Notes:
- The temporary recipes for Bug Web (bug_net) and Apple Pie (apple_pie) have been removed
- The following temporary recipes have been removed and purchased by the Mechanic:
- Switch
- 1/2 second timer (timers_1_2)
- 1/4 second timer (timers_1_4)
- Red Wrench
- Yellow Wrench
- Blue wrench
- Green Wrench
- Wire cutters
- Mechanical Len
- Obsidian Rose has been removed from Shadow Chests in Nether's Spires and dropped by Fire Imps
Fixes:
- Corrected some text translation errors
- Fixed the Nether Spire missing obsidian bricks
- Fixed missing granite from the Sky Island Treasure Room and incorrect names for Sky Chests
- Fixed a bug where the Eater of Worlds had low head damage
- Crash with Touhou Little Maid (Thanks to Tartaric Acid for his help!)
- Use a Luanr lib with MANIFEST.MF modified to prevent some dedicated server from being unrecognized
- Apple skin no longer shows health restore and hunger restore when using the Legacy food style.
- Fixed an issue where the Dungeon Golden Key would not be consumed
- Fixed items not stacking when moving items quickly in the smithing table
- If the backpack is full, critters caught with the Bug Net will not despawn
- Fixed an issue where NPCs would sometimes pan
- Fixed the corruption jade ore block status incorrectly
- Fixed nature's gift generation error
- Fixed missing gold bricks on the surface of the dungeon
- In the temporary recipe, the orange dye required for the synthesis of the turquoise dye in the turquoise dye was corrected to cyan dye
- Interacting with NPCs with a charged weapon no longer causes the weapon to start charging
- The Angler's quest refreshes properly after the player skips the night
- Fixed a bug where the Dark Shake (smoothie_of_darkness) required a campfire to craft
- Fixed the night_edge->nights_edge and Chinese names (Night-> Night's Edge) and the English name (Night Edge->Night's Edge)
- Effect immunity accessories no longer useless in NeoForge 21.1.174+
- Fixed a crash in the Angler quest probability
- Fixed an issue where the dungeon's equipment prefix was fixed
- The Alchemy Table now prioritizes matching recipes that require more ingredients
- Trees grown from saplings are no longer replaced with yellow willow trees
- Whips no longer spawn particles when the game is paused
- Pressing E in the guide dialog no longer opens the trading screen and exits directly
Improvements:
- Further increases the number of Life Crystals in the Glowing Mushroom biome
- Reduced the sound volume of the Ice Blade
- Some textures, model optimizations, and additions
- Nature's Gift is now added to the Fishing-Treasure Pool in the Jungle biome
- JEI allows items to be transferred when viewing the recipe for the heavy workbench
- Evil materials, Evil Seeds, can now to be shimmer transmutation
- Jade can show the hammer digging type
- Zombie arms are rendered using a model
- More item tooltips added
- The "/clear" command now retrieves items from the extra inventory
- Tossing and picking up coins will play a special sound effect (thanks to Callister Corvus!)
- The decayeder has a special sound effect (thanks to Callister Corvus!)
- Heavy Workbench allows matching Shaked and Shapeless crafting tables (but special crafting, e.g. map expansion, book cloning, was not allowed)
- The corresponding biome now generates weeping vines
- Allows the use of data maps to define invulnerable ticks caused by mob attacks
- Using a gun in creative mode no longer breaks blocks
- Extractinator products can now be searched in JEI
- Rocket Boots sound effects (thanks to Callister Corvus for the production!)
- Ground friction penalty is waived when the player uses a hook
- Replenish some item value
- Seeds will not be in the ammo slot by default when picked up (can be changed in configuration)
- Add a brief cooldown period to the recall potion to prevent the use of an extra bottle
- Configurable to decide whether or not to broadcast NPC arrival and death messages
- Night's Edge effect has been changed to aurablade
- Altar tooltips have been moved to the hotbar
- Honey Buckets and four bottomless buckets have capability
- The mod's vanilla type recipe is unlocked when the player obtains the material
- Players who do not have JEI installed will be alerted when interacting with the guide (EMI will not be alerted too)
- New configuration for the HUD, allowing the player to modify the offset of mana, health, and extra inventory button
- Terra Curios' keybinding category redirect to the Confluence's category
- Terra Entities, Terra Curios, and Confluence sound effects have subtitles
Adjustments:
- Muramasa's damage increased by 2
- Reduces post-evil bosses tool attacks
- Reduce the use of CD for Flower of Fire
- Greatly increased the damage of all mage weapons again
- Increased damage from most guns by varying magnitudes
- Reduced whip weapon damage by 2
- Reduced the mark damage of whip weapons
- Lowered the ingredients required for crafting the Iron Golem Staff.
- The painter's spawn condition has been changed to any 8 NPCs
- Hellstone blocks other than Hellstone ore no longer flow lava
- Space Guns and Bee Guns use magic ranged damage
- Wand of Spark reduces gravity limit (same range as Frost Wand)
- Glowing mushrooms will appear at a higher brightness
- Recipes for Confluence gold equipment
- Mana storage type has been changed to float, which will make mana cost finer and mana regeneration faster
- Change the recipe of the signal Adapter.
- Change the recipe for the Timer series
- Dungeon Guardian damage limit (can only deal 1~2 damage each time)
- Skeletron's head is limited when he has a hand (45% damage limit per hand)
- Downsizing the size of structural calcite caves, granite caves
What's new:
- Compatibility with WayStones mods (NPCs will sell pylons)
- Entity tracker points to Flying Monsters, and Wall Piercing is now the default configuration
- Recipes for Sawmill
- Keg (Ale can be obtained by right-clicking on the keg with a Mud)
- Bewitching Table (right-click it to gain Bewitched effect)
- Compatible with Loot Beams Reforks
- A batch of weapons compatible with better combat (thanks to AdriMark!)
