"holy hell"
Added:
- Added French translation, courtesy of GlaPI9999
- Added Korean translation, courtesy of AsseyGithub
- Updated Russian translation, courtesy of AEZAMF
Changes:
- Updated mod logo to logo, courtesy of Milkyfur
- Changed cast iron and nethersteel item textures, courtesy of LopyLuna
Fixes:
- Fix CBC fluids appearing as "fluid_type.unregistered_sadface"
- Fix player breaking blocks while riding autocannon carriages and autocannons
- Fix player aiming at wrong spot when riding autocannon
- Fix player aiming on autocannon
- Fix autocannon ammo container culling
- Fix cannon mount syncing
- Fix camera and hitbox for player riding autocannon
- Fix packets crashing game by executing on network thread
"Made In A Castle With Better Equipment"
- Can, Monster Movie (1969)
Create Big Cannons now supports Create 0.5.1.c on Forge.
Added:
- Added smoke shell
- Added machine gun rounds, cheaper autocannon ammo that is only effective against entities
- Added material config for big cannons and autocannons
- Updated Spanish, Polish, Chinese (Simplified), Ukrainian translations
- Added tracers that need to be added to autocannons
- Autocannon projectiles no longer spawn as tracers by default, configurable for legacy behavior
- Added ammo container for autocannons
- Can be attached to autocannons manually or by mechanical arms
- Can be reloaded manually or with deployers
Changes:
- Overhaul textures
- Configurability for big cannon and autocannon materials via datapacks
- Rework autocannon mechanics
- Connected textures for steel and nethersteel cannons
- Molten metals no longer have any interactions (burning, pushing) due to performance issues
- Tweaks to some projectiles
- JSON config refactor
- Rewrite cannon projectile level clipping once again to be easier to work with for other mods
- Rewrite handle autocannon player seating
Fixes:
- Blocks now handle projectile hit when hit by cannon projectile
- Fix sliding breech boring
- Fix game crashing when determining maximum/minimum cannon pitch
- Fix ability to duplicate big cartridges
- Fix big cartridge rotation
- Fix some compatibility issues with Canary, possibly Arclight
- Fix cannon carriage going faster in water when it should be going slower
- Fix Fabric fluid registration crashing on serverside
- Fix partial damage on different dimensions
- Fix syncing for fluid blobs (thanks to wchen1990 on Github for the PR that fixed this)
- Fix FOV effects effectively being disabled by mod
- Fix cannon builder not being able to change activation state when fully extended
- Fix cannon ponders
- Fix cannon blasting ponder for Encased Fan to always be after Create ponders