Fixes
- Grass and leaves should no longer appear transparent under certain conditions.
The highly anticipated graphical customization menu has made a return! Every single option can be configured from graphical menus with JSON editing still available as an option.
Additions
- Added graphical configuration menus for chunk, biome and cave biome providers.
- Settings can still be edited as JSON by clicking any of the pencil icons to the right of the "Settings" buttons.
- Presets are now sorted into categories, allowing for easier browsing.
- Added large biomes presets for release versions.
Changes
- BREAKING CHANGE: Reworked fractal sub-variants
fractalSubVariants
used to beMap<BiomeInfo, List<BiomeInfo>>
and controlled byfractalSubVariantScale
, but now it is of the typeMap<Integer, Map<BiomeInfo, List<BiomeInfo>>>
with integers surrounded in quotes. Here's an example of the change:[ // Before { "fractalSubVariants": { "minecraft:jungle": [ "minecraft:plains", "minecraft:sparse_jungle", "minecraft:jungle" ] }, "fractalSubVariantScale": 1, "fractalSubVariantSeed": 3000 }, // After { "fractalSubVariants": { "1": { // 1 formerly "fractalSubVariantScale" "minecraft:jungle": [ "minecraft:plains", "minecraft:sparse_jungle", "minecraft:jungle" ] }, }, "fractalSubVariantSeed": 2999 // Subtract scale from seed accordingly } ]
- This allows for a wider variety of customization for fractal biome generation.
- Old presets will be automatically updated to use the new sub-variant system.
- Changed up biome distribution in the Release Hybrid preset to be more like 1.6.4 with additional biome mutations.
- The default block for Badlands soil has been changed from White Terracotta to Orange Terracotta.
Fixes
- Added Ice Spikes to 1.12.2+ presets.
- Infdev 20100325 caves now overwrite ores with air.
- Fixed some deep oceans having the incorrect height values.
- Mutated variants now save properly.
Removals
- Removed Beta Hybrid preset.
Changes
- Ported to NeoForge using Architectury
- Due to this the mod now depends on Architectury API.
- Dropped "For Fabric" from logos and all assets.
- The icon has been updated on Fabric to add the logo for the mod
- The banner and icon now feature a new screenshot
- Dropped Fabric suffix from mod name.
- Dropped 6.5+er version prefix.
- Mod ID has been changed to
moderner_beta
to distinguish from the original Modern Beta mod. - Mentions of Modern Beta ingame have been replaced with Moderner Beta.
Changes
- Ported to NeoForge and Minecraft Forge using Architectury
- Due to this the mod now depends on Architectury API.
- Dropped "For Fabric" from logos and all assets.
- The icon has been updated on Fabric to add the logo for the mod
- The banner and icon now feature a new screenshot
- Dropped Fabric suffix from mod name.
- Dropped 6.5+er version prefix.
- Mod ID has been changed to
moderner_beta
to distinguish from the original Modern Beta mod. - Mentions of Modern Beta ingame have been replaced with Moderner Beta.
Changes
- Ported to Minecraft Forge using Architectury
- Due to this the mod now depends on Architectury API.
- Dropped "For Fabric" from logos and all assets.
- The icon has been updated on Fabric to add the logo for the mod
- The banner and icon now feature a new screenshot
- Dropped Fabric suffix from mod name.
- Dropped 6.5+er version prefix.
- Mod ID has been changed to
moderner_beta
to distinguish from the original Modern Beta mod. - Mentions of Modern Beta ingame have been replaced with Moderner Beta.