Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
pvp-toggle

pvp-toggle

Let your players decide if they want pvp!

2,852
22
Game Mechanics
Social
Utility
AboutChangelogVersions

PVP Toggle

Available on Modrith Modrinth Downloads Discord

Let your players choose when they want to fight! When a player is protected, they can't get damaged by other players and also can't damage other players themselves.

Extensive configuration!

Commands

Command Use Permission Aliases
/pvp Toggle pvp pvptoggle.pvp N/A
/pvp <user> Toggle pvp for user pvptoggle.pvp.others N/A
/pvp reload Reload the plugin pvptoggle.reload N/A
/pvpstatus Get if you are protected from pvp pvptoggle.pvpstatus /pstatus, /ps

PlaceholderAPI Integration

This plugin supports PlaceholderAPI, and comes with the following placeholders.

  • %pvp-toggle_vulnerable% Is the player vulnerable, expressed in configurable human-readable language.
  • %pvp-toggle_boolvulnerable% Is the player vulnerable, expressed in true of false.

Default config

# What should messages be prefixed with?
# You can use the formatting codes listed at https://minecraft.wiki/w/Formatting_codes#Color_codes
prefix: "§4PvP »"

# Should pvp be on by default?
default-pvp: false

# What is the message sent to players in the chat if they try to use the pvp command while on cooldown?
# %s is replaced by the time remaining, in the format of "1 minute and 32 seconds" or "32 seconds"
cooldown-message: "%s of cooldown remaining."

# After enabling pvp, how many seconds must a player wait before disabling it?
cooldown: 120

# Should players be prevented from disabling pvp during a fight?
anti-abuse: true

# Should players be able to hit themselves?
hit-self: true

# Should particles be spawned when a player is hit, but protected?
particles: true

# Should a message be sent to a player when they hit another player, but fail because that player is protected?
feedback: true

# Should a player's pvp status be reset when they die?
death-status-reset: true

# Should pvp be turned on after a player dies? Doesn't apply if death-status-reset is false.
death-status: false

# How many seconds should a player's cooldown be set to when they die? -1 to disable.
death-cooldown: -1

# After how many seconds should a player's pvp be automatically re-enabled? -1 to disable.
limited-time: -1

# Should a player be sent a chat message when their pvp is automatically re-enabled?
limited-message: "You are now %s"

# Should a player be sent a chat message when they die?
death-message: "You are now %s"

# Should players be able to attack pets of protected players?
protect-pets: true

# Should players ever be able to hit their own pets? (More "friendlies" coming soon)
friendly-fire: false

# What should the message be when a player tries to attack someone but fails because they're protected?
# %s is replaced with the name of the attacked.
pvp-off-message: "You can't fight %s!"
# %r is replaced with the name of the pet, for example "Wolf" or "King George II."
pet-pvp-message: "You can't fight %s's %r!"

# What should the message be when you try to attack your own team, but fail because friendly-fire is false?
ff-message: "Friendly fire!"

# What should the message be when toggle pvp?
# %s is replaced with the new state, "Vulnerable" or "Protected" by default.
toggle-message: "You are now %s"

# What should the message be when the console tries to do something that only players can do?
console-message: "§cYou can't use this command from the console."

# What should the message be when someone tries to do something, but can't because they don't have permission to?
permission-message: "You don't have permission to use this command."

# What should the message be after reloading this plugin?
reload-message: "Reloaded!"

# What should the message be when the targeted player can't be found?
# %s is replaced with the name of the targeted player.
not-found-message: "%s isn't online."

# What should the message be after toggling another player's pvp?
# %s is replaced with the name of the targeted player.
# %r is replaced with the new state, "Vulnerable" or "Protected" by default.
remote-toggle-message: "%s is now %r"

# What should the words for the two states of pvp be?
disabled: "§aProtected"
enabled: "§cVulnerable"

pvp-toggle IS NOT AFFILIATED WITH Microsoft Corporation, Minecraft IS A REGISTERED TRADEMARK OF Microsoft Corporation

pvp-toggle IS NOT AFFILIATED WITH Rinth Inc, "Modrith" IS A REGISTERED TRADEMARK OF Rinth Inc

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.4

Platforms

Bukkit
Paper
Purpur
Spigot

Supported environments

Server-side

Links

Report issues View source Join Discord server

Creators

LukeOnuke
LukeOnuke Owner

Details

Licensed GPL-3.0-only
Published last year
Updated last month

Modrinth is open source.

main@a0bd011

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.