- Compatibility with Arsnouveau (can be switched on and off in compatible configurations)
- Iron's Spells 'n Spellbooks compatibility (toggleable in compatibility configuration)
- Compatibility with Xaero's (World/Mini) Map (if the backpack contains a wormhole potion, you can click on the player's image in the world map to teleport it)
- Allow players to fish in honey
- Implementation: Beenade, Rockfish, Evil Wooden Gear
- Desert and Ice biomes now generate separate Sandstone Chests, Ice Chests
- Water chests generate in the Overworld
- Dungeon Finding Ritual (current tutorial includes Crypt Note, Tombstone Ruins, and Ponder of Create)
- Dungeons now have two underground floors (previously generated chunks do not automatically update the second floor)
- New Bonus Set
- Ash (Ash Set) set
- Full set: Reduces fire damage by 50%
- Pumpkin Set
- Full set: Triggers 4 classes to increase damage by 10%
- Obsidian Set
- Helmet: 8% increased summon damage
- Chestplate: Increases the maximum number of minions by 1
- Leggings & Boots: 4% increased summon damage
- Full set: Increases whip attack range by 30%, increases attack speed by 15%, increases summon damage by 15%
- Flinx Set
- Breastplate: Increases summon damage by 5% and increases max minions by 1
- Wizard Set
- Gem Robes: Increases a certain amount of maximum mana and decreases a certain amount of mana cost according to the corresponding gem robes
- Ash (Ash Set) set
- New Enchantment(The following enchantments have a chance to be obtained in each random enchantment book reward, surface, underground, cave layer, empty island village, dungeon, and treasure chest)
- Mana Regeneration: Increases the amount of mana that naturally regenerates, allowing enchantment to magic weapons or armor up to three levels, increasing mana regeneration by 10% per level (in conflict with high-efficiency mana)
- Efficient Magic: The less mana, the less mana is consumed, allowing enchantment to magic weapons, Meet the formula 'Cost Ratio = 0.5 + Remaining Mana / Max Mana * 0.5' (conflicts with Mana Regeneration)
- Mana Mending: Restore an item's durability when the mana used once exceeds the threshold, and the amount recovered is rounded down to the amount above the threshold. The scope of application is the same as that of empirical patching, with a maximum of three levels, with a threshold of 8 points for the first level, and a threshold of 2 points for each level (conflicting with the empirical patch)
- Celestial Absorption: Magic weapons that deal magic damage have a chance to drop stars, and can only be enchanted on magic weapons; Up to 2 levels, each level increases the chance by 10% (conflicts with Demonic Mitigation)
- Soothed Mana: Reduces the duration of Mana Sickness, which can only be enchanted on magic weapons; Up to 2 levels, each level reduces duration by 10% (conflicts with Sky Dome)
- Arcane Protection: The amount of mana drawn when taking damage is a certain percentage of the maximum mana value multiplied by the value of the damage taken, and the damage canceled is the value of the product of the damage taken by that ratio; Up to 4 levels, each level provides a 5% ratio, and a maximum of 80% damage immunity (conflicts with the Protective enchantment)
- Spell Desperation: The lower the remaining mana ratio, the higher the attack power, and can only be enchanted on magic weapons, up to the second level; Formula 'Final Damage = (1 - Mana Remaining/Max Mana) * Enchantment Level' (Clashes with Mystic Surge)
- Mystic Surge: The higher the remaining mana ratio, the higher the attack power, and can only be enchanted on magic weapons, up to level 2; Calculation formula 'Final Damage = Remaining Mana / Max Mana * Enchantment Level' (Clash with Anti-Demon Fury)
- New NPCs:
- Mechanic (found in the Mechanic's Hut on the second floor of the Dungeon, which requires a key to unlock it, which is in the chest on the third floor of the Dungeon)
- Traveling Merchant (spawns between 4:30 AM and 12:00 PM daily, with a 22.12% chance of spawning per day)
- Clothier (Wearing the Clothier Voodoo Doll and killing it at night will summon Skeletron again)
- Feature: gem caves
- New monsters
- Piranha (spawns in jungle water)
- Fire Imps, Demons, Voodoo Demons (spawned in the Nether)
- Snow Monsters, Undead Vikings (spawn under ice)
- New animals
- Birds, Crested Blue Magpies, Red Magpies (spawn in forests, plains)
- Bunnies, Exploding Bunnies, Ducks, Squirrels (spawning in forests and plains, except Exploding Bunnies)
- New summoning staff
- Sparrow Staff (Tree of Life Chest Chance Acquisition)
- Imp Staff
- Sculk Staff (gain chance of killing the Warden)
- Flinx Staff
- Event system
- Slime Rain
- This archive has been running for more than 30 minutes
- Each event should run 85-180 minutes apart
- There can only be one Slime Rain event in a world
- Bloody Moon
- full moon
- The time should be between 13800-22000
- There can only be one Blood Moon event in a world
- Goblin Army
- Requires the player to have used at least 5 Life Crystals
- Evil blocks(Shadow Orbs or Crimson Hearts) have been destroyed once
- There can only be one Goblin event in a world
- Slime Rain
Fixes:
- Fixed Daedalus Stormbow craash
- Disabled piglin invasion events
- Aligned the actual wand damage with the damage in the item tooltip
- Fixed the issue that falling stars could not interact and did not fall
- Allows gun-wielding interactions
- Fixed the loss of animation of painted blocks caused by Sodium
- Allow Altar Crafting Table materials to be five instead of four
- Eye of Cthulhu will no longer spawn during the day
- Fixed thin honey blocks being broken by water
- Fixed attack damage when phasesaber is off
- Fixed grass seed interaction logic
- Fixed possible null pointer exceptions
- Fixed paint compatibility with some mods with special render blocks
- Fixed game phase directives in single-player mode
- NPC dialogue no longer refreshes when toggling full screen
Improvements:
- Optimized code running efficiency when installed with Sodium
- Art asset updates
- Excessively long achievement descriptions are displayed in batches
- Allows configuration to make Hardmode transitions perform immediately (requires a strong PC)
- Optimized Hardmode conversion speed
- Moist sand can be planted with palm trees
- Expanded the Skeletron Hand hitbox
- Cthulu Shield Dash is now a seperate keybind
- Blocks grappled to have a particle effect, adding a sound to the grappling hook
- Most "Unbreakable" items can no longer be enchanted with Unbreaking or Mending.
