- Fix network devices sometimes going off inexplicably (#6432)
- Make storage bus query target handler every time it's used (#6460)
- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.
- Fix storage monitor and crafting monitor rotation issues (#6518)
- Grab focus on search box right click (#6311)
- Fix #6488: Crash when trying to place invalid facade (#6515)
- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)
- Fix Item duplication bug when multiple CPUs accept the same item (#6510)
- Fix extra space in Bytes Used cell tooltip (#6496)
- Make Storage import/export strategies public (for addon authors, #6502)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.6...fabric/v11.1.7
Bugfixes:
- When encoding processing patterns directly from JEI, correctly use the recipe output for the pattern result
- Fix a bug where no more than 9 inputs could be transferred from REI&JEI into a processing pattern
Bugfixes:
- When encoding processing patterns directly from JEI, correctly use the recipe output for the pattern result
- Fix a bug where no more than 9 inputs could be transferred from REI&JEI into a processing pattern
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.1.0-alpha...fabric/v12.1.2-beta
Small fix for allowing transfers of more than 9 ingredients from JEI to a pattern encoding terminal for processing recipes. (#6493)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.5...forge/v11.1.6
Small fix for allowing transfers of more than 9 ingredients from REI to a pattern encoding terminal for processing recipes. (#6493)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.5...fabric/v11.1.6
Fixes #6483: Corrected version range to support Jade 8.x.x and both Minecraft 1.19.1 and 1.19.2 with the same AE2 version.
This is the first version for 1.19.1 with minimal changes compared to the latest version for 1.19.0, which is 12.0.2-alpha.
Fixes #6475: Rotated blocks had missing sides.
What's Changed
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.4...forge/v11.1.5
What's Changed
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.4...fabric/v11.1.5
Quick hotfix for 12.0.0-alpha, which fixes AE2 packets not being processed. This fixes various issues all over the mod (i.e. interactions with terminals #6469, endlessly spinning meteorite compasses #6470, etc.)
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.0.0-alpha...forge/v12.0.1-alpha
This is the first version for 1.19.1 with minimal changes compared to the latest version for 1.19.0, which is 12.0.2-alpha.
This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.
Please note that due to Forges rendering changing significantly since 1.18.2, that's the area where we expect most bugs. Additionally, we now support both JEI/REI for recipe viewin, and Jade/WTHIT/TOP for in-game tooltips. Since these integrations received major updates, they might also still have bugs.
Changes since the last 1.18.2 Release
- Port to 1.19 by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6269
- "Interface" to "Pattern Provider", take two by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6376
- Remove Identity Annihilation Plane by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6340
- Remove all wildcard imports by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6377
- Remove a bunch of deprecated methods by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6393
- Certus Quartz Rework by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6380
- Fix #6162: entities don't get teleported by a spatial storage setup inside the spatial storage dimension by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6401
- refill the condenser output interface when it got emptied by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6405
- Fix #6325: Allow encoding patterns with more than 64 items by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6404
- Fix #6395: Network components placed by a player should share that player's security access by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6407
- Fixes #6398: Filling a bucket in an ME interface does not produce any sound by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403
- Fix #6400: Formed Quantum Ring hitboxes don't match the model by @tylimbach in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406
- Fix #6409: CME due to KeyCounter#findFuzzy sometimes creating a new VariantCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6410
- Expose deferred block entity initialization logic in the API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6413
- API updates around autocrafting (preparation for #6373) by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6415
- Fix #6356: Make security terminals without a blank card allow interaction by default by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6420
- Fix TransformRecipeSerializer causing connections to servers to fail by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6423
- Make getStorageBytes returns long for addon-makers support. by @SerStarStory in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425
- Add 1.19 to issue template by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6427
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- Added JEI integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6451
- Added Jade integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6452
- Jade/WTHIT/TOP Abstraction by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6466
- Emit Fabrics world load event for the spatial dimension by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6467
- Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- Add REI Facade Collapsing by @shedaniel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
New Contributors
- @PiTheGuy made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403
- @tylimbach made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406
- @SerStarStory made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425
- @shedaniel made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.4...forge/v12.0.0-alpha
This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.
