[+] per challenge wait timer
add wait: in every challenge you want if not added it will take the global one
[=] bug fix where players can do the challenge in a blacklisted world if someone says what's the challenge is same goes for permission.
[+] world enabled list
add this in config
worlds:
- 'world'
- 'world_nether'
[+] made the placeholder return "--" if there is no challenge going
[=] fixed the new placeholder not working
[+] playerholder for bossbar message %randomchallenge_bossbar%
[=] sorry forgot to turn off debug message
[=] fix a bug where spamming won message and no reward
[=] made the stats message to only show active challenges [+] ability to make custom named challenges add the below to you config
#custom challenge area
events:
consumeevent:
- consume
blockbreakevent:
- blockbreak
- obsidian
dropitemevent:
- dropitem
fistevent:
- fish
deathevent:
- kill
furnaceevent:
- forge
craftingevent:
- craft
damageevent:
- damage
#also add in the main challenge list to enable
list:
- 'obsidian'
obsidian:
items:
- 'OBSIDIAN'
reward:
- 'eco give %player% 10'
min: 5
max: 10
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cBreak &2&l%num% obsidian will win!!'
- ' '
winner: '&2&l%player% won the &cObsidian Rush&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cBreak &2&l%num% obsidian will win!!'
none: '&c&lNo one won the &cObsidian Rush&2&l challenge!!'
[=] left a unfinished code fixed
remove the trade section in config the null error will be fixed
[+] New challenge called damage is added
add the below section and damage name in the list to enable
damage:
items:
- 'FALL'
- 'BLOCK_EXPLOSION'
- 'CONTACT'
- 'CRAMMING'
- 'DRAGON_BREATH'
- 'DROWNING'
- 'ENTITY_ATTACK'
- 'ENTITY_EXPLOSION'
- 'FALLING_BLOCK'
- 'FIRE'
- 'FIRE_TICK'
- 'FLY_INTO_WALL'
- 'FREEZE'
- 'HOT_FLOOR'
- 'LAVA'
- 'LIGHTNING'
- 'MAGIC'
- 'POISON'
- 'PROJECTILE'
- 'SONIC_BOOM'
- 'STARVATION'
- 'SUFFOCATION'
- 'THORNS'
- 'WITHER'
- 'VOID'
reward:
- 'eco give %player% 100'
min: 1
max: 2
message:
challenge:
- ' '
- ' &6&lRandomChallenge'
- ' '
- '&2&l[!] First Player to &cTake Damage &2&l%num% time from %item% will win!!'
- ' '
winner: '&2&l%player% won the &cDamage&2&l challenge!!'
bossbar: '&2&l[!] First Player to &cTake Damage &2&l%num% time from %item% will win!!'
none: '&c&lNo one won the &cDamage&2&l challenge!!'
[+] Now support custom food from itemadder in consume challenge (added as a testing feature if no bugs found will add to other challenges)
[+] Now support custom food from Oraxen in consume challenge (added as a testing feature if no bugs found will add to other challenges)
[=] fixes bossbar in top:false
[=] sorry for inconvenience should work now
[=] fixes last version error
[+] option to change top message change this in config
playercount: 5
bossbar: true
top:
enable: true
message: '&6Top Challengers in %type% Challenge'
[=] fixes a bug where replace section not working
[=] fixes a bug in new reward system where player get rewarded multiple times
sorry for any inconvenience
[=] fixed bossbar not removing on top: false [=] fixed players still getting rewards after top: false