- Bane of Arthropods now works on more mobs, such as Queen Bee.
- Touhou Little Maid Mod now has trade support.
- Vanilla and Confluence Bottles can now be swapped in a crafting table.
- NPC dialogue is displayed in separate lines
- The merchant sells an additional 100 arrows
- The Meteorite Compass will save the coordinates of the last meteorite
Adjustments:
- Modify the namespace of some data components
- Structural data storage compression and namespace modification
- Assign a unique ID to each type of chest
- A large number of block and item IDs have been changed
- Player persistent data migration
- Make sure the dungeon generation phase is last
- Shimmer item transmutation changed to crafting table
- Achievement positions have been changed to data-driven
- Reduced the knockback of some projectiles
- Adjusted Dungeon Guardian stats
- Enhanced developer weapons
- Queen Bee and Skeletron have 2 and 4 armor penetration, and all bosses gain lava damage reduction
- The default value of an item has been changed to 50 Bronze
- Reduced the amount of materials required to craft Terrakin armor sets and lava sets
- Slightly increased the spawn weights of all Jungle enemies, increasing the maximum number of wasps spawned at a time from 1 to 2
- Glowing Mushroom biomes generate additional Life Crystals
- Banker Villager workstation changed to safe
- When using elytra, you cannot dash with a shield
What's new:
- Calcite Caves, Granite Caves, Glowing Mushroom Caves, Desert Oases
- Compatibility with Create
- Fixed a crash when player try to use the Night Edge in dedicated server
- Fixed a crash when world starting hardmode conversion in dedicated server
Changelog (1.1.2):
Special Considerations:
- Musket bullets, a temporary recipe for the Artisan Workshop on the Heavy Workbench have been removed
Fixes:
- Angler natural spawning will be removed from the area as normal
- Uninteracted Angler will no longer broadcast an away message when it is naturally spawned
- Necromantic set reward modifiers
- Fixed the initial stats of lightsabers
- Floating on water while the player is in a boat no longer works
- The amount of money an item sells is no longer multiplied by the square of the quantity sold
- When the confluenceSpreadableChance command is set to 0, evil will not spread
- Fixed the issue of not being able to pick up items in delicate storage
- Water Drift effects and Deep Sea Explorers no longer cause liquid to run at high speeds
- Possible collapse of the Arrow Repair entity
- Fixed extra slot reading error caused by players crossing latitudes
- Fixed the issue that the box could not be opened
- Accessories that enable melee weapon autoswing no longer cause firearms to swing
- Correctly remove persistent data when using commands to undo achievements
- Adds the Bone Pickaxe, the indestructible stat of the Axe of Regeneration
- NPCs no longer duplicate items in the player's hand
- Across latitudes, guns now correctly get bullets from the extra inventory
- Fix compatibility with Dynamic Trees
- Fixed the issue that JEI could not query the recipe ID
- The sky can no longer fish for crates from other environments
- Dead Chest traps no longer spawn on fluids
- Shimmer can no longer transmute into a Pearl Sapling
- Repair the Mandate of Heaven Moment is compatible with Lithium
- Fixed incorrect item hints
- Fixed the issue that the team button was not displayed
Improvements:
- The signal cable can also be seen by holding an item with a SHOW_SIGNAL tag
- Alert the price of the item sold and add a client configuration switch to it
- An item with an 🔒 identifier will tell you in its tooltip that it is an unfinished item
- Supplement the block tag for furniture
- JEI displays the attributes of the blocks required for the cooking pot recipe
- Treasure Bag explosion proof, the despawn time has been changed to 10 minutes
- Hooks now reset the player's jump times as long as they hook a block
- Bosses no longer spawn underground
- Heavy duty bench titles that are too long are automatically reduced
- Iron Crates, Ambient Crates, and Gold Crates are now affected by luck
- Some treasure weights are now affected by luck, and random enchanted books are added to the treasure pool
- Monster drops now have a very small chance to be affected by luck
- Monster food drops and regular drops are now affected by looting
- Honey bottles can now be crafted from Honey Buckets and Glass Bottles
- Houses can now detect any light source with a strength greater than 10
- Suppress the output of Unknown recipe category logs
- Gels can be identified as food
- Added safe fall height to the Multi Jump accessory
- Right-clicking on an altar teaches you how to take and craft things
Adjustments:
- Temporarily remove the event system
- Removed the Amethyst Geode replacement and added a configuration where the Crimson Heart was wrapped
- Treasure can now only be caught in open water
- Whips can no longer pass through walls
- Turn up the light intensity of the Hellstone
- The reforge price fluctuates according to the goblin mood
- Reduced the chance of meteorites falling on loaded chunks
- Crates can now be quickly mined with a hoe
- Youth League values have been adjusted
- The party button has been moved to the extra inventory
- Treasure Bag loot table type changed to gift
- Cursed skulls now give the player a curse debuff
- Magic Thorn, Aqua Staff, and Fire Flower damage increased
- Base Staff Projectile Hitbox expanded
- Goblin Tinkerer is temporarily adjusted to spawn after defeating any evil boss
- Temporarily remove spears from loot
- Downgrade honey regeneration rate
- Increased Volcano attack speed to 1.2 and damage to 25
What's new:
- Hoe (appearance unfinished)
- Locked mode has been added to the Entity Tracker
- Added mode switching function to the hammer axe
- New configurations for NPCs, Falling Stars, and Meteorite spawns
- Add a sell price to most items
- Slime soaked honey turns into a honey slime
- Enemies have a chance to drop stars when killed
- Antlion Bee, a giant Antlion Bee joins
- Evil hoes, shovel tools added
- NPC invitations, which are used to reset NPC check-in information in the current area
