[1.4.39] - 2025.03.04
Added
- Added Cherry Leaves, Apple Leaves and Grapevine Leaves to the ´hoe´ mineable tag.
Changed
- Reworked Wine Aging Logic - /set time won't affect Wine Aging anymore. If you want to manually age your Wine use /time add.
- Changed the
apple_mashing
honey_comb
recipe output count from "9" to "4"
Fixed
- Config should now load & generate properly on Forge
- Wine Years values do are now properly update
- CreeperCrush not showing a DeathMessage and dropping the players lot
- ExperienceEffect not giving the correct amount of additional experience
Vinery 1.4.38
Fixed Issues
Changed / New Features
- Added MapColor to DarkCherrySlabs
Vinery - Version 1.4.36
## Fixed Issues 
- Issue #424
Vinery - Version 1.4.35
## Fixed Issues 
- Issue #418
Changed / New Features
- Added JEI support for Apple Press Fermenting & Mashing
Vinery - Version 1.4.34
Fixes
- Issue #397: Wines not consumed when drank in survival
Changed / New Features
Summary
When drinking wine in survival mode, it is now consumed correctly.
Vinery - Version 1.4.33
Fixed Issues
- Issue #388: Wine Aging not working
Changed / New Features
-
Fixed Wine Aging Effects not getting the correct Amplifier & Duration
-
Fixed MellohiWineRecipe
-
Fixed Red / White Grape Tag
-
Added missing Lang entries
-
Added Hopper support for all BlockEntities
Vinery - Version 1.4.33
Fixed Issues
- Issue #388: Wine Aging not working
Changed / New Features
- Fixed Wine Aging Effects not getting the correct Amplifier & Duration
- Fixed MellohiWineRecipe
- Fixed Red / White Grape Tag
- Added missing Lang entries
- Added Hopper support for all BlockEntities
- Added Additional Nullchecks for the WanderingWinemaker
Summary
- The finishUsingItem method of the WineBottles class did not call the WineYears class, resulting in mismatched tooltip duration and amplifier values with the actual effect. This has now been fixed.
- The MellohiWineRecipe has been adjusted to be more logical and fully functional.
- Correct IDs have been added to the Red/White Grape tag.
- Missing FermentationBarrel language entries for juices have been added.
- All block entities in Vinery now have full hopper support and can be automated via Create.
- Potential NPE sources in the WanderingWinemaker class have been resolved by adding additional null checks.
Vinery - Version 1.4.32
Fixed Issues
- Issue #382: Vinery causes crash when using bone meal - #2 Attempt
Changed / New Features
- Moved client-only logic to
ArmorRegistryClient
with proper@Environment(EnvType.CLIENT)
annotations. - Separated server-safe methods to prevent crashes and updated mixin handling.
- Wine Bottles (and soon Whiskey bottles too) are now stackable.
- Adjusted FermentationBarrel BlockModel for a more consistent Minecraft visual style.
Summary
- The crash issue when using bone meal is resolved - Vinery now runs smoothly again on servers.
- Wine bottles are stackable now - with a easy to do integration for other mods
- The FermentationBarrel looks more in line with Minecraft's overall design.
Vinery - Version 1.4.31
Fixed Issues
- Issue #382: Vinery causes crash when using bone meal
Changed / New Features
- Added checks to prevent null errors and removed reliance on missing class_3879.
Summary
- Fixed crashes and improved item handling with bone meal.
Vinery - Version 1.4.30
Fixed Issues
- Issue #379: Fermentation Barrel Fluidhandler did not work properly.
- Vinery Config on Forge missing the MAX_FLUID_LEVEL entry.
Changed / New Features
- Winemaker Villagers now use the Fermentation Barrel instead of the Apple Press.
- Fermentation Barrel now uses tags for Grape Juice instead of hardcoded object references.
Summary
Winemaker villagers now use the Fermentation Barrel, and the barrel has been updated to support tag-based Grape Juice. Â Fixed issues with the Fermentation Barrel Fluidhandler and missing Forge config entries.