Change Log
- Added fish spawn weight configs
- Added Fish Bone world gen feature
- Added configs to disable worms drop
- Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
- Reduce Seaposts structure generation spawn rate
- Translate config tooltips
- Disable Ambient Occlusion for Fish Bone model
- Update
ru_ru.json
(#31) - Update
zh_cn.json
(#33) - Remove unnecessary
isRainingAt
patch
Change Log
- Added configs to change Seapost structure spawn rate (1.19.2 only)
- Added fish spawn weight configs
- Added Fish Bone world gen feature
- Added configs to disable worms drop
- Added ability to shift right-click on the Fish Plaque to cycle backwards rotation
- Reduce Seaposts structure generation spawn rate
- Translate config tooltips
- Disable Ambient Occlusion for Fish Bone model
- Update
ru_ru.json
(#31) - Update
zh_cn.json
(#33) - Remove unnecessary
isRainingAt
patch
Change Log
Please report if you found the issues!
- Added Neutral Fish Behavior config
- Added Drop and Pick fishes with variants config
- Added block and item tags for all fish plaques
- Added more spawn control by tags
- Added rewards for fish collectors advancements
- All Fish now drop item with their variants (Configurated)
- All Fish picked up in the bucket will display their variants (Configurated)
- All Fish loot tables now generate with their variants (Configurated)
- Update entity movement to matches block facing when break fish plaque
- Fixed 1 pixel error on Wrecker Bucket
- Fixed Fish Plaque block data update from command
- Fixed feeding fish with worms not working properly on server side
- Fixed master fish collectors advancement not working
- Tadpole Update :D
- Remove unused fish plaque item texture
Change Log
Please report if you found the issues!
- Added New Block - Fish Plaques: with 4 variants (Wooden, Iron Frame, Golden Frame and Gilded)
- Added New Structure - Seapost
- Added fish bucket trades to Fisherman
- Added Worms to Emerald trades to Fisherman
- Added new config "displayAllFishVariantInCreativeTab" - Display all fish variant in Creative Tab
- Added Naturalist and Alex's Mobs compatibility
- Fishing Loot weight balanced
- Villager trades balanced
- Minor fish bone model optimization
- Update Raw Splashtail, Cooked Splashtail and Bucket of Splashtail textures
- Fixed shadow size for trophy fish
- [Forge] - Fix villager trades
Change Log
Please report if you found the issues!
- Fix Aquaculture 2 mod version requirement, now requires 2.4.10
Change Log
Please report if you found the issues!
- Re-enabled Aquaculture mod compatibility
Change Log
Please report if you found the issues!
- Fix a critical bug for some advancements are not working at all
- Fix Salmon named "Sally" not working
Change Log
Please report if you found the issues!
- Fix a critical bug for some advancements are not working at all