- Enemy Banner
- Ammo Reserve Potions, summoning potions can now be crafted
Changelog (1.1.1):
Fixes:
- Fixed Null Pointer Exception for arrows
- The Old Man can summon Skeletron normally at night
- The guide no longer spawns when doMobSpawning is turned off
- When there is no trade, the trade button is no longer displayed
- Fixed polymorphic synthesis failure in Heavy Workbench
- Locked chests are explosion-proof
- Fixed a crash where players would open extra slots after respawning
- Dungeon Guardian spawns
- Bullets now don't catch fire, gun animations fixed
- Dungeon Guardians now do not break armor and disappear
- Crash caused by sword projectile distance comparator
- Fix NPCs to swallow items
Improvements:
- The gel can be eaten, and there is a 1% chance of choking
- The Old Man no longer run around
- The Old Man spawn priority higher than other NPCs, and do not spawn into walls
- When an NPC within 96 meters of the player dies, the player will receive a message
Adjustments:
- Increased Dungeon Slime spawn weight
- Adjusted the way gloves accessories work
- Resaturate food
- Allow some monsters to spawn during the day
- Bullets, which are one of the conditions for the Arms Dealer's check-in, have been changed to Terra bullets
- Reduced Devourer spawn weight
What's new:
- What some workstations look like and how they are obtained
- Some enemies, but no way to spawn
Changelog (1.1.0-hotfix):
Fixes:
- After defeating Skeletron, refresh the game stages as normal
- Invalid houses no longer trigger achievements
- Removed the Old Man from the dungeon structure and spawned naturally
- Elderly are not allowed to summon Skeletron during the day, and pressing the summon button will not have a dismemberment effect, and the dialog box will be automatically closed
- Drunken World no longer lowers sea level
- Fixed the Lucky Potion level error
- Fixed the translucent icon for Lucky Potion not working in the inventory
- Fixed a possible crash in Skeletron
- Fixed an issue where guns didn't eat ranged bonuses
- Fixed the issue that the reforge interface failed to open
- Fixed maid server crashes
- Repair naturally generated chests cannot be opened
Improvements:
- JEI Collection slots no longer obscure extra slot cosmetic slots
- Painters and Goblin Tinkerers spawn early
- Glass kilns allow for a wider range of glass materials
- Added item hints for Meteorite Compass
Changelog (1.1.0):
Special Considerations:
- The Potion Table's temporary crafting recipe has been removed and can be obtained in the Dungeon Structure
- The Eye of Cthulhu natural spawning mechanic resets, and previously defeated Eye of Cthulhu will spawn again
- In order to keep up with the updated information of detectable minerals and precious creatures, you need to go to the previous Terra cosmetic configuration and click Reset
Fixes:
- Fixed an issue where boss damage ignored armor
- Fixed whip damage multiplier issue
- Fixed an issue where the Lifeform Analyzer could not detect pink slimes
- Fixed a duplicate boomerang issue in the loot table of Living Wooden Chests
- Fixed an issue where Ivy Chest's loot table did not contain the Staff of Regeneration
- Fixed an issue where Exotic Lava Bricks were not explosion-proof
- Treasure Bags now correctly divide difficulty drops
- Bottomless buckets are no longer consumed when participating in crafting
- Disable Terra creatures' loot tables, recipes, and mob spawns
- Fixed a possible crash for maids using Life Crystals
- Terra-style food slots are compatible with apple peel mods
- Fixed boss armor breaking
- Heavy duty benches cannot be mirror-matched
- Aether blocks and dim aether blocks can now be obtained as expected
- Pure Glass series is now obtainable as normal
- Infernal Bats can now drop Bat Sticks normally
- Do not allow stepladders to be washed away by fluid
- Paint Repair Directive
- Locked chests are no longer allowed to be used for logistics interaction, destruction and movement
- Tombstones fall normally
- Extra trinkets, decorative armor slots, apply curses
- Fixed some incorrect drops
- Fixed boomerang not hitting bosses
- Fixed queen bees being interrupted by large attack intervals
Improvements:
- Lifeform Analyzers can now detect Nymphs
- Metal detectors can now detect opals, sticky crystals, and cold crystals
- Arrows with the correct tag can be transmuted by Glimmer
- Unfinished items are now displayed 🔒 in the top left corner of the GUI
- Terra achievements use stickers to render icons
- Hints for permanent buff items
- Evil Stones can now be obtained with Precision Mining
- Ogre spawns more successfully, limiting the top speed of elongation
- Nymph can move and stand up after purification
- Overhauled the Jungle Underground environment
- Some texture optimizations
- Optimized the UI for displaying the effect of the suit
- The Swallower now ranges on a certain difficulty
- Some items are in HD when handheld, but 16x in the GUI
- Cobwebs are now craftable
- Locked chests prohibit interaction
- King Slime's HP is reduced, and he will jump lower and faster
- Vanilla geode generation can now be replaced by the configuration of the Catchy Afterlife
- Jars can drop the Dungeon Golden Key in the Dungeon
- Entering the dungeon can now be decided to warn the player by converging the Afterlife configuration
Adjustments:
- Whip series range adjusted according to stage (mostly down)
- Whip series damage, attack speed increase, use cooldown reduction
- Changed the damage detection logic, removed the use of the damage immunity tag, and added mount sounds
- Remove the painting from its main body
- Adjust the model and correct the translation
- The Obsidian Skull provides an additional 1 defense, and the Cthulhu Shield provides an additional 2 defense
- Boss tracker detection range modified
- Boss vanilla health bar color
- Maid Life Crystal HP increased from 4 to 2
- Modified the Nymph trigger condition
- Bow damage reduced overall after platinum
- Snow jackets, raincoat covers, miner covers, and pumpkin covers have been adjusted to have no durability restrictions
- Reduced the amount of crafting required for pumpkin sets
