- Compile against latest NeoForge and misc build updates
- Update for 1.21.4
- Throw when sync loading chunks after shutdown
- Do not create unneccessary callback in ChunkTaskScheduler#scheduleChunkLoad
- Fix non block ticking chunks not sending block/light updates
- Disable immediate loading screen closure by default
- Replace SimpleRandom with (Simple)ThreadUnsafeRandom
- Replace Level/Entity randoms with ThreadUnsafeRandom
- Do not call modifyEntityTrackingRange on own range
- Fix incorrect BlockState#getCollisionShape caching
- Fix several off-by-one errors in view distance calculations
- Disable immediate loading screen closure by default
- Fix incorrect BlockState#getCollisionShape caching
- Fix several off-by-one errors in view distance calculations
- Use declaration order for state holder property iteration
- Apply FerriteCore config overrides automatically
- Update NeoForge lithium overrides
- Apply FerriteCore config overrides automatically
- Fix experimental minecart collisions on sloped rails
- Update lithium overrides
- Update ServerExplosionMixin for NeoForge changes
- Use declaration order for state holder property iteration
- Handle corrupt light data gracefully
- fabric: Call new ServerChunkEvents.CHUNK_GENERATE event
- Updated for Minecraft 1.21.3