1.18.8 - 20th February 2024
- Added Dedicated Talent/Accessories Syncing System for DTN.
- Added a Whitelist Food System in case anyone needs to add additional food.
- Added And Reinforced Dog Name Validating:
- More Random Names !!!
- Added Rice Mill !!! 🌾🌾🌾🍙🍙🍙
- A water-powered Utility Block to Auto-grind certain Items. For this block to be powered, the mill part must have its bottom (one block below the main block) covered in water while any block must not obstruct the rest of the mill. The mill will spin while this block is powered.
- Dog after being burned when Random Sniff will remember it and don't sniff hot stuff for a while.
- Drop cached Dog in DogLocationStorage when dog Unloads to prevent unnecessary storing of the dog in mem.
- Allow you to access Only a Single Dog Pack Puppy Inventory by Sneak
- Right-clicking the Dog inventory button located at the Dog's GUI > Train > Pack Puppy.
- Config Option to determine if dog Incap Value should be reset when the Dog receives any damage while being Incap. If this is disabled then the dog bandages would still drop under certain circumstances.
- Client Config Option to allow any world run on this Client's Integrated Server to give new players Starter Bundle regardless of that world's serverconfig.
- New Treat Bag Feature !!
- Right-click the Treat Bag to throw Dog food from far away!
- The Dog might even do a Backflip to catch it!
- Sneak + Right-click the Dog to access its inventory.
- ===========
- #Balance Sausage Food
- #Fire Drill Dogs don't extinguish themselves when fighting.
- #Seperated Incapaciated Value out of Hunger Value
- #The initial Incapaciated Value is now determined by the damage the fatal blow did
- #Improved And Optimized UI Framework ReRender mechanic.
- #The Talent Info View now ReRender when the Dog got that Talent Trained up, allowing Options to immediately appear when you click Train.
- #Upon being Incapacitated, all Effects will be removed from the Dog.
- #All effects cannot be applied to Incapacitated Dogs.
- #Canine Tracker no longer dumps all DogLocationStorage.
- #/dog locate command now directly outputs the Position and Dimension the Dog is at.
- #/dog ... byname command auto-complete now automatically wraps the Dog name in double-quotes if it has any spaces in between (hence why the (") character is not allowed)
- ===========
- *(Hopefully) Fix the occasional Double Interact bug causing Sit/Stand to be issued right after feeding the dog.
- *Update all players when Dog Talents Option (ex: Render Chest for Pack Puppy) changes to the Dog.
- *Fixes some rare cases where dogs continue to navigate a bit after being Incapacitated.
- Dog Names are now being checked in the Dog Class itself serverside and Corrected before being actually set to the Dog.
- Name length now has a hard limit of 32 characters, if a Name longer than 32 characters is somehow being forcibly set to the Dog (ex: via /data), it will be substring-ed to take only the first 32 characters.
- Name must not contain any Leading or Trailing Whitespaces, it will be Stripped before setting to the Dog. Certain characters are not allowed (ex: the Double Quote (") character), they will be removed from the name before setting to the Dog.
- *Fix certain cases when Conducting Bone forgot to Sit the Dog down when To Bed.
- *Fix Doggy Tools Dog sometimes "remembers" the seeds and keeps planting despite having no seed in the Toolbar.
- *Avoid weird cases that cause StringOutOfBound exceptions when rendering Health In Name.
- *Treat Bag now properly displays Content Overview of its inventory when hovered.
- *Fix the rest of the Black Text on certain Inventories.
1.18.5 - 16th January 2024
- FIRST UPDATE OF 2024!!! 🎊🎊🎊 ===
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Added new Decoration Item: Dog Plushie. 🧸
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Added new Accessory: Doggy Contact Lenses 👁👁 (You can now change your dog's eye color! Only works for simple models).
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Added new Accessory: Propeller Hat. spinnnnnaaaaa
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Added new Accessory: Fedora. dobe dobe badoo- 🕵️♀️
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Added new Accessory: Flat Cap.
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Added new Skin: Samoyed (1 variant + 2 special variants).
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Added new Skin: Bolt. ⚡
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Added new Option: Disable passenger collision (Wolf Mount).
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Added new Option: Enable Alternative Head Model (Wolf Armor).
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Added new Talent: Gate Woof open the nooor
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Added new Talent: Sniffer Dog! (Very useful for mining!)
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Added new Item: Scent Treat.
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Added Pro-tip to Food Bowl.
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JAPANESE TRANSLATION!!! by MashXP 「日本語翻訳!!! : マッシーXP」 ===
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#Allow Doggy Armor to render 3rd-party armors from other mods.
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#Allow Doggy Armor dogs to wear trimmed armor !!!
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#Update description for Pack Puppy.
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#Shock Absorber will now resists Sonic Boom from Warden!