- Reduces the need for 3 Crafting Gems for Gem Staffs
- Slightly increases the damage of most magic weapons
- Fledgling Wing Flight Time Slash
- Shortbow charge now takes more time to pull up
- Grass Sword crafting recipe tweaked
What's new:
- NPC system
- Dungeon added
- Boss: Skeletron added
- Lots of Terra content completions
- Guns completely reconstructed
- Necro set added
- Fixed an issue where Heavy Workbenches could not be crafted
- Cultivating Sword Qi and Staff could not cause the armor stand to fall
- Fixed whips, boomerangs, and sword energy attacking mounts
- Fixed an issue where right-clicking an item would disappear if the choking effect continued
- Terra cosmetic configuration screen
- Tombstone spawn switch
- Use mounts to automatically remove hooks
- Thorn Potions do not counter-damage the opposite one
- Fixed the bug that the shield could not attack the eye
- Fixed the bug that the invincibility frame was too short during the shield rush
- Frost is only inflicted on Frost Crystal Set's magic attacks
- Item tags have been replaced
- Mount items can no longer be stacked
- Crash caused by a Cytrara cosmetic item when trying to read the Apotheosis attribute
- Mount sound effects
- Correction of food saturation and satiety
Fixes:
- Forbidden to catch boss creatures in the containment tank of the New Magic
- Fixed Flame Flower not blooming in non-natural dimensions
- Fixed an issue where the weights of the Golden Box Mana Potion and the Healing Potion were out of balance
- Reduced the durability of Tin series equipment (so that it is not higher than iron)
- Golden carp can now only be caught underground
- Fixed incorrect ore loot tables
- Fixed incorrect grass block loot table
- Fixed an issue where the hook would not retract when blown up into the sky
- When a falling star falls on an empty island, it will confirm whether it has landed
- Fixed an issue where the Giant Workbench was consuming the wrong items
- The iron crate of the blacksmith shop in Sky Island Village generates normally, and the jar in the residential building generates normally
- Item rarity no longer causes mechanical powerlist filters to work properly
- Support for altars in the logistics module, jade can view the contents of the altar
- Fixed an issue where the Trials spawner would spawn extra slimes incorrectly
- Fixed whip server crash
- Fixed an issue where meteorites would not be broadcast after landing
- Boomerangs, whips, summons, and sword aura can damage certain creatures normally
- Mob stats can be modified as normal for other mods
- Fixed the issue of rendering errors and duplicate rendering of Mineral Penetration
- Fixed an issue where bosses and some monsters would run away
- Fixed crashes caused by anvils when they hit the ground
- Maids do not attack wasps
- Fuel in the Hellforge can no longer be pumped from hoppers
- Fixed crashes caused by slime zombie spawns
Improvements:
- Wet sand blocks can be used to speed up digging with a shovel
- The Frost Wand can now be obtained by crafting the Spark Wand with the Frost Pith
- Vanilla grass now drops grass seeds, and grass in the jungle additionally drops jungle grass seeds
- Added a special display for damage absorption in the stacked health bar UI
- Magic Conch, Hell Conch now have a hint when recording a point
- Eyes of Cthulhu will be prompted when they are about to spawn naturally
- Gravity traps now force gravity to be reversed
- Some texture improvements have been updated
- Some armor models have been optimized and updated
- In the Eye of Cthulhu's natural spawn condition, 10 defense is required to 18 defense (10 defense will be adjusted again after NPC implementation)
- Adjusted Opal ore generation so that it only replaces diatomaceous earth blocks
- Adjusted the generation of Ocean Gravel so that it also replaces diatomaceous earth and hardens the generation of Sand Blocks
- Adjusted the damage gradient of the Axe series
- Increased the durability of Silver Series equipment
- Adjusted the distribution of armor values in some armors (does not affect overall armor values)
- Synced axe damage to vanilla's damage gradient
- It is forbidden to switch items when the whip is used
- Adjust the way wrenches and wire cutters are combined
- Reduced the volume of cooldown, teleport, falling star, and mana crystal sounds
- Bow and arrow charge to complete sound changes
- The Shield of Cthulhu no longer needs to sprint again to sprint, instead presses the sprint key once (left Ctrl by default)
- Shovels, hoes, and hamaxes can now be enchanted
- Added a configuration to switch on and off to ride minecarts automatically
- Reset the surface judgment of some structures to avoid burying them in the mountains
- Added orbital support figures and modified the orbit generation mechanism
- Add the resource plan configuration of the Mine Penetration configuration
- Dismemberment is automatically disabled when the YSM module is installed
- Added worm death animation
Adjustments:
- Increased the spawn rate of large living mahogany
- Slightly increased the spawn rate of small life mahogany
- Slightly reduced the spawn rate of Giant Ice Spikes
- Increased the attack power of all whips
- All whips now deal less damage when attacking multiple targets
- Increased volcano, meteorite lightsaber attack
- Boulders will now attempt to trigger in chains
- Obsidian Skull recipe changed to 10 Obsidian + 1 Skull
- Adjusted the calculation method of some attributes
- Whip damage falloff
What's new:
- Meteorite Compass: It can indicate the location of meteorites (obtained from Altar Crafting or Sky Island Village Chests) (used in a single game, will not be effective when exiting)
- Slub whip and gem whip series added
- Leather whip added, can be purchased at the maid shop
- Meteor Hamaxe and Lava Hamaxe added
- Opal (Abyssal Scales): Each item increases melee damage by 1%.
- Helmet: Breathe 5% longer underwater
- Breastplate: Increases damage by 20% for 3 seconds after successfully intercepting the next attack with a shield, if you hit during the 3 second boost, the damage stops, or if you are hit, the damage stops
- Leggings: Increases critical strike chance by 2%.
