-
Set Prestige 1 as the first prestige level instead of Prestige 2
-
Replaced Prestige Coins with Prestige Cards
-
Made improvements to Gun Game HUD
-
Increased Gun Game match time from 10 minutes to 15
-
Fixed client-side crash in Gun Game
-
Fixed Infected ending after round 29 instead of after round 30
-
Fixed game sometimes failing to initialise correctly
-
Fixed several occasions in which weapon animations freeze
-
Fixed weapon animations playing within a GUI context
-
Fixed callout text showing with blur effect
-
Fixed bot path-finding around street lights and other blocks
-
Made improvements to vanilla shader effects
-
Updated to the latest version of NeoForge (20.6.39-beta)
-
Added new color scheme for Prestige
-
Fixed several prompt error messages not parsing correctly
-
Fixed clicking while dead causing client-side crash
-
Fixed main menu background rendering upside down
-
Fixed Type-38 desert
-
Fixed the leave button not showing on Brigade UI
-
Fixed buttons on clan UI re-adding themselves when adjusting screen size
-
Fixed offline brigade members also including offline friends
-
Fixed the weight of the Type 98 LMG
-
Fixed specific map shaders causing lag spikes and FPS drops
-
Fixed MP-3008 Scheinen skin missing
-
Updated to the latest version of Minecraft (1.20.6)
-
Updated to the latest version of NeoForge (20.6.28-beta)
-
Updated to the latest version of Geckolib (4.5.1)
-
Added Brigades (Experimental Clans Feature)
-
Added new Type 98 LMG
-
Added new experimental blur effect while inspecting weapons
-
Adjusted drop rates for specific rarities
-
Replaced old daily challenges system with brand new system
-
Decreased reload time for M30 shotgun
-
Daily challenges now grant EXP reward rather than Emeralds
-
Fixed daily challenges not resetting or refreshing correctly
-
Fixed several cloud items not displaying the correct Minecraft item
-
Fixed the bullet bones on the Howell model
-
Fixed aim positions of several weapons
-
Fixed position of items displayed in weapon crates
-
Fixed Pustynya skin for PPS43
-
Fixed animations for the Webley revolver
-
Fixed equip animation for Trenchgun shotgun
-
Fixed Bren MK1 LMG model
-
Fixed sights on Sten, MP-3008 and KIS SMGs
-
Increased aim-speed of pistol weapons
-
Revamped back-end networking
-
Fixed missing Thompson textures
-
Fixed aim position of Luger pistol
-
Fixed aim position of Panzerfaust
-
Fixed post-fire sound effects for weapons
-
Fixed German AT III using the incorrect primary weapon
-
Fixed missing skin textures for the Carcano
-
Fixed removing player from friends list not having visual feedback
-
Fixed missing clip from Howell Rifle
-
Removed anti-cheat layer that was causing false positives from resource packs
-
Removed Solothurn AT Rifle
-
Removed M1944 Rifle
-
Added new Carcano M91 TS Rifle
-
Added new textures, models and animations for BATR
-
Added new textures, models and animations for Blysk SMG
-
Added new textures, models and animations for Kop-pal SMG
-
Added new textures, models and animations for Breda Safat
-
Added new textures, models and animations for Fiat Revelli
-
Added new textures, models and animations for M2 Flamethrower
-
Added new textures, models and animations for Flammenwerfer 34
-
Added new textures, models and animations for Nambu Type 94
-
Added new textures, models and animations for Nambu Type 14
-
Added new skins for several weapons
-
Added new Wz. 35 Anti-tank Rifle
-
Added new Type 18 (Shotgun Variant)
-
Added new Browning A5 (Auto-5) Shotgun
-
Added new M1A1 Thompson SMG
-
Added new M1928a1 Thompson SMG
-
Added new flesh impact effects
-
Added M2 Flamethrower Backpack
-
Added Flammenwerfer 34 Backpack
-
Added maximum ammo capacities for different magazine types
-
Added the ability to shoot flamethrower backpacks
-
Added No-Scope
-
Player capes are now hidden while in a match
-
Updated several classes to align with new weapons
-
Fixed player's right hand facing the wrong direction
-
Fixed player hands not positioned correctly on particular weapons
-
Fixed reload animation not aligning with the held weapon
-
Fixed reload sounds on Browning Hi-Power
-
Fixed scope flare to be more consistent
-
Fixed weapon rendering logic
-
Fixed bullet snap sound effects not playing
-
Fixed being unable to interact or attack through a barrier block
-
Fixed incorrect items in several classes
-
Downgraded to an earlier version of NeoForge (20.4.218)
-
Added new model and texture for the German Radio block
-
Added several new wall wire variants
-
Improved positioning of UI display for wall wire blocks
-
Fixed gun sway bobbing not decreasing when not holding a weapon
-
Fixed translation of Decoration Block
-
Fixed translation of Super Happy Fun Bomb
-
Fixed non-default barrel types not displaying on the weapon name
