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Added separate "Aim Sensitivity" setting for non-scoped aiming sensitivity
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Fixed reconnect progress bar displaying while in offline mode
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Fixed the "Report Player" button becoming deactivated while the cloud is offline
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Fixed capture point UI showing while dead
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Fixed in-match music tracks using incorrect sound source (Record)
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Fixed background blur not applying to cloud pop-up messages
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Hand side is now forced to right-hand while in a match
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Vanilla shaders can no longer be disabled while in a match
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Reduced particle count for propelled explosives and explosions
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Fixed performance issues with several particle types
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Fixed pop-up for adrenaline syringe
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Fixed trophy offset on the main menu profile container
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Fixed translation key for French wine bottle block
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Fixed Bicycle and Wall Flag blocks not rendering correctly
0.7.0.0b (Patch 1)
on Mar 20, 2025- Fixed an issue in which vote screen does not show after match concludes
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Updated to the latest version of NeoForge for 1.21.1 (21.1.137)
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Added new wall variant of the power line block
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Added fire kills stat and achievements
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Added new intro screen
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Added Renault AHN vehicle entity
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Added new textures for Tiger tank and 7TP tank
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Added new textures for the Hedgehog and Mossy Hedgehog blocks
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Added a new model and texture for the desk microphone block
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Added new wood variants to a variety of blocks and props
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Added new models, textures and variants of shop wall signs
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Added a new model and textures for the Renault AHN
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Added a new model, animations and texture for the radio item
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Added a new model and texture for marble railing
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Added a new model and texture for the wall postbox block
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Added a new model and texture for the Ammo Crate and Medical Bag
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Added a new de-spawn effect to Ammo Crate and Medical Bag
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Added new Referral Coins, achieved by inviting players to the mod
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Added new Bren Mk II model, sounds, textures, skins and animations
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Added new desert texture variant to Kubel
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Added new texture variants to Citroen 11cv Traction Avant
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Switched damage of M1928a1 Thompson to match PPSH
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Swapped finish button with next button on armory UI
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Reduced close volume of non-client guns
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Made adjustments to Flak88 textures
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Made improvements to button and player list tool tips
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Made improvements to player online status info
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Made improvements to bipod functionality
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Made improvements to the auto-afk functionality
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Made improvements to smoke grenades
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Made improvements to collision and visual appearance of flower boxes
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Replaced Bren Mk I with new Mk II
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Renamed Ammo Bag to Ammo Crate
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Removed Compass UI element, which will be replaced
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Removed mine flag block
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Fixed rotation of spawn points when set
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Fixed rotation point of buckle on the Kbk wz29
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Fixed nameplate rendering while in a vehicle
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Fixed particles not spawning correctly for several weather effects
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Fixed client weather effects using player position instead of camera position
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Fixed map time not updating immediately
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Fixed biome water and sky colors not updating as expected
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Fixed equip animations when switching weapons
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Fixed death message for headshot by another entity
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Fixed Pelican tanks turret not functioning as expected
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Fixed ammo count for vehicle UI
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Fixed vehicle health bar for vehicle UI
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Fixed being able to look through smoke grenades while inside them
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Fixed missing textures from several weapons
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Fixed bicycle and swinging log model errors
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Fixed Japanese classes not populating correctly
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Fixed radio command spawn protection incorrectly using Y-axis
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Special thanks to Thlrd for creating new models, textures and variants of props and blocks
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Special thanks to RyanHCode for implementing a significant number of optimisations
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Special thanks to Blackfur for implementing new data-gen for block variants
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Special thanks to PhilGotPlayed, M7_Nobody and TechnoTheKing for their map changes and submissions
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Added new ambient audio to radio and flamethrower backpacks
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Added the ability for gun items to deal different damage at different distances
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Added new wall lamp prop block
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Added new bicycle prop block
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Adjusted hit-box collision of street lights and power lines
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Made significant improvements to block states
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Webley now performs instant headshot kill at close range (<= 8 blocks)
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Fixed re-logging causing strange behaviour to players game-mode
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Fixed a variety of block states for different blocks
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Updated to the latest version of GeckoLib (4.7.3)
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Added new uniform textures for Japan infantry
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Added new 'tropical' uniform type for Japan
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Victory pop-up now displays the username of winner if there is only one
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Increased recoil, shake and spread of AT rifles
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Reduced ammunition count of AT rifles
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Fixed collateral damage not being applied in order of distance
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Fixed killed message not rendering the players uniform
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Fixed first-blood applying during warm-up stage of a match
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Updated to the latest version of NeoForge for 1.21.1 (21.1.90)
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Added 2024 Christmas coin
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Added Shimajiri and Gdansk maps
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Added Shimajiri to Domination map rotation
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Added Gdansk to TTT and TDM map rotations
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Added new Flak88 model and textures
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Added new textures for fountain block
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Added new textures for wall sign blocks
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Added new swinging log block
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Added new brick variants and textures for various block types
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Made improvements to off texture for ceiling light
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Decreased movement penalty of several weapons
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Increased fire rate of Carbines
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Fixed scale of ChiHa tank
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Fixed corpses not spawning while graphics are set to fast
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Fixed a variety of missing weapon skins
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Fixed a variety of weapon skins missing textures
