- Fix guidebook assets missing from Jar file
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.2.1-beta...neoforge/v19.2.2-beta
What's Changed
- AE2 is now published under the group
org.appliedenergistics
on Maven Central (and no longer on ModMaven) - Prefix EMI "synthetic recipe" IDs with
/
by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8355 - Do not allow items to be inserted into the Matter Condenser when the output slot is full by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8335
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.2.0-beta...neoforge/v19.2.1-beta
What's Changed
- The AE2 guidebook has been extracted into its own mod (GuideME), which is now a required dependency of AE2.
- Allow filtering config stack slots with containers holding 0 of a stack by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8324
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8305
- Quartz glass: Render unconnected when no modeldata is provided, and simplify model by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8351
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8343
- Remove a redundant
PatternProviderMenu
constructor by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8337 - Fix map colours for decorative (Quartz, Fluix, Sky Stone) blocks by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8338
- Do not void items not already stored on a cell using an Overflow Destruction Card by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8336
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.3-beta...neoforge/v19.2.0-beta
What's Changed
- Fix #8329: StorageService updates getting more expensive over time by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8331
- (Forge only) Use Forge face data instead of custom unlit quad hooks by @StarskyXIII in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8325
What's Changed
- Update collision mesh on cable recoloring by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8317
- Fix #8329: StorageService updates getting more expensive over time by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8331
- Use NeoForge face data instead of custom unlit quad hooks by @embeddedt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8322
- Fix an incorrect spin mapping method by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8323
New Contributors
- @embeddedt made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8322
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.2-beta...neoforge/v19.1.3-beta
What's Changed
- Cherry picked Fix #8295: CPU IGridMultiblock returning null nodes (#8298) by @Aresiel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8299
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.3.1-beta...forge/v15.3.2-beta
What's Changed
- Cherry picked Fix #8295: CPU IGridMultiblock returning null nodes (#8298) by @Aresiel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8300
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.3.0-beta...fabric/v15.3.2-beta
What's Changed
- Fix #8295: CPU IGridMultiblock returning null nodes by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8298
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.1-beta...neoforge/v19.1.2-beta
Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8293
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.3.0-beta...forge/v15.3.1-beta
What's Changed
- For Addons: Add a method to build menu types without causing them to be registered. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8287
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8271
- Use the correct event to register the AE2 commands, fixing use after reload. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8293
- Fix crash-issue when network inventory with non-EMI-compatible stacks is exposed to EMI by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8294
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.1.0-beta...neoforge/v19.1.1-beta
This release optimizes channel computation. There is no network "booting" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.
- Optimize channel computation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8285
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.14...fabric/v15.3.0-beta
What's Changed
- Instantly recompute channels when changing parts of a network (backport of #8285) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8289
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.16...forge/v15.3.0-beta
What's Changed
This release optimizes channel computation. There is no network "booting" delay anymore: channels are recomputed and network devices become operational near-instantly. Released as a beta for now. Please let us know if you notice bugs in the new channel computation algorithm.
- Optimize channel computation by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8285
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.27...neoforge/v19.1.0-beta
- Make P2P tunnel operation energy cost configurable
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.15...forge/v15.2.16
What's Changed
- Make the P2P power ratios configurable for energy / transport by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8281
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.26...neoforge/v19.0.27
What's Changed
- Fix locking storage and conversion monitors by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8272
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.25...neoforge/v19.0.26
What's Changed
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8270
- Allow cycling through facade states with a wrench left-/right-click by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8247
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.24...neoforge/v19.0.25
What's Changed
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8185
- Add modifier key for placing cable parts on the opposite side by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7864
- Add AE2 tools/utils to main creative tab by @floridaman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8108
- Craft items until the inventory is full by holding space and clicking the output slot in the crafting terminal by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8112
- Normalized crafting progress across items/fluids/etc. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8266
- Fix pulse unlock mode being broken by a constant redstone signal by @jpenilla in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8172
- Allow enchanting annihilation planes with unbreaking and efficiency by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8178
- Rework Storage Disassembly system to be based on Custom Recipes / Impl #6934 by @Kanzaji in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8207
- Add/fix various missing tags by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8224
- Expose entire network inventory to EMI for craftable/favorite checks (configurable, off by default) by @ramidzkh in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8215
- Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8259
New Contributors
- @Kanzaji made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8207
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.23-beta...neoforge/v19.0.24
Fixes a build problem affecting 15.2.14. No other changes.