Hotfix.
1.21 support Fixed a bug that could cause the UI to show incorrectly Add "constant mood" uniforms, expression parsers (fayer3), tag support in properties, and support SSBO's above 2GB Added better transform patcher messages (fayer3)
yeet
This is a major release, bringing support for tessellation shaders, Distant Horizons, and many more features, alongside a 1.20.5 styled redesign.
https://github.com/IrisShaders/Iris/blob/1.20.3/docs/changelogs/1.7.0/full.md
This is a major release, bringing support for tessellation shaders, Distant Horizons, and many more features, alongside a 1.20.5 styled redesign.
https://github.com/IrisShaders/Iris/blob/1.20.3/docs/changelogs/1.7.0/full.md
Fixes a bug causing drastically degraded performance in the last release.
(pretend 1.6.16 never happened okay)
you know the drill, sodium 0.5.5
sodium 0.5.5 or something
- Update to 1.20.4
- Fix Lunar Client compatibility
- Fix Rethinking Voxels compatibility
Fix snow crash
Fix snow crashing the game
- Update to 1.20.3
- Add playerLookVector and playerBodyVector vec3 uniforms
- Add relativeEyePosition uniform
- Added time uniforms
- Redid handling of biome categories
- Fix entityId in core shaders
- Update to 1.20.3
- Add playerLookVector and playerBodyVector vec3 uniforms
- Add relativeEyePosition uniform
- Added time uniforms
- Redid handling of biome categories
- Fix entityId in core shaders