Note: Warped and Crimson are still experimental)
- Reworked Stackable Logs voxelshape
- Reworked Winemaker Armor Model
- Added Vinery Villagers Houses for Plains, Savanna, Desert and Taiga Villages (Fabric Only)
- Minor language Improvements and Refactors
Vinery 1.4.7 - 1.20.1
- Fixed an OutOfBound Error caused by the CompostableRegistry (Cristelknight)
- Fixed a PlacementError when using DynamicCrosshair (Cristelknight)
- Improved the SpreadableGrassSlabBlock (Cristelknight)
- AppleTreeSaplings won’t replace the Dirt Ground below it anymore when they grow
- Added conditional Recipes for create
Vinery 1.4.6 - 1.20.1
- Implementation for NetherVinery
- Grapevine Stems now using the #logs tag instead of just only oak_logs
- Overhauled all Slab Variants - Grass will now also spread to and from Dirt / Grass slabs.
- Fixed an rarely occurred crash regarding the CompostableRegistry
- Implemented Advancements! Completing them will reward you with a Banner that grants you regeneration in a 8 Block Radius