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BlockFront

BlockFront

BlockFront is an action-packed Minecraft modification that allows players to immerse themselves in realistic combat during the Second World War.

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0.7.0.10b

on May 21, 2025
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  • Updated to the latest version of NeoForge for 1.21.1 (21.1.172)

  • Added several new skins for the Mosin Nagant

  • Added new Industrial Lamp block

  • Added new Wall Stand block for Industrial Lamps, Chains, etc

  • Added prestige level to top players summary UI

  • Deprecated emerald boosters, as they are obsolete

  • Updated model, textures and animations of the Mosin Nagant

  • Made improvements to asset validation and null safety

  • Made improvements to the map vote UI

  • Fixed sights for the KIS

  • Fixed the destroyed variant of the Lancia 1ZM having a broken texture

  • Fixed barrier blocks blocking particles from passing through

  • Fixed equip animations for the Type 98

  • Fixed top players on match summary screen in incorrect order

  • Fixed display settings for the watering can block

0.7.0.9b

on May 11, 2025
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  • Updated to the latest version of NeoForge for 1.21.1 (21.1.170)

  • Added new model, textures and animations for the STG-44

  • Added several new STG-44 skins

  • Added new model, textures and animations for the Kar98K

  • Added several new Kar98K skins

  • Added new model and texture for the wall samurai prop

  • Added new fuse box decoration blocks

  • Temporarily removed single-play environment sound effects

  • Fixed weapon bipod wobble on non-first-person perspectives

  • Fixed physics-related crash

0.7.0.8b

on May 8, 2025
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  • Updated audio for Springfield rifle

  • Updated audio for Bren MKII LMG

  • Updated audio for bullet metal impacts

  • Added new raindrop particle effect for rainy maps

  • Made improvements to particle rendering

  • Made improvements to rainstorm sound effects

  • Optimized particle rendering

  • Optimized weapon rendering

  • Optimized bullet block and entity hit effects

0.7.0.7b

on May 6, 2025
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  • Updated to the latest version of NeoForge for 1.21.1 (21.1.169)

  • Added Augite, Chert, Coquina, Deep Rock, Deepslate, Feldspar, Fossil, Hematite, Limestone, Limonite, Moonrock, Mud, Ozark, Pumice, Quartzite, Red Sandstone, Sandstone, Scoria, Shale and Slate building block types.

  • Fixed audio bug in which audio will cut out completely at random

0.7.0.6b (Patch 2)

on May 5, 2025
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  • Fixed issue in which audio cuts out due to invalid parameters
  • Fixed ambient audio causing unexpected lag spikes

0.7.0.6b (Patch 1)

on May 4, 2025
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  • Fixed Idle animation for the M1A1 Thompson

0.7.0.6b

on May 4, 2025
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  • Added new 'Underground' map for Domination game-mode

  • Added new PPSH model, textures, animations and sounds

  • Added new PPS43 model, textures, animations and sounds

  • Added new MG-34 model, textures, animations and sounds

  • Added new Piano and Watering Can block models and textures

  • Added new skins for the PPSH, PPS-43 and MG-34

  • Made improvements to the UX and flow of map voting

  • Made small adjustments to Colt M1911 model and textures

  • Fixed Kalt using old map vote texture

  • Fixed vehicle engine sound playing upon loading the vehicle entity

  • Fixed the German Wehrmacht using incorrect textures

  • Fixed invalid environment type error message

0.7.0.5b

on Apr 17, 2025
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  • Updated to the latest release of NeoForge for 1.21.1 (21.1.148)

  • Made improvements to textures for all nations

  • Fixed MacOS crash due to window title changes

  • Fixed small rendering bug in name tags on main menu

  • Fixed formatting of distance in kill feed entries

  • Fixed assists incrementing during warm-up

0.7.0.4b

on Apr 9, 2025
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  • Added new health and health bar textures

  • Added new team score top element textures

  • Updated scope textures for several weapons

  • Decreased duration of bullet impact smoke particles

  • Made improvements to the team score top element

  • Made improvements to capture point rendering

  • Made Browning 30cal sound slightly beefier

  • Fixed barrier blocks sometimes prevent melee combat

  • Fixed kills and death stats being applied during warm-up

  • Fixed random crash due to client body parts

  • Fixed client player attempting to punch while holding a gun

0.7.0.3b

on Mar 30, 2025
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  • Added Salerno to Domination map rotation

  • Added the ability to skip Bootcamp

  • Reduced the volume of sound effects for gore explosions

  • Fixed showcased items not displaying in correct order

  • Fixed exiting Yes/No prompt screen not playing audio

0.7.0.2b

on Mar 26, 2025
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  • Added separate "Aim Sensitivity" setting for non-scoped aiming sensitivity

  • Fixed reconnect progress bar displaying while in offline mode

  • Fixed the "Report Player" button becoming deactivated while the cloud is offline

  • Fixed capture point UI showing while dead

  • Fixed in-match music tracks using incorrect sound source (Record)

  • Fixed background blur not applying to cloud pop-up messages

0.7.0.1b

on Mar 21, 2025
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  • Hand side is now forced to right-hand while in a match

  • Vanilla shaders can no longer be disabled while in a match

  • Reduced particle count for propelled explosives and explosions

  • Fixed performance issues with several particle types

  • Fixed pop-up for adrenaline syringe

  • Fixed trophy offset on the main menu profile container

  • Fixed translation key for French wine bottle block

  • Fixed Bicycle and Wall Flag blocks not rendering correctly

0.7.0.0b (Patch 1)

on Mar 20, 2025
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  • Fixed an issue in which vote screen does not show after match concludes

