- Fixed Crash when a backpack couldn't determine how large it was.
- Fixed Crash when quick picking up fluid with a cauldron
- Fixed Crash when cauldron couldn't find a textrue for it's stored liquid
- Fixed placed backpacks appearing empty until clicking a slot in it's menu
- Fixed a networking crash while C2ME is installed and
instant_place
is enabled - Fixed a crash caused by cauldrons attempting to render fluid that does not exist
- Fixed empty buckets being used to fill cauldrons with nothing
- Fixed a crash when cauldrons couldn't find a sound when filled or emptied
- Fixed Winged Backpacks with mending only sometimes would repair themself
- Config Screen is now translatable
- "Backpack Lock" have been renamed to "Lock"
- Locks can now be used to lock all kinds of storage blocks
- Added Back Bundles for donors
- Removed hanging cape below backpack (Bad, Buggy, Bloat)
- Fixed Backpacks disappearing on death with KeepInventory set to true;
- Fixed cauldrons could be equipped as a full stack if shift clicked
- Fixed edge case where you could still equip equipment that's supposed to be blocked by winged backpack
!! GOODBYE BETA !! :)
- Backpack cape for testing was left enabled
20.1-0.30-v2
- Added Config Screen
- Added Option to display your cape below your backpack
- Removed
beansbackpacks:upgraded_backpack
item - Fixed Backpack Menu removing the bottom right most slot when full
- Fixed Backpack would separate from Player's back while shifting
- Double-clicking an item now picks up any matching items in the backpack
- Fixed double-clicking to pick up all items in the backpack menu
- Fixed client crashing from dragging your mouse to split items in the backpack menu
- Fixed equipped backpack was being deleted when shift clicking any empty slot in the inventory
- Fixed "Backpack is already equipped" appearing in the inventory with trinkets installed
- Fixed the backpack becoming hidden when an elytra was equipped with Elytra Slot installed
- Fixed my marriage
- Fixed default config being merged with any edits
- Added new
item_weight_override
common config setting- controls how much space an item takes in a backpack inventory
If you are using Data-Packs to Modify item lists, read this to migrate your settings.
If you are using Data-Packs to Modify item lists, read this to migrate your settings.
- Migrated
data/modify
files from Data Packs into Config- The data-pack method will continue to work in this version but will be removed soon.
- Added "Backpack Lock" Item. Used on a placed backpack to lock it. Shift RClick your locked backpack to unlock
- Shift Clicking a Backpack Item no longer locks it.
- Capes now display rolled up on top backpacks
- Backpacks now render at a much greater distance
- Added Config option to override the max_stacks of data-driven backpacks such as Gold & Netherite Backpacks
data_driven_overrides
- Added Config option to disable backpack from being rendered and used by other player on the back
always_disables_back_slot
- Separated Keybind into in-menu uses & in-world uses
- Added an option to specify the sounds when creating a data-driven backpack.
- Cleaned Up code when rearranging the backpack's menu to hopefully prevent crashes when taking items
- Backpack Menu Slots are reorganized each mouse click and not per-frame to hopefully prevent crashes when taking items
- Fixed bug causing players not to be able to manually equip backpacks with curios/trinkets
- Fixed crash when sending backpack inventory while a client's player is null
- Lighting in Backpack Menus should be more reliable
- Finalized All Backpack Sounds
- Sound for locking backpacks
- Unique Winged Backpack sound
- Unique Decorated Pot sounds
- Unique Ender Backpack Sounds
- Ender Backpacks now play sounds at all linked inventories
- Added Advancement for a player attempting to access your locked backpack
- Removed the Back Slot from being disabled
- If it would be disabled, it will now not render on your back
- Winged Backpacks & Elytra still cannot be worn together
- Pick-Block with Pots work again
- Fixed Crash on client while accessing ender inventory
- Fixed items disappearing after stacking over 127
- Fixed empty slot in BP menus not disappearing when inventory is full
- Backpacks can now be locked by holding them & right-clicking
- Other players cannot access or equip a locked backpack
- Holding your hotkey with a locked backpack equipped temporarily unlocks it
- Ender Backpacks cannot be equipped while locked
- Animation Changes
- Backpacks do not open slowly if you did not open them
- Perfected Backpack opening animations
- Added breaking decal to punched backpacks
- Backpacks now take 3 punches to break
- Locked Backpacks take 8 punches
- Reworked Ender Backpacks
- Opening a placed ender backpack visually opens all linked packs
- Ender Backpacks sends less data more frequently and are more reliable
- Ender Inventories are now one single inventory instead of many synced inventories
- Fire burns backpacks slower
- Cactus instantly breaks backpacks
- Sounds are now registered in
:common
- Text appears in the inventory while trying to equip something that's blocked by the Back Slot
- Fixed many leather backpack sounds
- Fixed crash caused by players failing to load other back slots
- Fixed dupe with the crafting result slot & shift key
- Finalized Backpack Tooltip
- Added config to switch between 3 tooltip styles
- Compact (Default & Currnet) | Vanilla (Old) | Integrated (New)
- Shift clicking a Backpack while holding a block item places that block
- Fullness Bar on equipped Backpack items will turn Green to Orange on their last stack of space
- Inserting items in a placed Backpack Menu will place that item where you clicked instead of the top of the menu
- Added
/beansmod gamerule lockBackpackNoKey
. Requires holding Action Key to allow other player to access your equipped backpack - Changing Pots & Cauldrons
max_stacks
in the config to0
disables all backpack functionality - All network packages are defined in
:common
- Fixed Instant Place with a cauldron was placing a Backpack with the equipped cauldron's texture
- Equipped Backpacks have a new tooltip
- Made more compat
- Displays up to 34 unique items
- Placed Backpack Menus may now have 5 rows and display up to 70 different stacks
- Backpacks that cannot be equipped now always display an explanation
- Backpacks displayed on the player's back no longer clips with the chestplate
- Added Compatibility with Elytra Slot
- Solved many grave mods deleting Back Inventory on death
- Fixed Trim Registry throwing errors on startup
- Fixed Creative Mode Back Slot not updating to the server causing de-sync
- Fixed Pot or Cauldron equipped no longer places a goofy & bugged backpack
v New Tooltip V