- fix crash caused by dispenser
- prevent team friendly fire (for Recruits mod)
- update ru_ru translation (thanks Waffylka)
- update zh_cn translation (thanks AQUAMEinGithub)
- fix crashes with Twilight Forest and Epic Fight
- toggleable aiming animation in 3rd person
- loot tables for pillager/skeleton weapons
- fix incompatibility with some mods
- (removed)
prevent accidental fire when interacting with entities or blocks - tweak guns behavior to match crossbow
- fix dispenser shooting direction
- gun animation changed to match crossbow, with customization for pistols
- prevent accidental fire when interacting with entities or blocks
- remove arm bobbing when holding guns
1.5.0
- new guns: scoped musket and blunderbuss
- smithing template for upgraded muskets (found in treasures)
- enchantments support
- Cloth Config settings screen
- default musket damage lowered
- headshots mechanic (only for muskets/pistols)
- random damage part removed
- bullets no longer lose damage with distance (except when flying through water)
- pillagers and skeletons have a chance to spawn with pistol and musket
- configurable monster damage / PvP damage
- bullets ignite TNT and destroy some blocks
- 3d models (improved old item textures)
- dispenser can shoot bullets
- sound effects for bullets
- prevent accidental fire if holding RMB
- recipe advancements
- tags for BackSlot mod
- proper damage_type tags for bullets/pellets
1.5.1
- gun animation changed to match crossbow, with customization for pistols
- prevent accidental fire when interacting with entities or blocks