- fixed crash related to not checking if fertilizable was able to continue being fertilized (e.g. cocoa beans)
- removed resource files related to a mulch test item
Version: 0.5
- Sprinklers can now be placed on ceilings and hydrate/grow crops below
Version: 0.4
- updated to 1.20.1
- Migrated project to Architectury API
Version: 0.3.2
- increased max sprinkler radius to 5
- lowered default recipe costs
- fixed item texture bug
Changelog:
Version: 0.3.0
Delete config to show new options
Config file changes
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Added Radius per tier (Min: 1, Max: 3)
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Turn off bone meal effect per tier by setting the delay to 0
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Added ability to turn off bone meal effect completely
Redstone Control
- Direct redstone signal will turn off the sprinkler and all effects including hydration and bone meal effect
Initial Forge Release
Initial Fabric Release