Added temporal coherence
Added geometry removal after set vram memory limit (this should fix out of memory crashes)
Fixed uv texture mapping
Fixes issues with sections flickering/not rendering near chunk boarders. Fixed issue where game would crash due to gl error not caused by mod
Added option to disable mip mapping. Added option to adjust the fallback terrain buffer size for linux
Added options to disable chunk unloading and also option to increase the max region count
Reduced fallback buffer size to 2gb instead of 4
Added fallback support for linux
Auto disable if running linux