- Added new Server Side Replay Viewer
- You can now view your replays completely server-side!
- Added the
/replay view
command - When your replays finish saving a message will appear, if clicked you can view the replay
- Added new config "chunk_recorder_load_radius" which allows you to specify a maximum radius that will be initially loaded
- Fixes an error when VoiceChat was enabled
- Fixes compatability with ViaVersion
- Fixes compatability with VeryManyPlayers
- Fixed a bug that would cause ServerReplay to crash in singleplayer
- Added support for simple-voice-chat
- Added new player predicate
"type": "is_fake"
to check whether a player is not a real player (e.g. carpet bot) - Added
max_duration
that lets you specify a maximum duration for your replay - Added
restart_after_max_duration
that lets you automatically restart the replay if the max duration limit is met - Fixed a bug that would cause gradual server lag if
max_file_size
was set
- Added
recover_unsaved_replays
- tries to recover any unsaved replays if the server stopped or crashed - Added
notify_admin_of_status
- notifies admins when replays start, stop, save, and any errors while saving - Fixed a bug that would cause the server to be unresponsive if you stopped a large recording and restarted it before it finished saving
- Fixed a bug that would not allow players to join if they met the conditions for recording
- Added the currently saving replays to the
/replay status
response