- Added Config (Cloth Config required for Fabric) (more info)
- Adjustable Max Stacks for backpacks
- Pressing the hotkey may place an equipped backpack with no right click
- Set the defaulted value of all gamerules
- Adjust the Help Menu visibility
/beansmod config
has been renamed to/beansmod gamerule
- Added new gamerules (more info)
lockBackpackOffline
lockBackpackNotOwner
keepBackSlot
- The gamerule
lockEnderWhenLoggedOff
has been renamed tolockEnderOffline
- Backpack Help menu now has a button to hide the menu until a new tab is discovered
- Added Cancellable Events for both Fabric & Forge modders when the BackSlot tries to drop its contents on death
- New Backpack Menu!
- Menus display up to 47 unique items
- Number of slots now update depending on the number of items stored
- Slots now have a transparent background to see where to insert items
- The rendered backpack has more subtle and sharp movements
- Added colors to the Backpack Help tabs
- The equipped cauldron tooltip now uses bucket and bottle emojis instead of
x
&+
- Fixed many cases of Ender Backpack de-sync
- Fixed Backpack being dropped as an item on death in servers with trinkets installed
- Fixed Back Slot updating multiple times each equip
- All Backpack items now have persistent tooltips unique to their traits
- Cauldrons & Pots now visually show their contents in their tooltips
- Added a Backpack Help button onto inventory screen
- Clicking it opens pages with how-tos for each major milestone of the mod
- Each tab unlocks when they become relevant in progression (4 total)
- Replaces the help tooltip on equipped backpacks.
- Fixed Fabric crashing when rendering fluid in cauldrons
- Fixed JEI tooltips not loading properly
- Added Back Slot into creative inventory
- Added
/beansmod give
for metal backpacks with abackpack_id
(more info) - Added amethyst button to yellow Leather & Winged Backpack items
- Rewrote backpack renderer
- Tweaked Leather Backpack texture
- Added Trims for Alex's Caves & Blue Skies (Adding Modded Trims)
- Fixed manually equipping backpacks in the inventory can cause previous back inventory to appear as ghost items
- Fixed Backpacks assuming they're hung if they're close to a block when loaded.
- Fixed picked up items dissapearing with a full inventory after placing backpack using hotkey
- Completely rewrote backpack traits (how-to add custom backpacks)
- Backpack Items now all have hard coded default traits w/o a
backpack_id
- Backpack traits identifier
display{key:_}
has now been renamed tobackpack_id
- Removed dyable backpacks through data
- Adding backpacks through data has been streamlined for more functionality in the future
- Added
fire_resistant
boolean to backpack traits - Removed
upgraded_backpack
- Replaced existing Netherite Backpacks with cosmetic Null Backpacks
- Winged backpacks now keep their enchantments when placed
- Updated Winged Backpack recipe to carry over elytra enchantments
- Pots can now store items with nbt
- Hotkey + RClick on Pots and Cauldrons to equip them
- You can now pick up fluid out of placed cauldrons
- Fixed many visual issues with JEI/REI/EMI
- Fixed crash when rendering any tooltip with Ender Backpack equipped
- Fixed crash when backpack action key bound to mouse key causing async entity load
With the changes to Backpack traits it is now impossible to change the sizes/disable default backpacks. This will be re-introduced in an update soon to add config.
- Added wearable cauldrons
- Holds 24 buckets
- Fluids can be placed/picked-up with hotkey
- Hotkey + clicking on containers in inventory quickly empties
- You can carry water, lava, powdered snow, honey, and modded fluids
- Changes to Decorated Pot
- Limited to 128 stacks
- Never deletes items if over 108 stacks on death
- Drops as item on death. Can only be picked up if back slot is empty
- Only hold items w/o nbt or damage (for now)
- Enchanted Books act like they stack to 16 in backpacks
- Backpacks act like they stack to 16 in backpacks (you can fit 28 in iron backpacks)
- Added many new Advancements for new features
- Re-organized Advancements so many will be lost
- Fixed "Time for an Upgrade" Advancement again
- Added many methods for compatibility with other developers. (You're In Grave Danger)
- That's it for now.
- With various grave mods installed the backpack will try not to place in the grave on death.
- Fixed elytra item not dropping on death
- Fixed items being deleted while equipping a non-ender backpack
- Fixed crash with some mods in the Key-Bind Menu (all my homies hate @Redirect)
- Backpacks now work with comparators. (including Ender Backpacks)
- Added final Ender & Winged Backpack texture
- Named Backpacks now display their name & Ender Backpacks display their owner.
- With F3, you can see all placed Ender Backpacks' coordinates.
- Added
/beansmod
command. (more info) - Added
config
subcommand.- Added an option to unbind worn Ender Backpacks on death.
- Added an option to lock a player's Ender Backpack while they're offline.
- Added Various
enderdata
subcommands to help with managing Ender Backpack entries. - Elytra Wings are now visible when Winged Backpacks are hung.
- Added
remove_backpack_keys
to Data-Pack'smodify
(more info) - Added Backpack Items to the Recipe Book.
- Fixed multiple workarounds to
disables_back_slot
&disable_chestplate
- Restructured Backpack Entities classes so they are more modular.
- Restructured Ender Data saving and loading.
- Added Winged Backpacks
- Added Ender Backpacks (more info)
- Added
elytra_items
in Data-Pack'smodify
folder (more info) - Renamed New Duds Advancement description to Equip a Dyed Backpack
- Many changes to Backpack Entities and Inventories
Some features aren't fully fleshed out yet, I started a discussion for this update to talk changes and features.
! ! ! BACKUP YOUR WORLDS ! ! !
Much of the code that stores items has changed in this version! I try to test as much as possible before releases but some issues slip past and I don't want your items to be lost because of it. Thank you for playing my mod in the early stages. If you find any issues leave them on github. ;)