- Use declaration order for state holder property iteration
- Handle corrupt light data gracefully
- fabric: Call new ServerChunkEvents.CHUNK_GENERATE event
- Updated for Minecraft 1.21.3
- Adjust min/max section optimizations (#55), fixes incompatibility with Litematica (#47)
- Apply Lithium overrides on NeoForge (#57), fixes incompatibility with Lithium on NeoForge (#56)
- fabric: fix crash when fabric-lifecycle-events-v1 not present
- fabric: Fix Mixin application error by working around tiny-remapper bug
- Improve LeafProfiler output formatting (#28)
- fabric: Call
ServerChunkEvents.CHUNK_LOAD/CHUNK_UNLOAD
, add and callFabricHooks.ON_EXPLOSION
event (https://github.com/Tuinity/Moonrise/pull/52)
- Improve entity collision performance
- Improve performance at higher view and simulation distances
- Fix #27 client-side frame spikes from chunk packet processing
- Fix entity cramming (#32)
- Adjust FluidState cache initialization for better compatibility (fixes incompatibility with Immersive Engineering) (#31)
- Adjust EntityTickListMixin for better compatibility (fixes incompatibility with AllTheLeaks) (#35)
- Adjust ShapesMixin for better compatibility (fixes incompatibility with CreativeCore) (#36)
- Fix crash crash on Hopper tick with Lithium
- Removed Radium from incompatibility list (Radium handles config overrides and differences from upstream Lithium)
- Updated Lithium config overrides to fix explosions conflict
- Fix loading order-dependant conflict with Lithium world.inline_height.WorldMixin by adjusting Mixin priority
- Updated Lithium config overrides (fix #17)