What's Changed
- Convert guidebook structures to item component storage format by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8104
- Improve the Meteorite Compass by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8105
- Fix flickering power bar by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8114
- Use client-side registry access for rendering guidebook recipes. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8117
- Only save the client config when values actually changed (reducing risk of file locking issues) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8123
- Bump to 1.21.1 by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8128
- Fix memory cards resetting P2P frequency on each use by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8129
- Fixes a brief client-side desync when attuning a P2P tunnel by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8130
- Network Ticking Optimizations by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8131
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.19-beta...neoforge/v19.0.20-beta
What's Changed
- Fix crafting job progress bar exceeding 100% with container items by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8085
- Fix #8022: Remove wrong documentation comments in ChannelMode by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8088
- Add tag for lumen paintballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8090
- Discourage VanillaFix by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8091
- Fix depth of drive LED model by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8093
- Add translation for death-by-matter-cannon by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8094
- Only prevent recursive use of network storage, but not multiple uses on the same subnetwork depth by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8095
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8089
- Remove config to simulate extraction of entire network inventory before simulating crafting jobs due to excessive performance impact. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8096
- Fix #7807: Charger can get stuck on 1599 power by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8099
- Fix #7879: Sky stone chests are culled incorrectly by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8098
- Fix #8020: Use up-to-date network contents for player-started crafting simulations by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8097
- Rewrite the crafting simulation network snapshotting a little bit by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8100
- Fix rare issues when moving BEs as part of spatial io by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8102
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.18-beta...neoforge/v19.0.19-beta
What's Changed
- Fix #7819: Energy Acceptor randomly stops accepting power by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8087
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.11...fabric/v15.2.12
What's Changed
- Enable upgrading via crafting for wireless terminals too by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8073
- Press Texture Update by @Ridanisaurus in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8076
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8063
- Bump NeoForge to stable by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8083
- Always enable the Guide hotkey by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8084
- Fix #8066: Add setting for inscriber inputs to stack to 1 by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8082
- Fix annihilation planes working when the network is offline by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8080
- Switch away from deprecated render layer setting by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8056
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.17-beta...neoforge/v19.0.18-beta
What's Changed
- Fix fluid block display in throw-in-water recipes in EMI/REI not showing in fabulous mode by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8052
- Fix slot highlights being drawn on top of the held item by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8053
- Fix saving of config when terminal settings are changed by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8054
- Disabled DarkModeEverywhere for the AE Screens due to it not uniformly applying by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8055
- Added logo to guidebook by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8071
- Fix memory card claiming device incompatibility on import by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8070
- Allow item upgrades to be added/removed by crafting them together. (For example to auto-craft upgraded storage cells directly). by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8072
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.15-alpha...neoforge/v19.0.17-beta
What's Changed
- Improve performance of updating the recipe in crafting terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8061
- Fix "open guide" hotkey not working for items in Emi because they were changing each frame (#7965) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8062
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.9...fabric/v15.2.12
What's Changed
- Optimize performance of "can craft" checks in ME Terminals (for EMI/JEI/REI) (#7763) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8065
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.10...forge/v15.2.11
What's Changed
- Fix "open guide" hotkey not working for items in Emi because they were changing each frame (#7965) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8060
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.9...forge/v15.2.10
What's Changed
- Fix fluid block display in throw-in-water recipes in EMI/REI not showing in fabulous mode by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8052
- Fix slot highlights being drawn on top of the held item by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8053
- Fix saving of config when terminal settings are changed by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8054
- Disabled DarkModeEverywhere for the AE Screens due to it not uniformly applying by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8055
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.15-alpha...neoforge/v19.0.16-beta
What's Changed
- No Slimeballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8050
- Fix resuming crafting recipe jobs after a world load by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8043
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.14-alpha...neoforge/v19.0.15-alpha
What's Changed
- Use correct item tag for wrenches by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8048
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.13-alpha...neoforge/v19.0.14-alpha
What's Changed
- Fix QNB GUI by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8036
- Fix synchronizing configuration data after the config is loaded by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8040
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.12-alpha...neoforge/v19.0.13-alpha
Some additions for addons and internal changes.
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.11-alpha...neoforge/v19.0.12-alpha
Fix accidental inclusion of unreleased NeoForge Config screen.
What's Changed
- Addressed most left-over deprecations from 1.20.4+ by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8024
- Improve recipe update performance in crating terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8028
- Refactor initialization to align better with NeoForge standards by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8025
- Fix EMI recipe widgets by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8030
- Port to NeoForge config system to benefit from automatic config screen integration by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8029
- Renames by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8031
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.9-alpha...neoforge/v19.0.10-alpha
What's Changed
- Improve performance of updating the recipe in crafting terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8027
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.8...fabric/v15.2.9
What's Changed
- Improve performance of updating the recipe in crafting terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8026
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.8...forge/v15.2.9
What's Changed
- Fix quartz knives being immediately consumed on use by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8001
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7997
- Set a minimum row count of 2 for the Pattern Access Terminal by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8010
- Update to NeoForge 21.0.86-beta by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8023
API / Internal Changes
- Rename "Chest" to "MEChest" in the code wherever possible. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7994
- Removed concept of "ICellGuiHandler". ME chests will now always open a terminal view for all cell types. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7996
- Add a getter for visible rows in terminal screens by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8009
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.8-alpha...neoforge/v19.0.9-alpha
What's Changed
- Sanitize item ids stored in NBT of Facades to avoid client crashes when it is corrupted
- Fix Facade item model cache not being collision free
- Make querying tooltips fault-tolerant to report the mod the issue originates from by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8002
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.7...forge/v15.2.8
What's Changed
- Improved ME Terminal Search to be more similar to REI/EMI (Fabric) by @JoelMorrisey in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7925
- Sanitise texture item IDs for facades by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7905
- Fix Facade model cache not being collision-free by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8003
- Make querying tooltips fault-tolerant to report the mod the issue originates from by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8004
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.0...fabric/v15.2.8