- Unify action parameter names
- check_burn_mana -> simple_mana_check. Always uses <<mana_cost>> and "owner" target
- Add replenish action
- Add home action
- Add clear_targets action
- Improve debugging
- Simplify look_at_target action
- Add Transfer Mana spell (missing texture and name for now)
- Add translation for Fire Ball spell
- Add FX Actions (Sound + Particles)
- Add remainder/modulo ("%") base arithmetic (all 5 supported now) to inline compiler
- Add ternary operations (vec3/block_pos constructors)
- Add boolean type including AND, OR, NOT operations
- Add conditional ternary operation ("?:")
- Add boolean_activation acton
- Introduce naming convention for action attributes in json (not fully unified, yet)
- Add move_x/y/z actions (block_pos modifications)
- Add trigenometric functions sin, cos, asin, acos, to_degrees, to_radians
- Add supplier functions (constants), including PI
- Extend LookAt action
- Add shoot action and projectiles
- Add activate action
- Add sourced_damage action
- Add fire_ball spell
- Add json inline-compilation
- Improve Leap spell to new features
- Add debugging features
- Remove a bunch of leftover things
- Initial BETA v2 release