Highlights
- Add Jade support to Fabric version
- Add JEI support to Fabric version
- Fix compatibility with Cooking for Blockheads (#6464)
- Fix compatibility with Collective (#6448)
- Unify integration with Jade / WTHIT bringing all integration features to both (Please report missing features/problems with Jade/WTHIT tooltips since this change was quite large)
- Pressing +10, +100, +1000 on the Amount input screen will now set the amount to 10, 100, and 1000 (not 11, 101 and 1001) (thanks @DAmNRelentless)
What's Changed
- Make getStorageBytes returns long for addon-makers support. by @SerStarStory in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425
- Add 1.19 to issue template by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6427
- Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437
- Added JEI integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6451
- Added Jade integration to Fabric by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6452
- Jade/WTHIT/TOP Abstraction by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6466
- Emit Fabrics world load event for the spatial dimension by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6467
- Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468
- avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463
- Add REI Facade Collapsing by @shedaniel in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453
- change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457
New Contributors
- @SerStarStory made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6425
- @shedaniel made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6453
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.0.1-alpha...fabric/v12.0.2-alpha
This is one of our first released versions for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.
What's Changed
- Fix TransformRecipeSerializer causing connections to servers to fail by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6423
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.0.0-alpha...fabric/v12.0.1-alpha
What's Changed
- Use more generic container for crafting pattern output by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6390
- Fix alignment of amount modifying screens by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6408
- Fix #6391: Crafting plan wants to extract crafted items from the network by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6392
- Fix #6162: entities don't get teleported by a spatial storage setup inside the spatial storage dimension by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6401
- Refill the condenser output interface when it got emptied by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6405
- Fix #6325: Allow encoding patterns with more than 64 items by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6404
- Fix #6395: Network components placed by a player should share that player's security access by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6407
- Fixes #6398: Filling a bucket in an ME interface does not produce any sound by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403
- Fix #6400: Formed Quantum Ring hitboxes don't match the model by @tylimbach in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406
- Fix #6409: CME due to KeyCounter#findFuzzy sometimes creating a new VariantCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6410
- Expose deferred block entity initialization logic in the API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6413
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.3...forge/v11.1.4
This is our first released version for 1.19. We don't expect world-breaking bugs, but exert caution and make sure to report any issue you might encounter. The API for addon developers should already be stable, with a few maintenance changes from the 1.18.2 API.
Please note that certus quartz was reworked heavily, and the wiki might not be up-to-date yet. Here is a summary of the changes:
Removed certus/fluix seeds and certus quartz ore
Self-explanatory. See below for the replacements.
Budding certus quartz
Budding certus quartz is a new block that will grow certus quartz crystals, similar to how budding amethyst grows amethyst shards. It exists in the following variants:
- Flawless: will never deplete. Breaking with silk touch gives Flawed, breaking without silk touch gives a regular Certus Quartz Block.
- Flawed: has a 1/12 chance to deplete to Chipped after growing a crystal. Breaking with silk touch gives Chipped, breaking without silk touch gives a regular Certus Quartz Block.
- Chipped: has a 1/12 chance to deplete to Damaged after growing a crystal. Breaking with silk touch gives Damaged, breaking without silk touch gives a regular Certus Quartz Block.
- Damaged: has a 1/12 chance to deplete to regular Certus Quartz Block. Breaking always gives a regular Certus Quartz Block.
Flawless is a lot easier to automate because it doesn't need replacement (see below), however it can only be moved by using Spatial IO or other modded block moving techniques (e.g. Create contraptions).
Left to right: Flawless, Flawed, Chipped, Damaged, regular block.
Certus quartz buds
They exist in 3 growth stages. Breaking them with silk touch gives the bud itself, breaking without silk touch gives certus quartz dust.
