- the ray tracer now respects offsets of cross model blocks
- added distance field acceleration to ray tracing (only enabled with pixel perfect sun shadows)
- fixed several cases of blocklight flickering
Initial Modrinth version, based on commit 92f32f38
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Changes compared to beta8 (on complementary discord server):
- fixed black lines in block light with advanced light propagation, without pixel perfect shadows.
- fixed (unintentionally) glowing entities.
- added translucent light tint slider.