-
Fixed transparency of wooden target decal block
-
Fixed being able to open chests while in a match
-
Fixed third person camera while in a match
-
Updated to the latest version of NeoForge (20.4.223)
-
Added visual feedback to recoil while crouching
-
Added Lanchester variant of Sten Mk2 to British Gunner II class
-
Added new MP-40 model, skins and animations
-
Added new MP-41 model, skins and animations
-
Added new FN Model 1910 model, skins and animations
-
Added new FB Vis model, skins and animations
-
Added new Browning Hi-Power model, skins and animations
-
Added new Glisenti Model 1910 model, skins and animations
-
Added a new equip animation to several weapons
-
Added experimental 'Immersive Bobbing' setting
-
Added new models and textures for wire and light blocks
-
Added new Bunker button blocks
-
Increased wait time between prone and shooting
-
Reduced frequency of environment ambient sound effects
-
Reverted back to the original bird chirp ambient sounds
-
Enhanced audio of bullet impact sound effects
-
Enhanced headshot audio sound effects
-
Updated textures for several decal blocks
-
Improved mag types and barrel types framework
-
Fixed slots being highlighted when the mouse is outside of the scroller container
-
Fixed some of the Poland commander classes not having a radio item
-
Fixed scroller container and mouse issues
-
Fixed aim position of M-30 shotgun
-
Fixed bots reloading the wrong amount of ammunition
-
Fixed reload sound of Winchester
-
Fixed several broken gun skins
-
Updated to the latest version of NeoForge (20.4.200)
-
Updated to the latest version of Geckolib (4.4.4)
-
Added Defeat music
-
Added several new ambient audio sounds
-
Added several new bot death sounds
-
Added new model and textures for Sten MK2 sub machine gun
-
Added KIS sub machine gun and skins
-
Added MP 3008 sub machine gun and skins
-
Added Winchester 1895 rifle
-
Added new model and textures for Welrod
-
Added new animations to several weapons
-
Added new skins for Webley MK6
-
Decreased the size of the Nextbot collision box
-
Fixed light infantry skin for Japan
-
Fixed bots not giving taunts
-
Fixed ammo capacity of Type 4
-
Fixed bots using empty secondaries
-
Fixed highlighted slots when scrolling
-
Fixed loadouts not giving players all equipment items
-
Fixed injury icon overriding callout icon on player nameplate
-
Fixed client-side crash when receiving player data
-
Fixed health indicator in TTT
-
Added auto team-balance when new match starts
-
Added new health indicator to player nameplate for medics
-
Added new Red Wooden Door block
-
Added new Bunker Door block
-
Added new Blast Door block
-
Added Syrette Adrenaline Syringe for the Medic class
-
Added a Scoped variant of the Type 4 Rifle for the Sniper class
-
Overhauled all classes for all nations
-
Showcased and Equipped armory items are now separated
-
Replaced magnifying glass texture
-
Reduced Rocket class ammo count from 5 rockets to 4
-
Fixed M2 Carbine cloud item names
BlockFront 0.3.0.8a
on Feb 25, 2024-
Updated to the latest version of NeoForge (20.4.181)
-
Added Polish PZL P.11 plane prop block
-
Added Wrench melee item (Not Yet Equippable)
-
Added new ambient sound effects for explosives
-
Explosives can no longer damage vehicles through walls
-
Rearranged several audio assets
-
Made improvements to narrator and accessibility
-
Fixed game intro showing behind class selection
-
Fixed join match fade not displaying
-
Fixed Italian assault class having the incorrect smoke item
-
Fixed typo in splash text
-
Fixed bots running from grenades as soon as they're thrown
-
Fixed bots running from grenades that they don't see
-
Fixed grenades and other items not updating the crosshair spread
-
Removed texture changes to vanilla Stone and Dirt blocks
BlockFront 0.3.0.7a
on Jan 24, 2024-
Updated to the latest version of NeoForge (20.4.117-beta)
-
Updated to the latest version of GeckoLib (4.4.1)
-
Added new Tokarev TT33 model and textures. and animation
-
Added new M1 Carbine model, textures, sounds and animation
-
Added new M2 Carbine
-
Added new Webley Mk 6
-
Fixed clan tags displaying incorrectly
-
Fixed kill-feed entries not displaying
-
Fixed server-side crash/kick
-
Fixed player mood not saving
-
Fixed active boosters causing client-side crash
-
Fixed glass pane bullet traverse bug
-
Fixed main menu music playing on the accessibility onboarding screen
-
Fixed invisible arms if looking at a dismembered corpse
BlockFront 0.3.0.6a
on Jan 2, 2024-
Updated to the latest version of NeoForge (20.4.73-beta)
-
Updated to the latest version of Geckolib (4.3.3)
-
Fixed item name display on dead corpses in Trouble Town
-
Fixed Bootcamp not giving you the Bootcamp achievement
-