- Shoes: Increases underwater movement speed by 5%
- Collect the 4-piece set: Grants you 4 HP damage absorption, re-granted every 5 minutes
- Nymphs, Grabgers, Maneaters, and Swamp Slimes join
- Qingming Only: Youth League slimes join
- Qingming Limited Food: Join the Youth League
- Blades of Grass can now be crafted
- Cooking pot added: You can use it to craft more advanced foods
- New Enchantments:
- Sweeping Whip: Whip enchantment, with a chance to sweep the whip sideways when attacking
- Shadow Clone: Enchanted by a boomerang, the number of times the boomerang can be used increases according to the level of this enchantment
- The above enchantments can only be obtained from the Anvil + Enchanted Book
- Sticky Saddle and Honey Goggles are added, which can be obtained from the Slime King and Queen Bee Treasure Bags, respectively, to summon the corresponding mounts
- Tombstone: Spawns upon the death of the player, comes with a message about the player's death, and can be edited to edit the text
- Villager's new profession: Cook, working block for cooking pots, mainly trading food
- Parrots now drop Bird Meat and Frogs drop Frog Meat
Fixes:
- Fixed server connection issues
- Fixed server crash caused by boss health bar display
- Fixed incorrect mining levels for some blocks
- Fixed incorrect damage types and non-functional summon damages
- Restored accidentally deleted tags and added more tags
Optimizations:
- Honey-soaked Piglins will no longer transform into Zombified Piglins
- Thin honey blocks now allow entities to pass through while slowing them down
- Cave detection potions now highlight Opal, Hellstone, Ash Hellstone, Quartz, Nether Gold Ore, and Gilded Blackstone
- Instant TNT can now be dropped and crafted
New Content:
- Beehives now spawn larvae - breaking them summons the Queen Bee
- Added textures for thin honey blocks
- New weapon type: Whips
- Swamp Vines: Crafted from Sticky Crystals and Spore Roots, inflicts 2 seconds of Slowness on hit
Fixes:
- Pickaxes from other mods will not be calculated using pickaxe force by default
- The sea level in the drunken world was changed to drop by 1/4 instead of the mandatory 47 meters
- When entering a seed, a secret seed that was entered but deleted immediately no longer causes New World to have the Secret Seed trait deleted
- Fixed an issue where events are compatible with Dragon Survival
- Fixed Water Walking Boots
- Fix possible block loading deadlocks
- Bees are creatures that cannot be considered enemies if they do not seek enemies
- Repair the Tree of Life room
- Replenish all grass block mining tags
- All level 2 mining (meteorite ore) and above blocks cannot be mined when the pickaxe power is low
- Fixed the issue that the diet level of golden carp was incorrect
- Fixed the wrong filling of baobab blocks
- Shuriken and throwing knives can no longer destroy drops
- Fixed a bug where a dead man's chest would turn into a normal chest after being dug up
- Fixed an issue where magic damage didn't eat bonuses
- Skip dummy right-click interactions
- When installed at the same time as the Apotheosis attribute, some of the Catchment properties are correctly replaced with the Apotheosis attribute
- The Eye of Cthulhu now naturally refreshes
Improvements:
- New health bar textures
- Updated some texture improvements
- Celestial Mill Synthesis spawns particles one at a time
- Adjusted the blast radius of the bomb
- Fire protection for high-level rarity items (Terra rarity only.)
- Shimmer can now transmute Nethermetal Gear into a Nethermetal Bar
- Customize the numeric display and configuration of the boss's health bar
Adjustments:
- The amount of regeneration from the trimmed item
- Gravel can no longer extract silver, tungsten, platinum, and various gems, as well as platinum and gold coins
- Label supplemented with yellow eel and tilapia (can be fed to cats)
- Added tags for the Hellstone Ore series (unbreakable with insufficient pickaxe power)
- Iron Sheet effect reduced from 8 armor to 4 armor
- Abomination bees spawn in jungle biomes and can be summoned in lush caves
- CD usage has been reduced to varying degrees for all staffs
- Increased staff projectile hitbox
- Adjusted dungeon block stats (explosion-proof, anti-piston
- Increase the rate of nature's bounty generation
- Adjusted the Eye of Cthulhu minion's HP
- Summoners use summon damage and tag damage
- Divide the value of the cosmetic defense entry by 2
What's new:
- Sea foam can now also be extracted from marine gravel
- Silt blocks detach and become independent, inheriting the original Gravel loot table, which now generates in the world
- Mahogany Wand of Life, Mahogany Leaf Wand added
- When playing bosses, there will now be a small icon on the screen showing the location of the boss (done by the new submodule mod EntityTrackerHUD)
- Structure generation
- Giant Ice Spike Structure: Cold biomes
- Small Living Redwood Structures: Swamp biomes
- Large Living Redwood Structures: Jungle biomes
- Ore generation
- Climestone ores: Swamp biomes
- Frost Ore: Cold biomes
- Opal: Marine biome with diatomaceous earth
- Spore roots: Found in small living mahogany structures
- Frost Pith: Giant ice spike structure
- Set effects
- Bee sets
- Helm: Increases summon damage by 4% and increases max minions by 1
- Chestplate: 4% increased summon damage,
- Leggings: Increases the maximum number of minions by 1
- Boots summon damage increased by 5%
- When a 4-piece set is collected, summon damage is increased by 10%
- Cactus Set: Collect 4 pieces, Cactus Set is simple, normal, and difficult to deal 3, 8, and 11 damage
- Frost Crystal Set: Mage Set (can be crafted with Frost Essence and Frost Crystal)
- Helmet: Increases maximum mana by 20 and critical strike chance by 4%
- Chestplate: Increases maximum mana by 20 and magic damage by 4%
- Leggings: Increases magic damage by 4%
- Shoes: 4% increased critical strike chance
- Complete set: Magic attacks will have a frost debuff attached
- Bloody Set: Each piece increases the player's damage by 2%, and when the four-piece set is collected, the amount of regeneration is increased by 50%
- Fossil set
- Helmet and Leggings, which increase critical strike chance by 4%,
- Chestplate and Boots, which increase ranged damage by 2.5%.
