- Reduces the amount of blockstates used by decoration significantly, which should improve performance when it comes to chunk saving
- Minor performance improvements for decorations by using less decoration-data lookups
- Fixes an issue with some decorations not dropping as items in some cases
- Fixes a performance issue with decorations
- Improved checks for cosmetic slots
- Allow wearing multiple cosmetics at once
- Fixes an issue with decorations dropping twice in some cases
- Fixes destroy stages for simple decorations
- Removes an unnecessary warning in console
Decoration items now properly drop as item again when broken
- Removes language generation and fixes a crash without adventure lib installed
- Fixes placement for ceiling/wall decoration
- Fixes an issue with the block breaking animation showing a missing model for decorations
- Fixes placement for ceiling/wall decoration
- Fixes an issue with the hitbox of decorations without blocks
- Improves placement for decorations against the sides of other blocks
- Fixes a potential performance regression
- Fixes an issue where the minecraft:jukebox_playable component would not be read properly
- Bugfix for the
can_survive
block behaviour testing for the wrong block position - Bugfix for some components not being applied for clients
- Improved debug output when components have errors
- Bugfix for the
can_survive
block behaviour testing for the wrong block position
1.21.2 release version
- Fixes a crash with fabric permission api
1.21.2 version