Fix rtp cooldown not working, close #224
Also check regular /back permission node on respawn, close #234
Merge pull request #233 from WiIIiam278/dependabot/gradle/org.junit.jupiter-junit-jupiter-engine-5.9.1
Bump junit-jupiter-engine from 5.9.0 to 5.9.1
More aggressive checks to ensure server name is fetched and cached on first player join
Fix uploading artifacts on PRs
Merge pull request #230 from WiIIiam278/dependabot/gradle/de.themoep-minedown-adventure-1.7.2-SNAPSHOT
Bump minedown-adventure from 1.7.1-SNAPSHOT to 1.7.2-SNAPSHOT
Fix error with tp request response commands, close #228
Tweak caching for private home list viewing, fix #222
Only set last position on standard teleports, fix #221
Bump Annotaml to v1.0.3, fix reading config maps, close #220
Fix COMMAND_EDIT_HOME_PRIVACY node not being checked for editing home privacy
Fix missing placeholder with error_edit_home_maximum_public_homes
locale
⚠️ Upgrading from v2.11.2? Follow these steps!
HuskHomes 3.0.3 fixes more bugs and typos present in the previous releases and updates the German (de-de) and Traditional Chinese (zh-tw) locales.
- Added
TITLE
andSUBTITLE
as options for the position of the teleport warmup countdown indicator display - Fixed an issue where numerical permission-node based limits were not sorted correctly, leading to incorrect totals being calculated on servers with inheriting permission nodes (#213)
- Fixed an issue where usernames that contain two or more adjacent underscores would be treated as MineDown formatting. Simple "markdown"-style formatting for MineDown is no longer supported or escaped (#210)
- Fixed an issue where public homes and warps that had been migrated from HuskHomes v2 would stop displaying on map hooks (#215)
- Fixed a typo in the edit warp menu locales that referred to warps as homes
- Fixed an issue in the incoming teleport request accept/decline button prompts where the click event commands were not prefixed with the plugin namespace (
huskhomes:
) - Fixed an issue where the random teleport engine would still cache at least one position even if the number of positions to cache was set to 0
- Newly created tables on MySQL will now enforce a character set and database engine on creation
- Updated the German (de-de) locale, courtesy of @Ceddix
- Updated the Traditional Chinese (zh-tw) locale, courtesy of TonyPak
To update from v3.0.x, you should regenerate your messages.yml file (delete messages-xx-xx.yml in your /plugins/HuskHomes/
folder and drag+drop the jar file). If you are upgrading from 2.11.2, you will need to follow these steps.
Enforce charset, collation & engine on MySQL tables
Add TITLE and SUBTITLE warmup display options, stop parsing simple inline MineDown formatting, close #210
Better world lookups for map hook, close #215
Create #getLocalPublicHomes
and #getLocalWarps
, use server for checks with world UID fallback, fix #215
Update Traditional Chinese (zh-tw) via TonyPak