[=] now if top: false then after first winner all bossbar will be removed
[+] new config option rank: now show as many ranking in leaderboard as you want
add this in config
rank: 3
[=] patch 2 to fix /rc stats command for rc.player
[=] fixes a error when running /rc stats as a admin [+] added a feature now you can reward any ranked players as shown below.
consume:
items:
- 'COOKIE'
reward:
- 'eco give %player% 100'
reward2:
- 'eco give %player% 100'
reward5:
- 'eco give %player% 100'
min: 1
max: 5
[+] Add a placeholder %randomchallenge_total% will show the total games won, can make a leaderboard or use a prefix your wish
[+] option to change title
add this in your config
top: true
message:
title: '&2&lYou Won'
[=] null error in trivia
[=] leader board number fix
[=] fixes stats command conflict with admin perms
[=] option to turn off top leader board
config changes add this as shown below
playercount: 5
bossbar: true
top: true
[+] config option for enable or disable bossbar
config changes
add like this in your config
playercount: 5
bossbar: true
[+] added a command to stop the loop of random challenge [+] added a command to start the loop of random challenge [+] added a command to start a challenge [+] added tabcomplete for all commands
[=] fixes a bug where trivia gives null sometimes [=] default config is refined for better player experience
[+] added new challange called mini containing 12 mini challenge by default
config changes:
add this in your config
mini:
items:
- 'JUMP'
- 'BELL_RING'
- 'ANIMALS_BRED'
- 'CAKE_SLICES_EATEN'
- 'CAULDRON_FILLED'
- 'CHEST_OPENED'
- 'NOTEBLOCK_TUNED'
- 'FLOWER_POTTED'
- 'TRADED_WITH_VILLAGER'
- 'DISPENSER_INSPECTED'
- 'DROPPER_INSPECTED'
- 'ENDERCHEST_OPENED'
reward:
- 'eco give %player% 100'
min: 1
max: 10
replace:
CAKE_SLICES_EATEN: 'EAT_CAKE_SLICE'
BELL_RING: 'RING_BELL'
ANIMALS_BRED: 'BRED_ANIMALS'
CAULDRON_FILLED: 'FILL_CAULDRON'
CHEST_OPENED: 'OPEN_CHEST'
NOTEBLOCK_TUNED: 'TUNE_NOTEBLOCK'
FLOWER_POTTED: 'PUT_FLOWER_IN_POT'
DISPENSER_INSPECTED: 'OPEN_DISPENSER'
DROPPER_INSPECTED: 'OPEN_DROPPER'
ENDERCHEST_OPENED: 'OPEN_ENDERCHEST'
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &c%item% &2&l%num% times will win!!'
- ' '
winner: '&2&l%player% won the &c%item%&2&l challenge!!'
bossbar: '&2&l[!] First Player to &c%item% &2&l%num% times will win!!'
none: '&c&lNo one won the &cmini&2&l challenge!!'
[=] trivia reward method changed to fix an error
[=] trivia bossbar fixed
[=] bossbars are now removed as a player wins
[=] sorry for a typo in config just add a 's' in shown
challenge to challenges it will work perfect
challenges:
- consume
- blockbreak
- dropitem
- fish
- craft
- forge
- kill
- trivia
[=] fixes trivia
[=] fixes consume miss-fire
[+] added so winner will be told and rewarded instantly
[+] Added a leaderboard after the challenge ends
[=] fixed a bug for wrong yml
[=] spell fixed from challange to challenge in config
config changes
change all challange to challenge
[=] fixes a bug where a player wins again and again
[+] add a bossbar which will show while challenges is going on
[=] made the config better to show the challenge better
please change the config as shown below or reset:
remove:
name: ' &6&lrandomchallange'
change:
consume:
message:
challange:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cEat &2&l%num% %item% will win!!'
- ' '
add:
consume:
message:
bossbar: '&2&l[!] First Player to &cEat &2&l%num% %item% will win!!'
do this in all challenges
[-] removed a debug message stuck in trivia
[=] fixed stats command and looks better
[=] bug where craft and forge had to be done one by one to get count is fixed