- increased Frosted Particle Count
- fixed a typo in the Poison Smoke Particle
- buffed Frosted Frozen Ticks a bit for better combo potential
- Poison Smoke Particle was added
- Changed Frosted & Frozen Solid Effect a tiny bit
- changed the model for the Frozen Solid effect
- added Poison Gas Cloud Particles
- fixed a calculation mistake with the Rage Attribute
- forgot to include a wind particle from the 1.20.1 version
- added the wind charge item to the storm rune recipe material
- added air magic sounds for the Wind Elemental Wizard
- fixed and changed some particles again
- added some the wind/air particles & sounds from minecraft 1.21, for the upcoming Storm Wizard Update on 1.20.1
- tweaked some animations and shifted some of them to the Berserker Mod
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- made rage damage calc clearer, configurable & changed it, so rage has more impact the more you have
- made playerentitymixin code more clean for better visibility
- added 15% multiplier for the rage attribute in the simply skills compat datapack
- made rage damage calc clearer, configurable & changed it, so rage has more impact the more you have
- made playerentitymixin code more clean for better visibility
- added 15% multiplier for the rage attribute in the simply skills compat datapack
- bleeding effect now gets removed correctly when the target is in undead tag
- fixed some wrong animation names
- fixed an error with enchanting not working
- damage types for air, earth and water spell school
- fixed an error with some status effects
- fixed issues with some Helper Methods and deleted unused ones
- made Elemental Mastery translation more clear
- forgot to change item to id in the advancement section
- fixed a tag issue with enchantments
- translation was not assigned correct to attributes in lang files
- forgot to change the new data folder structures (recipes -> recipe, items -> item, etc.)
- forgot to change to 1.21 recipe json structure
- 1.21.1 Update
- Changed the Status of the Lib Mod from Beta to Release
- code clean up
- shifted all related attributes, particles, sounds, animations of certain class mods to their mods for better management
- deleted sign intensity and adrenaline attribute, because now its present in the Witcher Mod
- registering the attributes with the vanilla minecraft attributes
- added optional compat for tierify, tiered & simply skills (can be disabled in tweaks config)
- added new particles
- added a config option for the elemental mastery enchantment
- added tags for the elemental runes
- updated for Spell Power 0.11, because it had API changes about enchantments
- removed Water- Earth- & Air Mastery Enchantments. Elemental Mastery is now for Armor, because Spell Power now works for Elemental Staves & Wands
- added a tag for fur items to make compat crafting
- Fur Compat for EnviromentZ and Frostiful
- italian translation thanks to Zano1999
- The Frosted effect now converts to frozen solid, after it reaches a certain amplifier (can be tweaked in config)
- bleeding don't works on undead monsters
- added enchantments for the elemental Spell Powers Air, Earth and Water
- you can craft white wool with wolf and polar bear fur
- added sounds for water and earth spells
- added the water and earth particles to this lib
- added frozen ticks to Frosted and FrozenSolid