- Kobolds now have an universal cooldown for their offhand item (Shield, Trident, & Potion).
- Kobolds will now always attempt to block any attack but their shield can go on cooldown if the attack can disable shields.
- Kobolds can now pick up and use Enchanted Tridents.
- Kobolds will now save their main hand weapon when using tridents.
- Kobolds can now pick up tridents.
- Fixed Kobold Infinity trading exploit.
- Kobolds will now save their main hand weapon when using tridents.
- Kobolds can now pick up tridents.
- The Kobold Smithing Template can now be used at the Smithing Table on iron tools & stal.
- Kobold Tools now have a durability (which fixes a few bugs with them).
- Adjusted Kobold Structures again.
- Adjusted Kobold Rascal spawn requirements.
- Kobold Structures will no longer spawn near a river or an ocean.
- Kobold Structures are less likely to spawn within water underground.
- minor tweaks
- Fixed a bug where kobolds would constantly swap between their weapon and a piece of armor they have found on the floor if they were already wearing a better piece of armor.
- Changed how Kobolds Structures generate.
- Reduce maximum possible Kobold Banner Patterns in loot from 2 to 1.
- Updated the Kobold Dungeon Desert.
- Fixed Music Disc
- Initial 1.19.4 port
- Fixed datapack issue with Skelebolds
- Reworked a lot of code to improve performance & fixed a few minor bugs.