-
Added 'Saints' skin for Colt M1911
-
Added 'Dynasty' skin for M30
-
Added new shoot sound for Kar98K Rifle
-
Added wall-bang attributes to Hay blocks
-
Adjusted battlefield and italy shaders
-
Enhanced weapon audio
-
Fixed several issues with vanilla shaders
-
Fixed incorrect coin displaying for Brigade members
-
Updated to the latest version of NeoForge (21.0.42-beta)
-
Updated to the latest version of GeckoLib (4.5.6)
-
Added Tiger Ausf. H Tank
-
Improved weapon audio
-
Improved bullet tracer rendering
-
Improved weapon sounds from non-client players
-
Improved weapon inspection
-
Cleaned up Winchester 1895 animations
-
Adjusted scale of Panzer IV Tank
-
Updated flag textures for France and US
-
Removed unused sound files
-
Fixed Blyskawica Sweici skin
-
Fixed blood splat particle rendering
-
Fixed tank barrel not moving up/down with player rotation
-
Fixed player data not syncing correctly in local game instances
-
Fixed prone not applying correctly in local game instances
-
Updated to Minecraft 1.21 :tada:
-
Updated to the latest version of NeoForge (21.0.21-beta)
-
Updated to the latest version of GeckoLib (4.5.5)
-
Added new vehicle sounds for car-like vehicles
-
Added 'Frontier' skin for the Trenchgun by TNT1243
-
Added 'Coachman' skin for the Winchester 1895 by CXLIII
-
Increased acceleration speed of Willys Jeep
-
Enhanced bullet tracer rendering
-
Fixed certain vehicles causing a client-side crash
-
Fixed Willys Jeep typo in entity ID
-
Fixed being able to use syringes on dead players
-
Fixed Type 18 Karasu skin (coal)
-
Fixed KIS Zolotoy skin
-
Fixed A6M Zero and P51 Mustang animations and models
-
Fixed F1 not hiding the entire game overlay
-
Fixed dropping items in Bootcamp causing them to disappear
-
Updated to the latest version of NeoForge (20.6.116)
-
Updated to the latest version of GeckoLib (4.6.4)
-
Added new Willys Jeep model, texture and animations
-
Added Willys Jeep vehicle entity
-
Optimized match & game logic
-
Explosions no longer apply knock-back if the affected player is in a match
-
Updated to the latest version of NeoForge (20.6.112-beta)
-
Syringe items are now stackable by 8
-
Optimized image rendering
-
Optimized text rendering
-
Optimized block entity and block rendering
-
Fixed options back pop-up not showing 'Okay' button
-
Fixed create party button staying hidden after re-connecting to the cloud
-
Fixed decoy grenades displaying smoke effects when affiliated with a musket
-
Fixed game pause status not resetting after match resets
-
Fixed time played incrementing incorrectly
-
Updated to the latest version of NeoForge (20.6.99-beta)
-
Updated to the latest version of GeckoLib (4.5.3)
-
Optimized bot AI and goals structure
-
Bots can now suppress your cover for a short period of time
-
Capture point siren is now toggled off by default
-
Removed Flash from the map rotation
-
Fixed block-breaking particles showing while punching a block with a weapon in hand
-
Fixed vehicle tilt calculations using the wrong collision context
-
Fixed Prestige prompt displaying the incorrect next prestige level
-
Updated to the latest version of NeoForge (20.6.70-beta)
-
Added Bastogne map to Domination
-
Added clan tag to player nametag
-
Added a new "lit" block-state for ceiling light and street lamp blocks
-
Class names on the scoreboard now include class level
-
Shake nodes can now be triggered via animation instructions
-
Shake nodes can now be triggered via command
-
Updated several different shake nodes
-
Fixed formatting of clan members on the friends list
-
Fixed a nameplate rendering crash
-
Fixed FB Vis Sweieci skin
-
Fixed Walther P38 bullet not ejecting
-
Fixed Discord stats command not displaying the correct Discord link status
-
Removed unnecessary MAC OS check to disable shaders
-
Updated to the latest version of NeoForge (20.6.61-beta)
-
Added a new toggleable blur effect while viewing the in-match scoreboard
-
Added a new toggleable bullet eject puff effect (Off by default)
-
Added new 7TP Pelican Tank model and textures
-
MG-42 now has two belts of 250 rounds instead of 4 belts of 75
-
Team balancing now randomly flips which team the sorted players are added to
-
Made improvements to crosshair rendering
-
Joining an Infected match that is on round 5 or more will grant you $600 starting cash
-
Fixed vehicles not summoning correctly
-
Fixed Flak 88 and Type 96 not rendering correctly while operating
-
Fixed the leave button not showing on the Brigades screen
-
Fixed notification settings filling up with empty setting entries
-
Fixed the armory background rendering upside down
-
Fixed STG-44 having an incorrect ammunition count
-
Fixed positional shake nodes not triggering
-
