OpenBagTwo's Custom Items
This resourcepack adds custom items to the game via "CustomModelData" so as not to replace the original items.
It requires no mods, and use of any datapacks is purely optional (the datapack in this repo allows you to obtain items in survival / without commands, and I strongly recommend the Armor Statues Datapack for infinite posability and placement possibilities). As such, it should be broadly compatible across recent versions of Java Minecraft.
The limitation is that these are items and as such, if you place them as blocks, they will lose all their NBT data and return to their default appearances.
The sections below list the commands to give yourself each custom item.
To display these items around your world, you have a few options. The first and most obvious is to
place them in an item frame. You can then turn the item frame invisible using commands (with
Armor Statues installed this is literally just /trigger if_invisble
). Another option is to give
your item to an armor stand, either to wear (if the item is a carved pumpkin) or to hold in their
main hand / off-hand (you'll first need to use commands or the Armor Statues book to get an armor
stand with arms). From there, armor statues can also be turned invisible using commands or the Armor
Statues book. Finally, any items that replace carved pumpkins can be dispensed onto a mob's head.
The full list of available items can be found on GitHub.
Credits and Acknowledgements
The Steam Deck was modeled by me, from scratch, in Blockbench.
The Cursed Goomba model is courtesy of Alesan99
Hermit Totem models and textures are provided courtesy of u/BrazenWolf_ and can be downloaded separately.
The model for Wheatley comes from bunbunny via sketchfab and is available under a Creative Commons Attribution license.
Several models were remapped and baked in Blender then converted using voxelizer. Most were either designed in or edited using Blockbench.
Textures were edited using a combination of Blockbench, PikoPixel and GIMP.
The resource pack structure was modeled after a template created by CraisinLord and demoed in this video.
The data pack structure takes cues from VanillaTweaks, specifically the "Silence Mobs" packs.
PearlescentMoon textures are all courtesy of PearlescentMoon.
The Hermit egg model and textures were extracted from the official Hermitcraft Season 9 world download obtained from the official website and were originally created by Danny.
Many thanks to the creators of
this /give
command generator as
I was trying to suss out the correct syntax.
Some other tutorials and resources that were instrumental in the development of this datapack:
- How To Make CUSTOM HATS in Minecraft! Pt.1 - YouTube
- Bake Multiple Materials to One Texture Map (Blender Tutorial) - YouTube
- How to bake textures in Blender - Artisticrender.com -- an honest-to-God written guide!
- This Minecraft Bug Report for explaining to me why my commands were deleting the first potion in the brewing stand ("works as intended" lol)
- This thread on minecraftforum.net for providing me with a workaround to the above not-a-bug.
License
This resourcepack, datapack and their respecitve contents--including model assets and textures--are licensed by me (OpenBagTwo) under GPLv3.
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