What's Changed
- Cherry picked Fix #8295: CPU IGridMultiblock returning null nodes (#8298) by @Aresiel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8299
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.3.1-beta...forge/v15.3.2-beta
What's Changed
- Cherry picked Fix #8295: CPU IGridMultiblock returning null nodes (#8298) by @Aresiel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8300
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.3.0-beta...fabric/v15.3.2-beta
What's Changed
- Fix #8295: CPU IGridMultiblock returning null nodes by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8298
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.1-beta...neoforge/v19.1.2-beta
Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8293
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.3.0-beta...forge/v15.3.1-beta
What's Changed
- For Addons: Add a method to build menu types without causing them to be registered. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8287
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8271
- Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8293
- Fix crash-issue when network inventory with non-EMI-compatible stacks is exposed to EMI by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8294
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.0-beta...neoforge/v19.1.1-beta
This release optimizes channel computation. There is no network "booting" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.
- Optimize channel computation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8285
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.14...fabric/v15.3.0-beta
What's Changed
- Instantly recompute channels when changing parts of a network (backport of #8285) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8289
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.16...forge/v15.3.0-beta
What's Changed
This release optimizes channel computation. There is no network "booting" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.
- Optimize channel computation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8285
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.27...neoforge/v19.1.0-beta
- Make P2P tunnel operation energy cost configurable
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.15...forge/v15.2.16
What's Changed
- Make the P2P power ratios configurable for energy / transport by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8281
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.26...neoforge/v19.0.27
What's Changed
- Fix locking storage and conversion monitors by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8272
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.25...neoforge/v19.0.26
What's Changed
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8270
- Allow cycling through facade states with a wrench left-/right-click by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8247
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.24...neoforge/v19.0.25
What's Changed
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8185
- Add modifier key for placing cable parts on the opposite side by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7864
- Add AE2 tools/utils to main creative tab by @floridaman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8108
- Craft items until the inventory is full by holding space and clicking the output slot in the crafting terminal by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8112
- Normalized crafting progress across items/fluids/etc. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8266
- Fix pulse unlock mode being broken by a constant redstone signal by @jpenilla in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8172
- Allow enchanting annihilation planes with unbreaking and efficiency by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8178
- Rework Storage Disassembly system to be based on Custom Recipes / Impl #6934 by @Kanzaji in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8207
- Add/fix various missing tags by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8224
- Expose entire network inventory to EMI for craftable/favorite checks (configurable, off by default) by @ramidzkh in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8215
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8259
New Contributors
- @Kanzaji made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8207
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.23-beta...neoforge/v19.0.24
Fixes a build problem affecting 15.2.14. No other changes.
What's Changed
- Fix and Backport newer P2P Frequency Tooltips on Memory-Cards and Tunnels
- Craft items until the inventory is full by holding space and clicking the output slot in the crafting terminal
- Fix crafting job progress bar exceeding 100% with container items
- Normalized crafting progress across items/fluids/etc.
- Fix pulse unlock mode being broken by a constant redstone signal
What's Changed
- Fix and Backport newer P2P Frequency Tooltips on Memory-Cards and Tunnels
- Craft items until the inventory is full by holding space and clicking the output slot in the crafting terminal
- Fix crafting job progress bar exceeding 100% with container items
- Normalized crafting progress across items/fluids/etc.
- Fix pulse unlock mode being broken by a constant redstone signal
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.13...forge/v15.2.14
What's Changed
- Introduce a custom recipe type for quartz knives to support damaging them on craft without duping them on repair by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8192
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.22-beta...neoforge/v19.0.23-beta
What's Changed
- Rework how recipe types are registered to ensure they are all registered on startup by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8168
- Fix crafting CPU selection list by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8166
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.21-beta...neoforge/v19.0.22-beta
What's Changed
- Implement support for multiple of the same ingredient in transform recipes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8137
- Optimize ListCraftingInventory#extract by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8145
- Fix grid nodes being corrupted under specific circumstances (spatial anchor + adjacent QNB) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8162
- Replace neighbor updates on Spatial Anchor with client-side updates by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8164
- Require all drops to fit in the network for annihilation planes to break a block by @jpenilla in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8156
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8109
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.20-beta...neoforge/v19.0.21-beta
What's Changed
- Optimize ListCraftingInventory#extract by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8146
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.11...forge/v15.2.13