Fixed shake nodes rotation calculation
-
Removed Flamethrowers from Infected vendor store
-
Optimised weapon rendering
-
Optimised UI rendering
-
Optimised match effects rendering
-
Set Prestige 1 as the first prestige level instead of Prestige 2
-
Replaced Prestige Coins with Prestige Cards
-
Made improvements to Gun Game HUD
-
Increased Gun Game match time from 10 minutes to 15
-
Fixed client-side crash in Gun Game
-
Fixed Infected ending after round 29 instead of after round 30
-
Fixed game sometimes failing to initialise correctly
-
Fixed several occasions in which weapon animations freeze
-
Fixed weapon animations playing within a GUI context
-
Fixed callout text showing with blur effect
-
Fixed bot path-finding around street lights and other blocks
-
Made improvements to vanilla shader effects
-
Updated to the latest version of NeoForge (20.6.39-beta)
-
Added new color scheme for Prestige
-
Fixed several prompt error messages not parsing correctly
-
Fixed clicking while dead causing client-side crash
-
Fixed main menu background rendering upside down
-
Fixed Type-38 desert
-
Fixed the leave button not showing on Brigade UI
-
Fixed buttons on clan UI re-adding themselves when adjusting screen size
-
Fixed offline brigade members also including offline friends
-
Fixed the weight of the Type 98 LMG
-
Fixed specific map shaders causing lag spikes and FPS drops
-
Fixed MP-3008 Scheinen skin missing
-
Updated to the latest version of Minecraft (1.20.6)
-
Updated to the latest version of NeoForge (20.6.28-beta)
-
Updated to the latest version of Geckolib (4.5.1)
-
Added Brigades (Experimental Clans Feature)
-
Added new Type 98 LMG
-
Added new experimental blur effect while inspecting weapons
-
Adjusted drop rates for specific rarities
-
Replaced old daily challenges system with brand new system
-
Decreased reload time for M30 shotgun
-
Daily challenges now grant EXP reward rather than Emeralds
-
Fixed daily challenges not resetting or refreshing correctly
-
Fixed several cloud items not displaying the correct Minecraft item
-
Fixed the bullet bones on the Howell model
-
Fixed aim positions of several weapons
-
Fixed position of items displayed in weapon crates
-
Fixed Pustynya skin for PPS43
-
Fixed animations for the Webley revolver
-
Fixed equip animation for Trenchgun shotgun
-
Fixed Bren MK1 LMG model
-
Fixed sights on Sten, MP-3008 and KIS SMGs
-
Increased aim-speed of pistol weapons
-
Revamped back-end networking
-
Fixed missing Thompson textures
-
Fixed aim position of Luger pistol
-
Fixed aim position of Panzerfaust
-
Fixed post-fire sound effects for weapons
-
Fixed German AT III using the incorrect primary weapon
-
Fixed missing skin textures for the Carcano
-
Fixed removing player from friends list not having visual feedback
-
Fixed missing clip from Howell Rifle
-
Removed anti-cheat layer that was causing false positives from resource packs
-
Removed Solothurn AT Rifle
-
Removed M1944 Rifle
-
Added new Carcano M91 TS Rifle
-
Added new textures, models and animations for BATR
-
Added new textures, models and animations for Blysk SMG
-
Added new textures, models and animations for Kop-pal SMG
-
Added new textures, models and animations for Breda Safat
-
Added new textures, models and animations for Fiat Revelli
-
Added new textures, models and animations for M2 Flamethrower
-
Added new textures, models and animations for Flammenwerfer 34
-
Added new textures, models and animations for Nambu Type 94
-
Added new textures, models and animations for Nambu Type 14
-
Added new skins for several weapons
-
Added new Wz. 35 Anti-tank Rifle
-
Added new Type 18 (Shotgun Variant)
-
Added new Browning A5 (Auto-5) Shotgun
-
Added new M1A1 Thompson SMG
-
Added new M1928a1 Thompson SMG
-
Added new flesh impact effects
-
Added M2 Flamethrower Backpack
-
Added Flammenwerfer 34 Backpack
-
Added maximum ammo capacities for different magazine types
-
Added the ability to shoot flamethrower backpacks
-
Added No-Scope
-
Player capes are now hidden while in a match
-
Updated several classes to align with new weapons
-
Fixed player's right hand facing the wrong direction
-
Fixed player hands not positioned correctly on particular weapons
-
Fixed reload animation not aligning with the held weapon
-
Fixed reload sounds on Browning Hi-Power
-
Fixed scope flare to be more consistent
-
Fixed weapon rendering logic
-
Fixed bullet snap sound effects not playing
-
Fixed being unable to interact or attack through a barrier block
-
Fixed incorrect items in several classes
-
Downgraded to an earlier version of NeoForge (20.4.218)
-
Added new model and texture for the German Radio block
-
Added several new wall wire variants
-
