Requirements
- JAVA 16+ (I am using Adoptium https://adoptium.net/)
- Fabric Loader >=0.12.1 (<-- Note the bump)
- Fabric API 0.40.8+1.17 (<-- Note the bump)
- 100% client side; no server side deployment needed
What's New
- Enhanced Sound Processing. You guys apparently liked it enough, so I added it back.
- Reverb (not echo) in caves and the like. Reverb and echo are two different things.
- Block occlusion processing. Disabled by default.
- Conversion of sound buffers on the fly to mono if needed. This will happen if a stereo sound is played in 3d space rather than global.
- Though using background threads it can be intensive on lower end CPUs. Feature can be disabled in the configs.
- Bow pull sound effect. Applies to players and skeleton like mobs.
- [WIP] Online version checking message to chat window to get notified of mod updates. On by default.
- Optional tweaks to some particle behaviors
- Disable player potion swirls in first person. Off by default. (Not sure about you guys but these particles can cause me a bit of vertigo.)
- Disable projectile particle effects. On by default.
- /dstod Time of Day client command for displaying current in game Minecraft date
- Experimental - need feedback whether it would be immersion breaking
Initial version.