Fixed duplicate default items in inventory
BlockFront 0.3.0.5a
on Dec 31, 2023-
Improved mobility of tank turret
-
Fixed client-side crash when vehicle is destroyed on a server
-
Fixed rotation of 7TP Pelican tank
-
Fixed vehicle interpolation
-
Fixed vehicle shake nodes
-
Fixed Mosin Nagant bullet ejection
-
Fixed several issues with match-making
-
Optimized shake nodes
BlockFront 0.3.0.4a
on Dec 23, 2023-
Updated NeoForge to the latest version (20.4.51-beta)
-
Updated Geckolib to the latest version (4.3.2)
-
Added content disclaimer pop-up
-
Added Discord rich presence via Discord Game API
-
Added 7TP Pelican tank
-
Trouble Town now only shows players scores if you are dead/spectating
-
Enhanced reload animation for BAR and M1 Carbine
-
Updated how pop-ups are displayed and rendered
-
Fixed client-side crash when default armor doesn't exist
BlockFront 0.3.0.3a
on Dec 20, 2023-
Added new equip sounds for melee and grenade items
-
Added new shake effect for equipping grenade items
-
Added new shake effect for throwing grenade item
-
Added new distant sound effects for vehicles
-
Added new rocket bounce sound effects for vehicle impacts
-
Added new
envType
asset sub-command to set the environment type of a map asset -
Improved audio of M1 Carbine
-
Optimised vehicle rendering out of view
-
Fixed player skins
-
Fixed skinned items for M-30 shotgun
-
Fixed using weapons while in an encapsulated seat of a vehicle (tanks)
-
Fixed weapon and spawn points on TTT maps Casino, Hangar and Asylum
-
Fixed spawn points on FFA map Hangar
BlockFront 0.3.0.2a
on Dec 12, 2023- Fixed some weapon reload sounds not working
- Fixed crash with the latest version of NeoForge
BlockFront 0.3.0.1a
on Dec 12, 2023-
Reverted to NeoForge 20.4.10-beta
-
Fixed unexpected behavior of grenades
-
Fixed vanilla main menu music playing
-
Fixed bot weapons not saving or loading correctly
BlockFront 0.3.0.0a
on Dec 12, 2023-
Updated to the latest version of Minecraft (1.20.4)
-
Updated to the latest version of NeoForge for Minecraft 1.20.4
-
Added new destroyed effects to vehicles
-
Added ability to view player profiles from party lobby
-
Reduced max shooting distance of shotguns to 64 blocks
-
Fixed client-side crash with grenades
-
Fixed spawn point positions on Cliffside map
-
Fixed logo and splash screen rendering on main menu
BlockFront 0.2.0.19a
on Dec 4, 2023-
Added missing translations for Conquest capture point spawn messages
-
Added new asset test for Conquest capture points
-
Added war-cry ability to Conquest game-mode
-
Added back-stabs to the profile stats page
-
Added hit-marker for vehicle damage
-
Added damage alarm sound and overlay effect for vehicles
-
Replaced rank title with rank icon on player nameplates
-
Tripled max count for all classes in Conquest game mode
-
Made improvements to assets test command
-
Stamina now decreases at half as slowly in Conquest game mode
-
Fixed rendering of text in the credits screen
-
Fixed server-side crash in Conquest game mode
-
Fixed server-side crash when the bot shoots an explosive
-
Fixed AVT Silver skin
-
Fixed vehicle health bug when damaged
-
Fixed passenger death when the vehicle is destroyed
-
Fixed damage effects when players are attacked in a vehicle
-
Fixed player coins and armours not displaying
-
Fixed bots on the lobby becoming 'Unknown'
-
Fixed being unable to sprint while in a vehicle
-
Fixed heads display during vote
BlockFront 0.2.0.18a
on Dec 4, 2023-
Added Christmas 2023 Coin
-
Added Beached to map rotation
-
Added new skins for several different weapons
-
Added new damage indicator
-
Added new model and textures for bronze and stone horse statues
-
Added new model and textures for oil barrel
-
Added new statue models and textures for Monte map
-
Adjusted capture points for Monte map
-
Enhanced bot movement and AI
-
Bots now use the same bullet mechanics as players
-
Players can now change their map vote
-
Renaming weapons no longer requires a name tag item
-
Scoreboard now loads player data for each player
-
Replaced current Shine and Opulence skins with Berry and Royal
-
Adjusted the rarities of several weapon skins
-
Precision strike now deals 4 hit points to vehicles
-
Replaced Howell with Lee Enfield Turner in crates
-
Grenades and indirect rockets now inflict damage to nearby tanks
-
Optimised vehicle rendering
-
Fixed bullet holes not showing on specific hard blocks
-
Fixed spectators/dead players doing charge
-
Fixed achievements not displaying correctly
-
Fixed rarities of Shine and Opulence skins for Howell
-
Fixed the cloud including deprecated items in random drops
-
Fixed wheel on destroyed Lancia Z1M
-
Fixed being unable to switch class levels if class capacity is full
-
Removed Halloween decorations from decorative blocks