- Mirror 1.20.1-2.12.3 development:
- Fix spells tooltip not being synchronized
- Update to latest forge (43.2.14) and forge gradle
- Update to latest forge (40.2.9) and forge gradle
- Mirror 1.20.1 development:
- Fix Flamethrower spell requiring a Fire Charge instead of Blaze Powder
- Fix null pointer exception (crash) in certain circumstances when an entity takes damage
- Fix Flamethrower spell requiring a Fire Charge instead of Blaze Powder
- Fix null pointer exception (crash) in certain circumstances when an entity takes damage
- Update to 1.20.1 (forge version 47.0.1)
- Mirror 1.19.2-1.12.0 development:
- Fix Summon Animal spell
- Leave BETA
- Fix Summon Animal spell
- Leave BETA
- Mirror 1.19.2-1.11.0-BETA Update:
- Add the radial menu to fire spells (default is key
v
)
- Add the radial menu to fire spells (default is key
v
)
- This is a port of the 1.19.2-2.10.0-BETA version to 1.18.2
- Fix Lightning Strike and Silence target spells
- Fix issues involving item costs (not) being applied for a lot of spells
- Remove living_hurt and living_attack events (replaced by new events)
- Add living_attack_attacker event
- Add living_attack_victim event
- Add living_hurt_attacker event
- Add living_hurt_victim event
- Add living_damage_attacker event
- Add living_damage_victim event
- Add new Aqua Resistance spell
- Remove Aqua Affinity spell (replaced by new spell in spell tree)
- Remove player_break_speed event
- Add living_attack event
- Add damage_source target to living_hurt event
- != operator now supports strings
- Finish a bunch of documentation (spell actions section)
- Fix the no-pvp config option regarding a lot of spells
- Fix possible issues related to spell actions adding new targets to target groups
Changelog:
- Fix all known issues on dedicated servers:
- Fix network issues related to Spells synch and Spell Trees synch (spell progression button now shows up in enchanting table)
- Fix fatal issue involving sounds on servers (no more disconnect when using a spell)
- Fix connection issue when connecting to a server
- Yes it works now, I tested this, sorry for the inconvenience
- Fix startup crash on dedicated server
- Add config requirement type
- Add config option to show spell, spell tree, and spell node IDs in tooltip
- Add config option to conveniently disable all default spell trees