Sprinklerz
Info:
Adds 5 tiers of sprinklers to hydrate and grow your crops. Each tier has a configurable hydration radius and growth boost timer.
Tiers:
- Copper Sprinkler: Radius: 2 Delay: 6000 (ticks)
- Iron Sprinkler: Radius: 2 Delay: 3000 (ticks)
- Gold Sprinkler: Radius: 3 Delay: 1500 (ticks)
- Diamond Sprinkler: Radius: 3 Delay: 1000 (ticks)
- Netherite Sprinkler: Radius: 4 Delay: 750 (ticks)
Redstone control:
- a direct redstone signal will disable the sprinkler including the hydration and bone meal effect
Ceiling Sprinklers
- Sprinklers may be placed on ceilings to hydrate crops below but their range is limited by their radius and the max ceiling range
Config Options:
Delete the config to show new options if missing
- Radius is for hydration and the bone meal effect range (Min: 1, Max: 5)
- Delay is the amount of time in ticks before a growth boost
- There is about 20 ticks per second depending on the server so for 1 minute it would be (60 sec * 20 ticks) for 1200 ticks
- delay can be set to 0 to turn off the bone meal effect for that tier only
- Bone meal effect for all tiers can be disabled by setting to false
- Ceiling Range is the max distance from the ceiling to the ground for the bone meal effect for all tiers (also limited by sprinkler radius)
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Minecraft: Java Edition
1.20.1
1.19.2
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Licensed MIT
Published last year
Updated 8 months ago