- When a four-piece set is set, it provides a set effect with a 20% chance not to consume ammo
- Gladiator Set: When a four-piece set is set, grants the player immunity to knockback
- Jungle set
- Meteorite Set: Each item increases magic damage by 7% on its own, and Collect a Four-Piece Set: Gain the set effect that reduces the mana cost of the Space Gun to 0
- Miner set
- Helmet: Provides lighting
- Chestplate: +10% mining speed
- Leggings: +10% mining speed
- Boots: +10% mining speed
- Lava set
- Helmet: 7% increased critical strike chance
- Chestplate: 7% increased melee damage
- Leggings: 3.5% increased melee speed
- Shoes: 3.5% increased melee speed
- Collect a four-piece set: Increases melee damage by 10% and is immune to fire
- Necromantic Set
- Ninja Set: A four-piece set, each of which increases the player's critical strike chance by 2% and increases movement speed by 20% when collected
- Shadow Set: Each piece gives the player a 3.5% critical strike chance, and a four-piece set is set with a speed bonus of 1.15 multiplier
- Snow Jacket: Collect 4 pieces to be immune to debuffs such as Freeze, and the same as the Hand Warmer
- Spore Root Set: Summoner Set (can be crafted with Slime and Spore Root)
- Helmet: Increases summon damage by 2% and maximum number of minions by 1
- Chestplate: Increases summon damage by 3%,
- Leggings: Increases summon damage by 3%,
- Boots summon damage increased by 2%
- When a four-piece set is collected, the maximum number of minions is increased by 1
- Wizard set
- Bee sets
- Copper to platinum shovels and hoe tools
- Bee's knee bow and beekeeper have been added, now obtainable from the Queen Bee Treasure Bag
- Grass Sword added, not obtainable at the moment
- Mahogany series blocks
Fixed a crash about server
Hellforge could not destroy by low power pickaxes
Royal Gel can now affects Terra Entities' slimes
FIxed crash when switch extra inventory too fast
- Added a portion of the item value
- Adjusted feature and structure generation step
- Touhou Little Maid adapts to the boomerang
- Kills with Hellfire can drop cooked meat
- Fixed an issue with projectile damage vehicles
- Confluence wooden blocks can be burned, and crispy honey blocks keep the fire alive
- Adjusted the calculation method of fishing power
- Adjust the Shimmer volume
- Lava Slime does not use a effect of fire resistance
- Quick Drink Medicine no longer drinks two bottles in a row
- The Booster Boot does not accelerate while sneaking
- Fixed a possible crash in the Eye of Cthulhu
- Replenish Mana Regeneration Band Crafting
- Added Jungle Grass Block, Mushroom Grass Block's Shovel Mining tag
- Added the drop of Ash Grass Blocks (for Ash Blocks)
- Fixed missing Queen Bee damage settings
- Fixed an issue where heavy work bench swallowed items
- Fixed an issue where Hellstone Ore did not resistance fire
- After the player crosses dimensions, the Water Walking Boots can also be used normally
- In the corresponding evil world, the Shimmer Transmutation cannot decompose into another evil ingot
- Fixed the crash of the boomstick
- The hook is now embedded in the correct position
- Installing CarryOn mod will not prevent mining of multiple blocks
- Touhou Little Maid can use Life Crystals
- Ponder Scenes add translations
- Increases Hornet Aggression and weakens summoned Wasps
- Destroying altars in creative mode does not die
- Adjusted the threshold for the appearance of darts in death chest from 4 to 16 meters
- Sand traps use pressure blocks
- If you are injured but don't have health deducted, you no longer trigger some accessories' effects
- Zombies are forbidden to pick up the gel to prevent zombies from being unspawn naturally
- Accessory slots in extra inventory can now be equip and unequip directly
- Pressing Q on an item in the extra inventory will throw the item into the trash slot
- The reforge screen enables quick move stack
- Fixed new crashes with ProbeJS
- Fixed a game freeze caused by the Quiver from Supplementaries mod
- Slightly increased the amount of Hellstone spawns (more in ash biomes)
- When a meteorite is about to fall, it will be broadcast to all players
- Fixed hunger delay effect causing exhaustion to not drop at all
- Mobs no longer get the Shimmer effect
- Fixed an issue where falling star particles might not disappear
- The first Crimson Heart will drop the Deadly Gun and bullets
- Fixed the issue that Terra Moment would crash in other dimensions
- Updated the textures of some items
- Changed the dagger recipe (1 stick + 1 ingot)
- Mithril renamed to Mythril (resulting in the loss of the saves portion)
- Removed the old recipe of Ankh Charm and Ice Skate Boot stack to 1
- Fixed crashes with Dragon Survival mod
- Fixed a non-crafting issue caused by adding fuel to the Hellforge when it ran out of fuel
- Multipart entities only trigger the sound once when they enter the Shimmer
- The Hellforge will prioritize crafting the items with the most materials
- The Hellforge prioritizes the last matched slot
- Accessory slot cosmetics can be placed at will
- Recall Potion can go home across dimentions
- There are now several blocks that cannot be mined when the pickaxe is not strong
- Fixed an issue where skating boots could not jump on thin ice
- Fixed deaths caused by the player's first return from the End
- Fixed Cloud Balloon and Blizzard Balloon texture bugs
- Tweaked firearms and fixed balloon texture fallacies
- Hooks do not reset the multi-hop count
- Adjusted Shimmer Lake and Hive generation
- Modified the Life Crystal model
- Added chest to the Living Tree
- Player death will now drop items in extra inventory
- Eater of Worlds drops only one Treasure Bag
- Fixed a crash caused by spawning Crimson Cave in a Drunk world
- Multiple Lightbane projectiles deal damage only once
- Mechanical drill from Create Mod no longer drops cloaked ores
- Fixed an issue where players could not respawn
- Treasure Bags now glowing
- Extra Inventory's slots can now be refreshed after using Demon Heart
- Fixed an issue where pickaxes from other mods could not mining
- Fixed an issue where there were too many silver ingots in treasure chests
- The left effect icon setting are now compatible withJourney Map
- Our bombs will no longer destroy items
- Fixed an issue where water walking potion would cause players to float in the air
- No longer falls when hurt while using a hook
- Shield of Cthulhu only detects living entities when dash
- Small Hornets are no longer judged to be hostile
