- Added lumar buttons.
- Added lumar plates.
- Lumar buttons and plates support microblocks. Since microblocks don't block right-clicks you can make hidden buttons :O
- There are three types - normal, latchable, self-latching.
- Normal buttons are normal. They light up when not pressed and not receiving a redstone signal.
- Latchable buttons emit a short pulse, then stay pressed if something else is providing power.
- Self-latching buttons emit a short pulse, then stay pressed until something else provides power. Their output is inverted.
- Shift-right-click a button or plate with a screwdriver to change the light mode.
- All kinds can be recoloured by crafting them with a dye.
- Added cage lamps and flat lamps.
- Fixed gates having invisible sides.
- Fixed lamps breaking instantly.
- Possibly fixed crash when breaking a gate with NEI Highlight Tips on.
- Possibly fixed a crash on laggy servers?
- Updated to Minecraft 1.6.4.
- Updated to experimental IC2.
- Fixed a crash without Immibis's Microblocks installed.
- Added bundled AND, OR, XOR and NOT gates. There is minor Z-fighting.
- Added a way to shrink circuits. The equipment required is quite expensive, but the individual chips are not.
- Added Cleanroom Wall, Cleanroom Air Filter, I/O Pin Marker, Redstone Digitizer, Schematic Compiler, Chip Fabricator.
- Added Schematic, Photomask and Integrated Circuit items.
- In this version repeaters, sequencers, state cells, randomizers, and non-RedLogic components (including vanilla) cannot be shrunk.
- In this version integrated circuits cannot be rotated and have no direction indicator.
- Fixed crash with red alloy wire near TC drawbridges? It still might not work right.
- Fixed counter GUI background.
- Fixed pistons flickering when signal strength became weaker without turning off.
- Might fix red alloy wires not working with WRCBE wireless transceivers.
- Might work without Immibis's Microblocks installed.
- Added a recipe for insulated wire using wool.
- Fixed microblock placement check on gates being backwards.
- Config option for minimum interval of timers and sequencers.
- NEI shouldn't show powered lamps and powered indicator lamps.
- Lamps have halos, except for indicator lamps, because they look stupid in the dark.
- Right-click a lamp with a dye to recolour it. The dye is not used up.
- Updated to Minecraft 1.6.2.
- The coloured part of lamps is brighter and more symmetrical.
- Powered indicator lamps are visible even in complete darkness, even though they don't emit light.
- Fixed freestanding red alloy wire not emitting a signal.
- Fixed torches on gates having the wrong texture after changing texture packs.
- Maybe fix the crash with unmelting ice?
- Fixed some API derps before anyone has a chance to rely on them.
- XOR gates, XNOR gates, repeaters and pulse formers do not connect to wires on unused sides.
- Added Bundled Latch, Bundled Relay and Bundled Multiplexer.
- Added cube-shaped lamps.
- Wire can be placed on pistons and glowstone.
- Fixed red alloy wires connecting to some blocks on the right sides (including WRCBE).
- Fixed crash when red alloy wire is next to a WRCBE block on certain sides (related to above).
- Toggle flipflops have levers on them.
- Added D-latch and D-flipflop (Or D-flop for short).
- T-latch renamed to T-flipflop to be consistent.
- Maybe fixed a crash when placing cable.
- Fixed gates visually connecting to freestanding wire.
- Added jacketed wire.
- Fixed rendering of outside corners where different types of wire connect.
- Fixed things not colliding with microblocks on wires.
- Fixed bundled cables not causing circuits to update?
- Fixed outside corners not rendering properly (again) on plain red alloy wire.
- Added bundled cable (yes, the texture doesn't match up on some corners).