- 1.20: Add Fish Bone to Ocean Ruins Archaeology loot
- New Brain AIs system for fishes
- New AI: Combine a flock with another small flock
- New AI: Avoid Magma Block and Bubble Column
- New AI: Trophy Fish will act as a flock leader
- New AI: Wreckers are now swim to seek low light
- Added Trophy Spawn Egg (Can be configured)
- Plentifin can be used to brew Luck potion
- Islehopper can be used to brew Water Breathing potion
- Fish Plaque can be waxed and unwaxed
- Fix Devilfish uses Leeches as food instead of Grubs
- Fix hard crash for not using proper Mod event for Register Entity Layer
Change Log
- [Forge] Re-enable Aquaculture 2 compatibility
Change Log
- [Forge] Require Forge 47.0.16
- [Forge] Re-enable Loot Table injections
- [Forge] Temporary disable Aquaculture 2 compatibility
Change Log
- Update to support 1.20/1.20.1
- [Forge] Temporary disable following features. Loot Tables/Aquaculture 2
Change Log
- [Forge] Re-enabled Aquaculture 2
- Move addFishSpawn for structures to NaturalSpawner class, closes #36
Change Log
- Move addFishSpawn for structures to NaturalSpawner class, closes #36
Change Log
- [Technical] Clean up Access Wideners/Access Transformers
- Fix
CriteriaTriggers.register
crash, Fixes #34
Change Log
- Update to 1.19.4
- Added fish spawn weight configs
- Added Fish Bone world gen feature
- Added configs to disable worms drop
- Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
- Reduce Seaposts structure generation spawn rate
- Translate config tooltips
- Disable Ambient Occlusion for Fish Bone model
- Update
ru_ru.json
(#31) - Update
zh_cn.json
(#33) - Remove unnecessary
isRainingAt
patch