- Fixes issues with multiple cosmetics being worn at the same time
- Swapping cosmetics with a stackSize larger than 1 doesnt swap the whole stack anymore (1.21.1)
- Fixes permission levels for command based behaviours
- alternative_block_placement config is now applied to seat rotations for decorations with seats
- Fixes an issue with claim-mods like flan, GOML, etc where players could break decorations made up of an interaction entity
- Auto-generates tintable 1.21.4 item models
- Fixes an issue with cosmetics not being equipped
- Adds
minecraft:equippable
slot support for cosmetics
- Fixes an issue with cosmetics not being equipped
- Sets the width/height of item displays for better culling on clients
- Fixes destroy stages of decorations, the previous fix did not work
- Fixes destroy stages of decorations a showing missing block model
-
Changed filaments config options (
filament.json
) to snake_case- preventAdventureModeDecorationInteraction -> prevent_adventure_mode_decoration_interaction
-
Adds global config option for alternative decoration block rotation to better match oraxen and itemsadder:
alternative_block_placement
-
Adds a field
itemModel
in all datadriven configs to provide a custom item model introduced in 1.21.4
-
Changed filaments config options (
filament.json
) to snake_case- preventAdventureModeDecorationInteraction -> prevent_adventure_mode_decoration_interaction
-
Adds global config option for alternative decoration block rotation to better match oraxen and itemsadder:
alternative_block_placement
1.21.4 update
- Fix cosmetic not being shown when hotswapping
- Fix decorations being registered multiple times
- Reduces the amount of blockstates used by decoration significantly, which should improve performance when it comes to chunk saving
- Minor performance improvements for decorations by using less decoration-data lookups
- Fixes an issue with some decorations not dropping as items in some cases