- Added player sub-configs and sub-claiming and everything required for it.
- Added commands for resetting player config options to their default values.
- Added a new "entitiesAllowedToGrief" server config option for making exception to the mob griefing protection.
- Major player config API changes.
- Major claims API changes.
- Claim update synchronization optimization.
- Irrelevant options for specific player config types will no longer be displayed on the UI (e.g. party options for wilderness/server).
- Improved detection of entities breaking blocks. Use the "entitiesAllowedToGrief" option if you want a specific entity type to still break protected blocks.
- Chunk protection changes that mostly fix mob griefing option not always being checked on Forge.
- Added entity fire damage protection with a toggle.
- Fixed position-specific entity interactions not being protected, e.g. armor stands.
- Added an entity barrier to claims that stops server-configured entities, both forced and optional.
- Fixed Create deployers not working for non-block item "right-click" use.
- Fixed crash with some allowed configured expiration time values.
- Fixed some entities not being protected against arrows/other, e.g. armor stands and item frames.
- Added default exceptions to the server config for protection from the Supplementaries mod's slingshot. Please manually add "supplementaries:slingshot" to "additionalBannedItemsList" if you already have a generated server config.
- Added a default item use exception for armor. You can reblock specific items through the server config file.
- Added server claim mode which lets you make server claims through regular claim commands and from a world map with OPAC support. Server claim mode also gives you access to the server claimed chunks.
- Added a new option in the server config file for a FTB Ranks permission that allows a non-OP player to make server claims and access server claim mode. The default permission is "xaero.pac_server_claims".
- Server claims are now limited by the maximum claim distance, unless you're in admin mode (OP) or use the "anyway" command modifier (OP).
- Improved the item use protection message to make it more clear that neighbor chunks to a claim might also be protected.
- Added a server config option "itemUseProtectionExceptionList" for item use protection exceptions.
- Reworked multi-tick server tasks, e.g. claim sync.
- Optimized the claim expiration system for when there is a huge number of claim owners or a single claim owner has a huge number of claims.
- Optimized the party expiration system for when there is a huge number of parties. More optimizations to come.
- Fixed some party allies not surviving a server restart.