- fixed dummy head rotation not being set correctly when first placed
- fixed same issues for armor stands
- fixed being able to break the dummy in adventure mode
- fixed dummy showing damage of 0
- fixed scarecrows preventing all kinds of entity spawn when in range and not just natural one
- scarecrow mode should now work on fabric
fixed an issue with spawn packet on fabric
fixed an issue where damage numbers would sometime not be shown when damage was small
no changes Just recompiled because mixin refmap decided it was its day off in the previous version...
added a config that allows "training" when hitting a dummy, making it spawn experience based off the damage dealt
fixed some damange number colors not working
fixed crit color armor stand item will keep its name
updated placement logic
removed extra entity goals from fabric version. no more scarcrow and dummy behavior
fixed client side stuff