Certus quartz clusters
The 4th and final growth stage. Breaking them with silk touch gives the cluster itself, breaking without silk touch gives 4 certus quartz crystals, increased by fortune.
Recharging budding certus quartz
A "depleted" certus quartz block can be recharged using charged certus quartz:
- Certus Quartz Block + Charged Certus Quartz -> Damaged Budding Certus Quartz,
- Damaged Budding Certus Quartz + Charged Certus Quartz -> Chipped Budding Certus Quartz,
- Chipped Quartz Block + Charged Certus Quartz -> Flawed Budding Certus Quartz,
- (Flawless Budding Certus Quartz is not craftable, it can only be found in meteorites).
In order:
Meteorite changes
Meteorites now contain a small room around the chest containing a few Certus Quartz Blocks (either the regular one, or one of the 4 budding variants, picked randomly), and a few buds. Fluix blocks have been removed.
Since obtaining certus quartz requires finding a meteorite, the meteorite compass is now crafted by charging a regular compass in the Charger.
Crystal growth accelerators
CGAs will now increase the random tick rate of adjacent blocks tagged with #ae2:growth_acceleratable
. By default this only includes budding amethyst and the 4 budding certus quartz, but packmakers can configure this tag to support any tag. The acceleration rate is configurable.
Example automation setup with 4 budding blocks (requires additional autocrafting to turn the depleted blocks back into their flawless variant):
Turning certus and fluix dust back into crystals
This is now possible using charged certus quartz in water:
In-world crafting for fluix now gives fluix crystals (as was the case in 1.16-).
What's Changed
- Use more generic container for crafting pattern output by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6390
- Fix alignment of amount modifying screens by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6408
- Fix #6391: Crafting plan wants to extract crafted items from the network by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6392
- Fix #6162: entities don't get teleported by a spatial storage setup inside the spatial storage dimension by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6401
- Refill the condenser output interface when it got emptied by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6405
- Fix #6325: Allow encoding patterns with more than 64 items by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6404
- Fix #6395: Network components placed by a player should share that player's security access by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6407
- Fixes #6398: Filling a bucket in an ME interface does not produce any sound by @PiTheGuy in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6403
- Fix #6400: Formed Quantum Ring hitboxes don't match the model by @tylimbach in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6406
- Fix #6409: CME due to KeyCounter#findFuzzy sometimes creating a new VariantCounter by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6410
- Expose deferred block entity initialization logic in the API by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6413
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.3...fabric/v11.1.4
This is a small release with our latest 1.18.2 changes. We will now move main development to 1.19, which will be our focus. Only bug fixes will be backported to 1.18.2.
What's Changed
- Fix Cable/Part Placement not being obstructed by entities by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6358
- Reimplement config option to disable Meteorites by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6360
- Fix #6332: Spatial anchor overlay rendering issues by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/commit/7ff8b240b54a6db7818479eafe947e59b6e8e554
- Fix #6364: Milk is not substitutable by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6368
- Remodel Charger and Inscriber by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6365
- Make EnergyCellBlockEntity#setInternalMaxPower public by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6369
- Fix erroneous type limit for 256k fluid cell by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6371
New Contributors
- @Sea-Kerman made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6365
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.2...forge/v11.1.3
This is a small release with our latest 1.18.2 changes. We will now move main development to 1.19, which will be our focus. Only bug fixes will be backported to 1.18.2.
What's Changed
- Fix Cable/Part Placement not being obstructed by entities by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6358
- Reimplement config option to disable Meteorites by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6360
- Fix #6332: Spatial anchor overlay rendering issues by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/commit/7ff8b240b54a6db7818479eafe947e59b6e8e554
- Fix #6364: Milk is not substitutable by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6368
- Remodel Charger and Inscriber by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6365
- Make EnergyCellBlockEntity#setInternalMaxPower public by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6369
- Fix erroneous type limit for 256k fluid cell by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6371
New Contributors
- @Sea-Kerman made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6365
Full Changelog: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.2...fabric/v11.1.3