0.7.0.0b

on Mar 20, 2025
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  • Updated to the latest version of NeoForge for 1.21.1 (21.1.137)

  • Added new wall variant of the power line block

  • Added fire kills stat and achievements

  • Added new intro screen

  • Added Renault AHN vehicle entity

  • Added new textures for Tiger tank and 7TP tank

  • Added new textures for the Hedgehog and Mossy Hedgehog blocks

  • Added a new model and texture for the desk microphone block

  • Added new wood variants to a variety of blocks and props

  • Added new models, textures and variants of shop wall signs

  • Added a new model and textures for the Renault AHN

  • Added a new model, animations and texture for the radio item

  • Added a new model and texture for marble railing

  • Added a new model and texture for the wall postbox block

  • Added a new model and texture for the Ammo Crate and Medical Bag

  • Added a new de-spawn effect to Ammo Crate and Medical Bag

  • Added new Referral Coins, achieved by inviting players to the mod

  • Added new Bren Mk II model, sounds, textures, skins and animations

  • Added new desert texture variant to Kubel

  • Added new texture variants to Citroen 11cv Traction Avant

  • Switched damage of M1928a1 Thompson to match PPSH

  • Swapped finish button with next button on armory UI

  • Reduced close volume of non-client guns

  • Made adjustments to Flak88 textures

  • Made improvements to button and player list tool tips

  • Made improvements to player online status info

  • Made improvements to bipod functionality

  • Made improvements to the auto-afk functionality

  • Made improvements to smoke grenades

  • Made improvements to collision and visual appearance of flower boxes

  • Replaced Bren Mk I with new Mk II

  • Renamed Ammo Bag to Ammo Crate

  • Removed Compass UI element, which will be replaced

  • Removed mine flag block

  • Fixed rotation of spawn points when set

  • Fixed rotation point of buckle on the Kbk wz29

  • Fixed nameplate rendering while in a vehicle

  • Fixed particles not spawning correctly for several weather effects

  • Fixed client weather effects using player position instead of camera position

  • Fixed map time not updating immediately

  • Fixed biome water and sky colors not updating as expected

  • Fixed equip animations when switching weapons

  • Fixed death message for headshot by another entity

  • Fixed Pelican tanks turret not functioning as expected

  • Fixed ammo count for vehicle UI

  • Fixed vehicle health bar for vehicle UI

  • Fixed being able to look through smoke grenades while inside them

  • Fixed missing textures from several weapons

  • Fixed bicycle and swinging log model errors

  • Fixed Japanese classes not populating correctly

  • Fixed radio command spawn protection incorrectly using Y-axis

  • Special thanks to Thlrd for creating new models, textures and variants of props and blocks

  • Special thanks to RyanHCode for implementing a significant number of optimisations

  • Special thanks to Blackfur for implementing new data-gen for block variants

  • Special thanks to PhilGotPlayed, M7_Nobody and TechnoTheKing for their map changes and submissions

0.6.0.8b

on Jan 4, 2025
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  • Added new ambient audio to radio and flamethrower backpacks

  • Added the ability for gun items to deal different damage at different distances

  • Added new wall lamp prop block

  • Added new bicycle prop block

  • Adjusted hit-box collision of street lights and power lines

  • Made significant improvements to block states

  • Webley now performs instant headshot kill at close range (<= 8 blocks)

  • Fixed re-logging causing strange behaviour to players game-mode

  • Fixed a variety of block states for different blocks

0.6.0.7b

on Jan 2, 2025
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  • Added new lightning map effect for Shimajiri

  • Fixed Victory and Defeat message not displaying in upper case

  • Fixed several sounds not using the correct sound category

  • Re-added Navy uniform variant for Japan

0.6.0.6b

on Dec 30, 2024
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  • Fixed Japanese loadouts not cloning correctly for tropical variant

0.6.0.5b

on Dec 30, 2024
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  • Updated to the latest version of GeckoLib (4.7.3)

  • Added new uniform textures for Japan infantry

  • Added new 'tropical' uniform type for Japan

  • Victory pop-up now displays the username of winner if there is only one

  • Increased recoil, shake and spread of AT rifles

  • Reduced ammunition count of AT rifles

  • Fixed collateral damage not being applied in order of distance

  • Fixed killed message not rendering the players uniform

  • Fixed first-blood applying during warm-up stage of a match

0.6.0.4b

on Dec 26, 2024
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  • Mutes are now applied on Discord as a timeout

  • Fixed cloud images not displaying correctly on Discord

  • Fixed fog not updating correctly between maps

0.6.0.3b

on Dec 24, 2024
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  • Updated to the latest version of NeoForge for 1.21.1 (21.1.90)

  • Added 2024 Christmas coin

  • Added Shimajiri and Gdansk maps

  • Added Shimajiri to Domination map rotation

  • Added Gdansk to TTT and TDM map rotations

  • Added new Flak88 model and textures

  • Added new textures for fountain block

  • Added new textures for wall sign blocks

  • Added new swinging log block

  • Added new brick variants and textures for various block types

  • Made improvements to off texture for ceiling light

  • Decreased movement penalty of several weapons

  • Increased fire rate of Carbines

  • Fixed scale of ChiHa tank

  • Fixed corpses not spawning while graphics are set to fast

  • Fixed a variety of missing weapon skins

  • Fixed a variety of weapon skins missing textures

  • Fixed class selection not refreshing client skin fast enough

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