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Fixed class selection not refreshing client skin fast enough
0.6.0.1b (Patched)
on Nov 13, 2024- Fixed motion sickness enabled by default
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Updated to the latest version of NeoForge for 1.21.1 (21.1.77)
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Updated to the latest version of GeckoLib for 1.21.1 (4.7)
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Added BirdzRulrz and LivingEar386514 to the credits
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Added motion sickness setting for death camera
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Added new skins and textures for several bootcamp NPCs
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Fixed Match summary screen chat box
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Fixed M30 model and skins
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Fixed corpses crashing Arm64 players
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Fixed French Assault 5 class loadout
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Fixed 7TP Pelican model
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Updated to the latest version of NeoForge (21.1.76)
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Updated to the latest version of GeckoLib (4.6.6)
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Updated mod version tag to Beta
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Added new melee weapon model adjustments
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Added better class selection UI for Conquest
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Added Wall Anchor wall decal blocks
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Added Large Bell block
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Added Tall Wall Flag block
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Added metal ladder block
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Added new Blood block for decoration
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Added new Dead Fish block for decoration
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Added new model, textures and animations for Springfield, Lewis Gun, Bazooka, Grease Gun, Browning 30cal, M1 Garand, Bar, Type26 and Type 99
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Added Citroen 11cv Traction Avant model, textures and block
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Added Citroen 11cv Traction Avant vehicle
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Added new Fortress and Vicoli maps
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Added Fortress and Vicoli to Domination map rotation
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Added Binoculars item
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Added Binoculars to Sniper and Commander classes
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Added new model and texture for landmines
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Added new UI for killfeed
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Added new UI for game pop-ups
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Added new UI for game information
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Added new uniform textures for several nations
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Added Morocco, Bulgaria, Vietnam, Serbia and Belarus flag calling card
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Added 'Heal' particle
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Added 'Alert' particle
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Added the ability to view the player list while the match summary screen is present
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Added "Cash" to scoreboard in Infected game-mode
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Added new bullet eject sound for dirt/grass materials
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Added new experimental shrapnel effect
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Added new tick/tock sound effects for match stopwatch
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Added new soft rendering effect to smoke particles
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Added bullet eject sound effects for liquid
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Bullets now ignore friendly bots
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Game no longer displays player count if connection is lost
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Made improvements to bot textures
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Made improvements to class selection UI
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Made improvements to bot Avoid and Medic AI goals
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Made improvements to bot behaviour
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Made improvements to muzzle flash and effects while aiming weapon
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Made improvements to flame thrower flame particles
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Made further improvements to weapon audio
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Reduced amplitude of shake effects for plane fly-by
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Reduced recoil of PPSH
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Reduced volume of vehicle bullet sound effects
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Reduced volume of local echo sound effects for weapons
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Increased duration of bullet smoke
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Landmines can now only destroy vehicles that are apart of a different team
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Flamethrower now uses default muzzle flash texture
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Viewing player list while in a vehicle now hides background
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Anti-tank weapons can no longer be resupplied
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Removed Prone temporarily in prep for 1.21.3 changes
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Removed Shotgun loadouts from bots
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Removed vote-kick capabilities
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Fixed map vote after TTT match ends
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Fixed wall blocks not connecting correctly
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Fixed scaling of T34 Destroyed variant
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Fixed ironsights for Sten MK2
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Fixed hotbar UI not rendering non-equipment items in equipment slots
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Fixed logo and splash text rendering over anti-cheat or ban information on main menu
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Fixed bots not recovering from avoiding a grenade
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Fixed enclosed rooms in Inferno matches
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Fixed Domination and Conquest not sending all capture notifications
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Fixed rendering of melon projectile while using Melon Cannon
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Fixed rendering of next bots
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Fixed defeat music overlapping in Infected game-mode
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Fixed bottom of head missing from one of the bot textures
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Fixed friend request notification displaying username as red
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Fixed some settings descriptions rendering out of box
-
Fixed a variety of map effects causing crashes
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Fixed attack strength scale not displaying when swinging melee item
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Fixed being able to hover over buttons in the background of pop-up screens
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Fixed Warped and Crimson wood types being impenetrable
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Updated to the latest release of NeoForge (21.1.42)
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Added MG seat to the Sherman tank
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Added MG seat to the Panzer IV Tank
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Added chat box UI to match summary screens
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Added the vanilla attack indicator when holding melee items
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Added new sound effects for car-like vehicles
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Made improvements to multi-part vehicles
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Fixed credits screen not rendering correctly
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Fixed formatting of brigade invite messages from cloud
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Fixed support for colored messages from cloud
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Fixed rare crash with rockets
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Fixed rare crash with nameplate renderer
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Fixed Vendor being cloned in Infected game-mode
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Fixed Vendor not properly relocating in Infected game-mode
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Fixed 7TP Pelican Tank destroyed variant using the incorrect model
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Updated to the latest version of NeoForge (21.1.34)
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Made further improvements to bullet impact attributes
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Fixed rendering bugs affiliated with several tanks and tank-like props
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Fixed tank turret not de-rendering while driving in 1st person
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Fixed sprint causing weapon not to shoot after playing pre-sound
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Fixed experimental dynamic light not rendering
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Fixed reloads for MP-3008
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Fixed brigades not showing position number on scoreboard
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Fixed Italy Assault 5 class unlocking at 7500 EXP instead of 10000 EXP