- Fixed a freeze caused by finding Crimson Caves in Corruption world
- Leaves placed by the Leaf Wand do not corrupt
- Altars allow hammer breakage, but hammer which not better than Pwnhammer will damage player
- Fixed an issue where snow zombies spawned on stone shores
- Fixed an issue where the Slime Rain event would not spawn boss
- Fixed death crash during piglin invasion
- Players can no longer skip respawn time by exiting the title's confirmation screen
- Reset the Queen Bee model, change the splashes text in the built-in resource pack, and change the new texture for the Shadow Orb
- Adjust all foods, meal levels, and higher levels of meals with hunger-delaying effects
- Sword projectile can no longer accidentally damage a maid, and a maid can trigger a sword aura effect
- Improved paint data storage (original paint will not be load)
- Fixed an exception to the team button
- Fixed crashes caused by Eater of Worlds and music again
- Adjusted features and structures generation
- Added key bindings - quickly healing, quickly mana, and quickly extra inventory
- Weak effect and golden apples can no longer tame monsters
- Fixed a crash in the Touhou Little Maid shop in multiplayer
- Optimized timer collision shape and echo block textures
- Shine effect and Miner's Helmet can glow with the Sodium: Dynamic Light mod
- Fixed the conditions for the Ooo Shiny! achievement
- Changed the default setting for bosses to leave the battle and return bottles after drinking potion
- Fixed conflict with ProbeJS
- Rage potion value changed from 10 to 3
- Optimized spelunker potion rendering
Changelog:
- Fixed an issue where the speed of the Water Walking Boots breaking blocks was inconsistent
- Fixed Treasure Bags sometimes not dropping
- Fixed an issue where items could not be stacked due to redundant components
- Fixed a crash when the Eater of Worlds killed a player
- Fixed an issue where the Eater of Worlds segments were not dropping materials
- Fixed an issue where the Eater of Worlds, the Brain of Cthulhu, summoned too far under the Shadow Orb/Crimson Heart to reach the enemy
- Fixed an issue where indestructible bows could not be enchanted
- It is forbidden to carry on mods to pick up multiple blocks and altars
- Fixed stuttering caused by dismemberment effects with xaero
- Mod chests now drop correctly
- Fixed the issue of Emerald Coins being swallowed
- Repair shoes and accessories refresh their abilities as soon as they are moved
- Fixed crafting issues with Hellforge issues
- Fixed an issue where the Mother of Slime was changing size in place
- Fixed an issue with treasure remnant scaffolding
- Fixed an issue where Queen Bee's AI Dash made it impossible to use the Stinger Launcher
- Fixed an issue where bows could be stacked
- Fixed an issue where flying fish spawned underground
- Fixed an issue where the value of the Flipper Potion was too high
- Fixed sound issues with Deepslate ore
- Replenished the list of blocks that can be burned into charcoal
- Wooden armor can be used as fuel
- Fixed crafting conflicts between other wooden sets and wooden sets
- Fixed a bug in the Bloodthirsty Axe and Hammer crafting tables
- Added a toggle between achievements and vanilla progression
- Achievement compatible progress plaque mods
- Increased the accuracy of firearm shooting
- Fixed an issue where firearms would cause crashes
- Adjusted the order of upgrading gold equipment for the forge table: red jade as the template, the original gold equipment as the base, and gold ingots as an add-on
- Gold equipment upgrades now inherit the enchantment from the original gold equipment
- Fixed a crash caused by the Magic Conch
- Fixed an issue where Inferno Potions burned falling objects
- Fixed an issue where the Healing Potion series was too high, bringing it back to its balanced stat and reducing the usage time to 4 ticks (same as Recall Potion)
- Fixed some incorrect translations
- Reduced Hellbat damage by one point
- Changed blue-violet-green slimes from daytime friendly to daytime neutral
- Greatly reduced the spawn chance of Hellstone, slightly more in the Ash biome
- Optimize the structure and improve the loading performance of the structure
- Slightly increased the spawn rate of surface chests (compensating for the amount of previously misordered figures)
- Reduced the spawn chance of Death Golden Chest
- Added the way the Lava Pickaxe can be crafted
- Replenish the crafting method of frog gear
- Changed the Fallen Star interval configuration
- Adjusted the drop range of Fallen Stars
- Hellstone Cover increases defense by 1
- Greatly reduced the spawn weights of all bats
- Reduces magma stone's drop chance by 50%.
- Gem Tree:  - Requires at Y40 to grow  - Limit the use of bone meal for ripening  - Slightly increases growth time
- You can't go on the rail while holding a block item
- The climbing area of the Climbing Claw has been changed to the part above the player's eyes
- Living Mushrooms now have a small amount of satiety and saturation
- Nerfed the AI of the Eye of Cthulhu in Normal and Expert difficulty
- Removed collision damage when King Slime teleported
- Slightly higher Demon Eye spawn weight and spawn count
- Adjusted the Banker's list of transactions so that it is not possible to farm coins at a discount, and greatly increases the number of transactions he makes
- The fall frequency of Fallen Stars has been changed to 2 minutes by default
- Boulder worlds have a chance to explode boulders only if they destroy a complete block
- Lowered the throwing knife and shuriken for 1 damage
- Attack multiplier for boss values in Terra mobs, health multiplier will default to 1
- Nimbus clouds can now make farmland moist above farmland and grow faster on top of it
- Faster refining of the Extractinator
- Added paint configuration on whether to replace grayscale maps
- Added music pack (download at extra files)
- Some textures have been updated
- Added a trash can button under the backpack that can be used to destroy items
- Added jungle hive structure
- Removed the Abomination Bee from temporary crafting using vanilla Hives
- Added Living Wood room structure
- Added Living Wood Wand and Leaf Wand
- Collaborate with the "Touhou Little Maid" to unlock some items from NPCs that can be used for coin purchases (e.g. Rocket Boots)
- Linkage with "Touhou Little Maid" to unlock the reforge entry function
- Adjustable spider model (you can toggle on Terra Entity and requires a game restart)
- You can jump while using hook
Fixed some possible crash
Removed some test code