v1.0.21
- Adds hardStop() for nulling path and pathToPosition if you need it to stop before reaching end node in path in AzureNavigation.
- Made pathToPosition protected instead of private in AzureNavigation.
- Adds error for new bedrock format number.
v1.0.45
- Adds hardStop() for nulling path and pathToPosition if you need it to stop before reaching end node in path in AzureNavigation.
- Made pathToPosition protected instead of private in AzureNavigation.
- Adds error for new bedrock format number.
v1.0.4
- Adds hardStop() for nulling path and pathToPosition if you need it to stop before reaching end node in path in AzureNavigation.
- Made pathToPosition protected instead of private in AzureNavigation.
- Adds error for new bedrock format number.
v2.3.17
- Port fix for shader issue with reflection and emissive texutes.
- Fixes quad lighting being flipped.
- Fixes crash when loaded with Born in Chaos.
- Port fix for Molang Queries IS_IN_WATER_OR_RAIN, IS_ON_FIRE and YAW_SPEED.
v2.2.15
- Port fix for shader issue with reflection and emissive texutes.
- Fixes quad lighting being flipped.
- Fixes crash when loaded with Born in Chaos.
- Port fix for Molang Queries IS_IN_WATER_OR_RAIN, IS_ON_FIRE and YAW_SPEED.
v2.1.18
- Port fix for shader issue with reflection and emissive texutes.
- Fixes quad lighting being flipped.
- Fixes crash when loaded with Born in Chaos.
- Port fix for Molang Queries IS_IN_WATER_OR_RAIN, IS_ON_FIRE and YAW_SPEED.
v2.0.33
- Port fix for shader issue with reflection and emissive texutes.
- Fixes quad lighting being flipped.
- Fixes crash when loaded with Born in Chaos.
- Port fix for Molang Queries IS_IN_WATER_OR_RAIN, IS_ON_FIRE and YAW_SPEED.
v1.0.42
- Port fix for shader issue with reflection and emissive texutes.
- Fixes quad lighting being flipped.
- Fixes crash when loaded with Born in Chaos.
- Port fix for Molang Queries IS_IN_WATER_OR_RAIN, IS_ON_FIRE and YAW_SPEED.
v1.0.48
- Port fix for shader issue with reflection and emissive texutes.
- Fixes quad lighting being flipped.
- Fixes crash when loaded with Born in Chaos.
- Port fix for Molang Queries IS_IN_WATER_OR_RAIN, IS_ON_FIRE and YAW_SPEED.
v1.0.39
- Port fix for shader issue with reflection and emissive texutes.
- Fixes quad lighting being flipped.
- Fixes crash when loaded with Born in Chaos.
- Port fix for Molang Queries IS_IN_WATER_OR_RAIN, IS_ON_FIRE and YAW_SPEED.