Changelog
HuskHomes 4.3.2 fixes a few bugs present in the previous release and updates the plugin locales.
- Fixed how accepting a cross-server teleport request would not use exact username lookup when responding to the requestee, which caused some teleport requests to fail when similarly named users were online (#399)
- Fixed an issue where using
/sethome
when having set the maximum number of homes would not let you overwrite an existing home when theoverwrite_homes_warps
config option was enabled (#293) - Fixed an issue where the "teleportation complete" message could appear repeatedly after completing a timed teleport (#405)
- Fixed an issue where map icons wouldn't re-register when Pl3xMap was reloaded. Please make sure you update to the latest Pl3xMap for this release. (#409)
- Fixed an issue where cross-server teleports would not properly catch invalid world exceptions when finishing a teleport (#402)
- Fixed an issue where it was not possible to update the local spawn position after setting it the first time (#400)
- Fixed an issue where running a random teleport operation in a void world would cause an exception due to the safety resolver returning an illegal y-coordinate. (#401)
- HuskHomes on Sponge servers will now properly terminate database and Redis connections on shutdown
- Updated the German (de-de) locales, courtesy of @Ceddix (#404)
- Updated the Italian (it-it) locales, courtesy of @iVillager (#406)
To update from v4.3.1, just drag+drop; there are no config changes.
Files
HuskHomes-Plugin-4.3.2.jar(3.61 MiB) Primary
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Release channel
ReleaseVersion number
4.3.2Loaders
FoliaPaperPurpurSpigot
Game versions
1.16.5, 1.17.1, 1.18.2, 1.19.4Downloads
105Publication date
May 22, 2023 at 6:45 PMPublisher
WiIIiam278
Owner