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Spells & Shields

Spells & Shields

Vanilla+ style magic extension that adds mana and spell trees. Fully data driven.

25.8k
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Adventure
Game Mechanics
Magic
AboutGalleryChangelogVersions

Spells & Shields 1.18.2-2.12.3

by CAS_ual_TY on Jun 27, 2023
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  • Mirror 1.20.1-2.12.3 development:
    • Fix spells tooltip not being synchronized

Spells & Shields 1.20.1-2.12.2

by CAS_ual_TY on Jun 22, 2023
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Spells & Shields 1.19.2-2.12.2

by CAS_ual_TY on Jun 22, 2023
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  • Update to latest forge (43.2.14) and forge gradle

Spells & Shields 1.18.2-2.12.2

by CAS_ual_TY on Jun 22, 2023
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  • Update to latest forge (40.2.9) and forge gradle

Spells & Shields 1.18.2-2.12.1

by CAS_ual_TY on Jun 19, 2023
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Spells & Shields 1.19.2-2.12.1

by CAS_ual_TY on Jun 19, 2023
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  • Mirror 1.20.1 development:
    • Fix Flamethrower spell requiring a Fire Charge instead of Blaze Powder
    • Fix null pointer exception (crash) in certain circumstances when an entity takes damage

Spells & Shields 1.20.1-2.12.1

by CAS_ual_TY on Jun 19, 2023
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  • Fix Flamethrower spell requiring a Fire Charge instead of Blaze Powder
  • Fix null pointer exception (crash) in certain circumstances when an entity takes damage

Spells & Shields 1.20.1-2.12.0

by CAS_ual_TY on Jun 19, 2023
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  • Update to 1.20.1 (forge version 47.0.1)

Spells & Shields 1.18.2-2.12.0

by CAS_ual_TY on Jun 12, 2023
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  • Mirror 1.19.2-1.12.0 development:
  • Fix Summon Animal spell
  • Leave BETA

Spells & Shields 1.19.2-2.12.0

by CAS_ual_TY on Jun 12, 2023
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  • Fix Summon Animal spell
  • Leave BETA

Spells & Shields 1.18.2-2.11.0-BETA

by CAS_ual_TY on Jun 5, 2023
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  • Mirror 1.19.2-1.11.0-BETA Update:
  • Add the radial menu to fire spells (default is key v)

Spells & Shields 1.19.2-2.11.0-BETA

by CAS_ual_TY on Jun 5, 2023
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  • Add the radial menu to fire spells (default is key v)

Spells & Shields 1.18.2-2.10.0-BETA

by CAS_ual_TY on May 25, 2023
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  • This is a port of the 1.19.2-2.10.0-BETA version to 1.18.2

Spells & Shields 1.19.2-2.10.0-BETA

by CAS_ual_TY on May 25, 2023
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  • Fix Lightning Strike and Silence target spells
  • Fix issues involving item costs (not) being applied for a lot of spells
  • Remove living_hurt and living_attack events (replaced by new events)
  • Add living_attack_attacker event
  • Add living_attack_victim event
  • Add living_hurt_attacker event
  • Add living_hurt_victim event
  • Add living_damage_attacker event
  • Add living_damage_victim event

Spells & Shields 1.19.2-2.9.0-BETA

by CAS_ual_TY on May 23, 2023
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  • Add new Aqua Resistance spell
  • Remove Aqua Affinity spell (replaced by new spell in spell tree)
  • Remove player_break_speed event
  • Add living_attack event
  • Add damage_source target to living_hurt event
  • != operator now supports strings

Spells & Shields 1.19.2-2.8.0-BETA

by CAS_ual_TY on May 16, 2023
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  • Finish a bunch of documentation (spell actions section)
  • Fix the no-pvp config option regarding a lot of spells
  • Fix possible issues related to spell actions adding new targets to target groups

Spells & Shields 1.19.2-2.7.0-BETA

by CAS_ual_TY on May 11, 2023
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Changelog:

  • Fix all known issues on dedicated servers:
    • Fix network issues related to Spells synch and Spell Trees synch (spell progression button now shows up in enchanting table)
    • Fix fatal issue involving sounds on servers (no more disconnect when using a spell)

Spells & Shields 1.19.2-2.6.2-BETA

by CAS_ual_TY on May 1, 2023
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  • Fix connection issue when connecting to a server
  • Yes it works now, I tested this, sorry for the inconvenience

Spells & Shields 1.19.2-2.6.1-BETA

by CAS_ual_TY on Apr 29, 2023
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  • Fix startup crash on dedicated server

Spells & Shields 1.19.2-2.6.0-BETA

by CAS_ual_TY on Apr 28, 2023
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  • Add config requirement type
  • Add config option to show spell, spell tree, and spell node IDs in tooltip
  • Add config option to conveniently disable all default spell trees
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