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#Maxed out Doggy Torch now have very cool visuals! (toggleable)
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#Doggy Tools when farming need at least 1 type of seed in the Dog's Toolbar.
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#Tune Hellhound's fire resistant + Buff Hellhound lvl 4.
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#Pack Puppy now only offer food to other dogs if Obey Others is set to true.
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#Pack Puppy will pathfind to nearby dropped items when you or the other dogs killed an entity and made it drop!!!
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#Block passenger suffocate damage when riding Wolf Mount.
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#Buff Onigiri + add description.
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#Heel By Name Whistle now works well with hotkey.
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#Conducting Bone now works Cross Origin (configurable).
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#Added a few adjustments to the scrollbar in Dog Menu.
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#Dogs are smarter now. They won't run if lava is flowing diagonally.
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#Dogs will now go behind owners when going down stairs. ===
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Fixed minor typos.
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Chemi Canine don't transfer effect if enemy is dead.
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Hellhound will properly cook food if it can light mobs on fire.
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Fixed item not stacking properly (Pack Puppy auto-pick).
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Fix Tim Burtons trio eye/nose visual bug.
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HOTFIX: Dog pathfinding interupted when a block change happens in the world.
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HOTFIX (1.18.2/1.19.2 only): Normal Points reset after reload the world.
===
1.18.6 - 18th January 2024
- FIRST HOTFIX OF THE YEAR 🔥 ===
- Added Recipes for the newly added Hats and Dog Plushie. ===
- #Buff Sausage + Miso Soup
- #Torch Dogs' Torches unlit and slower when incapacitated.
- #Update Configs, remove redundant options and paraphrase existing one. ===
- Fixed minor typos, grammatical errors.
- *HOTFIX: Silly mistake causing third-party helmet to not render prop ===
1.18.7 - 20th January 2024
===
- *HOTFIX: Disable Gender Option being Inverted without updating in the code. Causing Unwanted Gender Disabling.
- *HOTFIX: Stoopid PackPuppy Bug that caused PackPuppy to not eat from chest or offer when there is an eligible food item in the slot located in theleft top corner of the PackPuppy inventory screen, in other words, slot 0. And also causing other hungry dogs to keep following it without eating.
- *HOTFIX: Potential shake animation glitch.
- #Tune Lava Shaking.
Another hotfix🔥...
- *HOTFIX: Dog Action is unable to overrideSit causing:
- *Dog cannot greet Owner
- *WaterHolder/RescueDog cannot urgently heal/extinguish owner support action.
- *Dog cannot Howl when sitting.
- #Option to limit Mob Retriever to only Dog to Dog.
HOTHOTFIX for 1.19.2, 1.18.2!
- (Configurable) Dogs who respawn in Dog Bed after being killed will now be incapacitated and are required to be nursed back to life.
- Added Indicator to SkinView to indicate how compatible the current model is with Accessories.
- #Bigger Ammy at Loading Screen!
- #Skin name in the main Skin View now cuts off if it is too long.
- #Use Unicode Flat Symbol instead of b for Guard Flat Indicator.
- Dog when entering water causes the world to StackOverflow and keep on StackOverflow when joined since the dog is still in the water.
🔥 HOTFIX! again...
- Documented the preferred way to make Onsen Tamago.
- #Prevent Guard Mode from spamming growl when the player repeatedly switches mode.
- #Player can now sneak at the Main tab of Dog Menu to prevent immediate Mode Change when pressing Mode Switch.
- HOTFIX: - Fix Sake Logic: Sake no longer drunk player client-side
- Drinking Sake does not consume the whole stack.
- HOTFIX: WolfMount causes sitting dogs to lose hunger in some versions.
HOTFIX!🔥
- Added a Dog Menu Option to toggle PackPuppy Offering Food to other Dogs and to pick up Nearby items (unlocked at level 5).
- #Change Mallet and Shrinking Bone recipe.
- #Dogs will now strategically eat all DTN's food items which present in the inventory. (Ex: Rice Bowls, Tofu, Soy Milk, Natto, etc)
- They will prioritize DTN's food over other Meat Foods.
- They will also prioritize DTN's food with lower nutrition. Except when they are low on health AND are not affected by Regeneration, they would eat at most one DTN's food with Regeneration effect and then continue to eat as normal till they are full instead of stopping at a certain threshold.
- #Improve DogSkin ScrollBar scrolling.
- #You can now throw an egg on the Top Face of the water cauldron which is directly on top of a burning block (ex: Campfire) and make Onsen Tamago!
- #Dog also still feels nakey when still being equipped with Radio Collar.
- Resolved texture conflict in PackPuppy model.
- HOTFIX: potential NullPointerException when triggering Playing Tag clientside.
- #Refined Dog Go Eat From Chest Dog Action:
- Fixed: Prevented Player from force changing the name of a dog whom they do not own using Vanilla's Nametag.
- Added description for Piano.