Improved positioning of UI display for wall wire blocks
-
Fixed gun sway bobbing not decreasing when not holding a weapon
-
Fixed translation of Decoration Block
-
Fixed translation of Super Happy Fun Bomb
-
Fixed non-default barrel types not displaying on the weapon name
-
Fixed transparency of wooden target decal block
-
Fixed being able to open chests while in a match
-
Fixed third person camera while in a match
-
Updated to the latest version of NeoForge (20.4.223)
-
Added visual feedback to recoil while crouching
-
Added Lanchester variant of Sten Mk2 to British Gunner II class
-
Added new MP-40 model, skins and animations
-
Added new MP-41 model, skins and animations
-
Added new FN Model 1910 model, skins and animations
-
Added new FB Vis model, skins and animations
-
Added new Browning Hi-Power model, skins and animations
-
Added new Glisenti Model 1910 model, skins and animations
-
Added a new equip animation to several weapons
-
Added experimental 'Immersive Bobbing' setting
-
Added new models and textures for wire and light blocks
-
Added new Bunker button blocks
-
Increased wait time between prone and shooting
-
Reduced frequency of environment ambient sound effects
-
Reverted back to the original bird chirp ambient sounds
-
Enhanced audio of bullet impact sound effects
-
Enhanced headshot audio sound effects
-
Updated textures for several decal blocks
-
Improved mag types and barrel types framework
-
Fixed slots being highlighted when the mouse is outside of the scroller container
-
Fixed some of the Poland commander classes not having a radio item
-
Fixed scroller container and mouse issues
-
Fixed aim position of M-30 shotgun
-
Fixed bots reloading the wrong amount of ammunition
-
Fixed reload sound of Winchester
-
Fixed several broken gun skins
-
Updated to the latest version of NeoForge (20.4.200)
-
Updated to the latest version of Geckolib (4.4.4)
-
Added Defeat music
-
Added several new ambient audio sounds
-
Added several new bot death sounds
-
Added new model and textures for Sten MK2 sub machine gun
-
Added KIS sub machine gun and skins
-
Added MP 3008 sub machine gun and skins
-
Added Winchester 1895 rifle
-
Added new model and textures for Welrod
-
Added new animations to several weapons
-
Added new skins for Webley MK6
-
Decreased the size of the Nextbot collision box
-
Fixed light infantry skin for Japan
-
Fixed bots not giving taunts
-
Fixed ammo capacity of Type 4
-
Fixed bots using empty secondaries
-
Fixed highlighted slots when scrolling
-
Fixed loadouts not giving players all equipment items
-
Fixed injury icon overriding callout icon on player nameplate
-
Fixed client-side crash when receiving player data
-
Fixed health indicator in TTT
-
Added auto team-balance when new match starts
-
Added new health indicator to player nameplate for medics
-
Added new Red Wooden Door block
-
Added new Bunker Door block
-
Added new Blast Door block
-
Added Syrette Adrenaline Syringe for the Medic class
-
Added a Scoped variant of the Type 4 Rifle for the Sniper class
-
Overhauled all classes for all nations
-
Showcased and Equipped armory items are now separated
-
Replaced magnifying glass texture
-
Reduced Rocket class ammo count from 5 rockets to 4
-
Fixed M2 Carbine cloud item names
BlockFront 0.3.0.8a
on Feb 25, 2024-
Updated to the latest version of NeoForge (20.4.181)
-
Added Polish PZL P.11 plane prop block
-
Added Wrench melee item (Not Yet Equippable)
-
Added new ambient sound effects for explosives
-
Explosives can no longer damage vehicles through walls
-
Rearranged several audio assets
-
Made improvements to narrator and accessibility
-
Fixed game intro showing behind class selection
-
Fixed join match fade not displaying
-
Fixed Italian assault class having the incorrect smoke item
-
Fixed typo in splash text
-
Fixed bots running from grenades as soon as they're thrown
-
Fixed bots running from grenades that they don't see
-
Fixed grenades and other items not updating the crosshair spread
-
Removed texture changes to vanilla Stone and Dirt blocks
BlockFront 0.3.0.7a
on Jan 24, 2024-
Updated to the latest version of NeoForge (20.4.117-beta)
-
Updated to the latest version of GeckoLib (4.4.1)
-
Added new Tokarev TT33 model and textures. and animation
-
Added new M1 Carbine model, textures, sounds and animation
-
Added new M2 Carbine
-
Added new Webley Mk 6
-
Fixed clan tags displaying incorrectly
-
Fixed kill-feed entries not displaying
-
Fixed server-side crash/kick
-
Fixed player mood not saving
-
Fixed active boosters causing client-side crash
-
Fixed glass pane bullet traverse bug
-
Fixed main menu music playing on the accessibility onboarding screen
-
Fixed invisible arms if looking at a dismembered corpse