Added:
- Added Pure Naquadah Block
- Added Red Sandstone with Glyphs
- Added Red Sandstone with Lapis
- Added Red Sandstone with Gold
- Added Red Sandstone Symbol
- Added Red Sandstone Cartouche
- Added "stargate_incoming_connection" event, which fires at the very beginning of a connection
- Added getIris() Interface function
- Added getIrisDurability() Interface function
- Added getIrisMaxDurability() Interface function
Changes:
- Open Chevron now closes when disconnectStargate() function is used on the Milky Way Stargate
- Stargate incoming and outgoing wormhole ComputerCraft events now fire at the kawoosh start again
- All events now return their peripheral name as their second argument
- PDA will now display the Iris name, durability and custom texture (if one is present)
Fixes:
- Iris on the Classic Stargate now visually closes fully
- Fixed missing statistics translation
- Fixed stargate_chevron_engaged event not firing on the incoming primary chevron
- Fixed stargate_incoming_wormhole event firing twice on Crystal and Advanced Crystal Interfaces
- Fixed stargate_deconstructing_entity event not firing when the traveler is disintegrated
- Fixed missing textures for Stellar View compatibility
- Fixed more arguments escaping scope errors for cctweaked functions
Added:
- Added Pure Naquadah Block
- Added Red Sandstone with Glyphs
- Added Red Sandstone with Lapis
- Added Red Sandstone with Gold
- Added Red Sandstone Symbol
- Added Red Sandstone Cartouche
- Added "stargate_incoming_connection" event, which fires at the very beginning of a connection
- Added getIris() Interface function
- Added getIrisDurability() Interface function
- Added getIrisMaxDurability() Interface function
Changes:
- Open Chevron now closes when disconnectStargate() function is used on the Milky Way Stargate
- Stargate incoming and outgoing wormhole ComputerCraft events now fire at the kawoosh start again
- All events now return their peripheral name as their second argument
- PDA will now display the Iris name, durability and custom texture (if one is present)
Fixes:
- Iris on the Classic Stargate now visually closes fully
- Fixed missing statistics translation
- Fixed stargate_chevron_engaged event not firing on the incoming primary chevron
- Fixed stargate_incoming_wormhole event firing twice on Crystal and Advanced Crystal Interfaces
- Fixed stargate_deconstructing_entity event not firing when the traveler is disintegrated
- Fixed missing textures for Stellar View compatibility
Changed:
- Updated Stellar View dependency version to 0.3.0
Added:
- Added getRotationDegrees() ComputerCraft method for Milky Way Stargate
- Added closeIris() ComputerCraft method to Interfaces
- Added openIris() ComputerCraft method to Interfaces
- Added stopIris() ComputerCraft method to Interfaces
- getIrisProgress() ComputerCraft method to Interfaces
- getIrisProgressPercentage() ComputerCraft method to Interfaces
- Added iris_thud ComputerCraft event to Interfaces
- Added transceiver_transmission_received ComputerCraft event to Transceiver
- Added getFrequency() Computercraft method to Transceiver
- Added setFrequency() Computercraft method to Transceiver
- Added getCurrentCode() Computercraft method to Transceiver
- Added setCurrentCode() Computercraft method to Transceiver
- Added sendTransmission() Computercraft method to Transceiver
Changed:
- Stargate incoming and outgoing wormhole ComputerCraft events now fire at the very beginning of a connection instead of at the kawoosh start
- Transceiver will now emit level 1 redstone signal if it receives an incorrect code with the correct frequency
- Changed recipe for Stargate Shielding Ring to inclue Naquadah Nuggets to prevent it from clashing with other modded recipes
Fixed:
- Fixed Transport Rings not being named when being placed without a generated BlockEntityTag
- Fixed Cover Blocks flashing when being picked with middle-click
- Fixed Cover Blocks flashing when hovering over them while Jade is installed
- Fixed Tollan Stargate UV
Changed:
- Adjusted GDO GUI
- Adjusted Transceiver GUI
- Split Interface Shielding Mode into Shielding Mode and Iris Mode
- All Interfaces can now control the Iris
Fixed:
- Fixed crash on Stargate Variants caused by checking Permanent Point of Origin instead of Permanent Symbols
- Fixed redstone signal strength 8 not opening the Iris
Added:
Sounds:
- Added holster sound to Ma'tok Staff Weapon Other:
- Added Ursa Point of Origin
- Added Ursa Major Point of Origin
- Added Ursa Minor Point of Origin
- Added description how to change Interface Block Modes to all Interface Items
- Added Interfaces Mode display text when the Player is changing the Interface Mode
- Added tooltips to GDO GUI buttons
Changed:
- Iris can now be copied using middle-click
- Stargate Cover Blocks can now be copied using middle-click
- Stargate Variants that couldn't locate their client counterparts will now properly return errors during rendering
- Adjusted Transceiver GUI
- Extended GDO GUI texture bounds
Fixed:
- Fixed Transceiver transmission frequency being stuck at 0
- Fixed Iris breaking strength being 1024.0 instead of 0.5
- Fixed Pistons being able to push Stargate Shielding Blocks
- Fixed UV on the Generic Stargate model